June 4, 20251 yr Will there be a flight simulator built on a new Graphics platform code, and no longer using a 20 year old code that`s CPU bound. https://www.tomshardware.com/video-games/unreal-engine-5-6-promises-60-fps-ray-tracing-on-current-hardware-features-hardware-ray-tracing-enhancements-and-eliminates-cpu-bottlenecks Raymond Fry.
June 5, 2025Jun 5 Maybe for MSFS 2028. Or 2032. Or 2036? My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.
June 5, 2025Jun 5 23 hours ago, G-RFRY said: unreal-engine-5-6-promises-60-fps-ray-tracing-on-current-hardware-features-hardware-ray-tracing-enhancements-and-eliminates-cpu-bottlenecks Define "current hardware". I hope they don't mean a 5090 with a 9950X3D and 256 GB RAM, running at 1080p 😂 Edited June 5, 2025Jun 5 by Luis Hernandez Best regards,Luis Hernández Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.
June 5, 2025Jun 5 Author 3 hours ago, Luis Hernandez said: Define "current hardware". I hope they don't mean a 5090 with a 9950X3D and 256 GB RAM, running at 1080p 😂 There are already the latest Games running at 4K on today's hardware and a lot more detailed than flight sims. Raymond Fry.
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