September 4, 2025Sep 4 Does anyone have crazy micro stutters on Approach that were introduced with SU16? Its the terrain loading. I think SU16 messed with LOD's. I have the same settings as I did in Su15 and that version ran much better, though SU16 is much smoother but has more micro stutters on approach and landing. Asobo seems to ignore this problem and only focusing on 2024
September 4, 2025Sep 4 No issues here. In fact 2020 has never looked or behaved better, at least for my set-up. MSI Pro Z690-A DDR4 | i5 13600KF | G.Skill Ripjaws V 32GB 3600MHz | RTX 3080 (12GB) | Samsung 980 M.2 NVMe 500GB | Samsung 980 M.2 NVMe 1TB | Samsung 850EVO 500GB | Crucial P3+ 2TB NVMe | 2TB Seagate HDD | Deepcool AK500 CPU Cooler | Thrustmaster T16000M HOTAS | CH Yoke | Various Winctrl hardware | 21:9 1440p UW monitor | Win 11 23H2 build | MSFS2020 | Tony K.
September 4, 2025Sep 4 I have not noticed any approach stutters in MSFS 2020 since SU16 was installed. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
September 4, 2025Sep 4 If you use AI traffic, it might be caused by traffic injection on the airfield you're approaching.
September 4, 2025Sep 4 TBH, 2020 works almost perfect for me. Its FS2024 that works miserably bad. Cant wait for SU4 beta. Looks like they are struggling to push it out though... MSFS2020, 24, Fenix A320, Ryzen 9 9950X3D, ASUS TUF RTX 5090 ,G.SKILL 64GB 6000MHz CL28
September 4, 2025Sep 4 I had that problem, I had custom tlod and lod, after setting the sim to ultra graphics the problems disappeared.
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