January 13, 20251 yr Appart from AutoOrtho and SimHeaven, I don't have any other scenery addons in my XP12.1.3 install. Even without the above mentioned scenery enhancements I had the same problem at some default airports, sometimes to a level that actually impacts on the execution of proper takeoffs and landings, like in LPMA but even at LPPT! The runways sometimes have some really huge bumps / slopes, way more pronnounced than IRL, but worst thant that, some are skewed to one side, like LPPT 03 / 21 where you land and notice by simply looking at the Artificial Horizon or PFD that the aircraft is banked left or right 😕 Is there a simple way to fix it, other than probably buying and installing payware addon airports ? Edited January 13, 20251 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 13, 20251 yr That‘s a known problem that can happen at some airports when using AO. But even without AO, you should take a look at BGGH 😀 You can find some fixes sometimes but it‘s still one of the limitations of using AO. There should be a possibility to generate a better mesh from DTM (elevation-data) can be used with Ortho4XP but unfortunately I have never understood how to use them with AO… i9 12900k, RTX 3090, 32GB RAM
January 13, 20251 yr Author Thx for the reply @Franz007, this is an area where X-Plane lags behind MSFS for sure ... and one that IMO needs attention from LR, at least by making available some sort of mesh fine tuning not directly associated with the whole tile(s) a given airport belongs to... I've experienced it at LPMA and LPPT with pure defualt scenery too. Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
January 13, 20251 yr 18 minutes ago, jcomm said: Thx for the reply @Franz007, this is an area where X-Plane lags behind MSFS for sure ... and one that IMO needs attention from LR, at least by making available some sort of mesh fine tuning not directly associated with the whole tile(s) a given airport belongs to... I've experienced it at LPMA and LPPT with pure defualt scenery too. Absolutely but that is all part of their new scenery that should be coming one day...I am sure it will bring many advantages compared to the old terrain. They are perfectly aware of that point at Laminar 🙂 i9 12900k, RTX 3090, 32GB RAM
January 13, 20251 yr You can build your tiles (also for AutoOrtho if you want) with Ortho4XP. Use apt_smoothing_pix=16 or higher as the one used with the default AO scenery packs was found to be too low in several places. Or create a JOSM patch as usual. Maybe also interesting for you and others with these old AO scenery packs https://forums.x-plane.org/index.php?/files/file/90288-autoortho-scenery-sets-patches/
January 13, 20251 yr 2 hours ago, jcomm said: Appart from AutoOrtho and SimHeaven, I don't have any other scenery addons in my XP12.1.3 install. Even without the above mentioned scenery enhancements I had the same problem at some default airports, sometimes to a level that actually impacts on the execution of proper takeoffs and landings, like in LPMA but even at LPPT! The runways sometimes have some really huge bumps / slopes, way more pronnounced than IRL, but worst thant that, some are skewed to one side, like LPPT 03 / 21 where you land and notice by simply looking at the Artificial Horizon or PFD that the aircraft is banked left or right 😕 Is there a simple way to fix it, other than probably buying and installing payware addon airports ? There is a topic on other website about airports that need flattening. If they are looged, they get checked and than flattened if needed untill such times mesh is corrected.
January 13, 20251 yr 44 minutes ago, flightwusel said: You can build your tiles (also for AutoOrtho if you want) with Ortho4XP. Use apt_smoothing_pix=16 or higher as the one used with the default AO scenery packs was found to be too low in several places. Or create a JOSM patch as usual. Maybe also interesting for you and others with these old AO scenery packs https://forums.x-plane.org/index.php?/files/file/90288-autoortho-scenery-sets-patches/ Thanks, the second link should help. I have seen many patches for Ortho4XP (and many payware-sceneries include them) but they all have different file-extensions than the ones used by AO, that’s why I have never been able to use them together with AO. And I have no clue how to create a JOSM-patch… i9 12900k, RTX 3090, 32GB RAM
January 13, 20251 yr 3 hours ago, Franz007 said: And I have no clue how to create a JOSM-patch… Its actually fairly easy and fun 6 hours ago, jcomm said: Is there a simple way to fix it, download the airport from the gateway with WED, then check the "flatten airport" checkbox and save it. AutoATC Developer
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