December 15, 20241 yr Hello Gang. I remember all the fanfare about global shipping included in 2024 based on world real-world real time routing and even a feature developed in conjunction with the GAIST team. 2024 has been out three weeks and I have yet to have seen a single ship navigating anywhere. I've been to the port of Miami, Fort Lauderdale, Hong Kong, Los Angeles, etc..., and nothing. For the usual haters, YES, I have traffic enabled both air traffic (which is another separate story), and shipping to the max. Any ideas what may be going on with this? Thanks Sincerely, Dennis D. Müllert System Specs: MoBo: MSI MAG X870 Tomahawk WiFi ATX AM5. CPU: AMD Ryzen 7 9800X3D. Memory: 128GB Corsair Vengeance DDR5-5600 CL-40. GPU: 24GB Asus TUF Gaming OC GeForce RTX 4090. Monitor: LG UltraGear+ 45" curved OLED. Power Supply: Corsair 1500 Watt 80+ Platinum ATX. HD: 2TB Sabrent Rocket NVME SSD. Windows 11 Pro. Flight Sim Hardware: Joystick: Thrustmaster T16000M. Rudder Pedals: Thrustmaster TPR Pendular Pedals. Yoke: Honeycomb Alpha. Throttles: Honeycomb Bravo. Controller: XBox Controller
December 15, 20241 yr Dunno, there are two things that come to mind: 1) The draw distance, whether by design or bug, of the ship models is ridiculously short. So you might simply be too far away to see them. 2) I have been getting intermittend popups recently that the sim failed to connect to the live traffic servers. Maybe there is an issue.
December 15, 20241 yr I have to fly below or at FL18 to see ships sometimes. Edited December 15, 20241 yr by doudou Windows 11 | i7-14700KF | DDR5-64Go | RTX-4070 Super | 1440p 32" curved screen | G903
December 15, 20241 yr I don't know about everyone else, but just yesterday on a helicopter tour of San Diego I saw plenty of fishing boats sitting on top of one another in Mission Bay where pleasure craft are usually moored. Unfortunately, those sailboats and smaller craft were sunken and underneath the fishing vessels. In fact, the same fishing crafts were all over San Diego, all over the port, and in every bay, and the fishing must have been great because there were sometimes two or three merged together. Edited December 15, 20241 yr by cmorg -C Ryzen 7 5800X3D, EVGA RTX3080 FTW3 Ultra, 64GB DDR4 @3600MHz MSFS, XP11, XP12, DCS, IL-2, Falcon BMS, LMNOP
December 15, 20241 yr Funny you should mention San Diego, because I was also just there and saw the same thing you did. In a pleasure marina, tons of these fishing boats just sitting there (and not in any kind of believable configuration). It looked literally like the bathtub of a toddler when they have all of their plastic ship toys just lying everywhere. LOL! Clearly, the whole accurate ship traffic thing still needs some work. I do appreciate the new models and they look good, but the placement and movement is completely borked. flightsim.to - map
December 15, 20241 yr 2 hours ago, salasnet said: n a pleasure marina, tons of these fishing boats just sitting there (and not in any kind of believable configuration). It looked literally like the bathtub of a toddler when they have all of their plastic ship toys just lying everywhere. LOL! That's just the nature of ship position tracking. If I understand correctly, transponder has no idea which way the ship is facing, just the direction it's moving, which can lead to some weird placements. You can see it on ship tracking sites as well, here's an example from Marine Traffic, some of those ships are at weird angles. Edited December 15, 20241 yr by Tuskin38
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