October 8, 2025Oct 8 6 hours ago, Dave_YVR said: AIG includes the P28A, DA40 and C172 that are actual AI models. Those FSLTL models listed above are default Asobo models used as ai. The ones I posted are generic types, to be used in match step 4.
October 9, 2025Oct 9 Author 19 hours ago, kiek said: Could very well be, or a QNH problem. But I don't see an aircraft land very often way too short. I have a question from a technical point of view. Is PSXT very limited to how much control it has over the aircraft in the sim? Marco D'Agostino
October 9, 2025Oct 9 Just now, simsuper80 said: I have a question from a technical point of view. Is PSXT very limited to how much control it has over the aircraft in the sim? It’s not very limited — PSXT can do everything that the SimConnect API allows. It completely bypasses the MSFS AI engine and directly controls every aspect of the aircraft’s movement (latitude, longitude, altitude, bank, and speed — up to 100 times per second), as well as flaps, lights, landing gear, and spoilers. The real limitations mainly come from interruptions or errors in the traffic data stream from RealTraffic.
October 9, 2025Oct 9 Author 3 hours ago, kiek said: It’s not very limited — PSXT can do everything that the SimConnect API allows. It completely bypasses the MSFS AI engine and directly controls every aspect of the aircraft’s movement (latitude, longitude, altitude, bank, and speed — up to 100 times per second), as well as flaps, lights, landing gear, and spoilers. The real limitations mainly come from interruptions or errors in the traffic data stream from RealTraffic. Ah ok, I was thinking in terms of controlling or moving the aircraft better. Like when they make turns as they are taxiing Marco D'Agostino
October 9, 2025Oct 9 2 hours ago, simsuper80 said: Ah ok, I was thinking in terms of controlling or moving the aircraft better. Like when they make turns as they are taxiing I’m already using quadratic Bézier curves for that, so don’t expect any further improvements. The real issue lies with the RT data, which provides latitude and longitude values with only four decimal places — giving a resolution of about 11–16 meters, which isn’t very precise. Edit: btw, are you using PSXT or are you viewing YouTube movies? Do note that these movies are rather old. Things have improved. Edited October 9, 2025Oct 9 by kiek
October 11, 2025Oct 11 Author Hey kiek, what is the go to method to fix the problem of "could not be created by msfs" I have repaints of airplanes in a separate custom folder Marco D'Agostino
October 11, 2025Oct 11 44 minutes ago, simsuper80 said: Hey kiek, what is the go to method to fix the problem of "could not be created by msfs" I have repaints of airplanes in a separate custom folder See FAQ's 14 and 15.
October 11, 2025Oct 11 Author Just saw, but how do I.... "Activate" the new installed livery? It's in the community folder anyway Edited October 11, 2025Oct 11 by simsuper80 Marco D'Agostino
October 11, 2025Oct 11 1 hour ago, simsuper80 said: Just saw, but how do I.... "Activate" the new installed livery? It's in the community folder anyway Probably not, otherwise MSFS would recognise them. And if they really are there, then there might be technical problems with you liveries. If it is only one that is causing problems, it is probably a technical issue, if you get error 81, the whole AI aircrfat package is not known to the Sim. Don't know what AI aircraft you are using, but AIG, FSLTL and IVAO MTL works flawlessly. Do know that AI aircraft installation is outside PSXT and not the responsibility of PSXT. That's your job to do that right.
October 11, 2025Oct 11 Author Ya but I don't understand why it's happening. I have additional aircraft paints in a new aircraft folder in the community folder. Just like how all the other ai packages are installed But for example, the Lynden air c130 from ivao shows up, but the everts air md80 (also from ivao) doesn't show up. When I had it in a separate folder it would give the error, but when I take it out of the folder and just rely on the IVAO version, it acts like it doesn't exist. No mention of it in the log Edit: it appears that some aircraft from ivao get scanned and others do not for some reason. Edited October 11, 2025Oct 11 by simsuper80 Marco D'Agostino
October 11, 2025Oct 11 1 hour ago, simsuper80 said: the Lynden air c130 from ivao shows up, but the everts air md80 (also from ivao) doesn't show up. What does the Everts MD-83 aircraft.cfg entry look like? i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
October 11, 2025Oct 11 Author 6 minutes ago, Dave_YVR said: What does the Everts MD-83 aircraft.cfg entry look like? here it is https://drive.google.com/file/d/17sQLjg_NjO8ezHXDxHmbICguMComq--w/view?usp=drive_link Idk why it would be any different than the other IVAO models. The an124 for example gets scanned but the md83 doesn't Edited October 11, 2025Oct 11 by simsuper80 Marco D'Agostino
October 11, 2025Oct 11 Maybe Nico has some insight to this but I noticed with any of the IVAO models that they are missing a lot of important info. isAirTraffic=0 by the SDK means that it won't be used for AI. Maybe PSXT doesn't use that entry I'm not entirely sure. There is also no icao_airline= entry at all. PSXT won't know when to properly use this livery. atc_id="IVAO" could pose some issues as well as it's incorrect and is used on every livery from IVAO. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
October 11, 2025Oct 11 Author 33 minutes ago, Dave_YVR said: Maybe Nico has some insight to this but I noticed with any of the IVAO models that they are missing a lot of important info. isAirTraffic=0 by the SDK means that it won't be used for AI. Maybe PSXT doesn't use that entry I'm not entirely sure. There is also no icao_airline= entry at all. PSXT won't know when to properly use this livery. atc_id="IVAO" could pose some issues as well as it's incorrect and is used on every livery from IVAO. The md80 does appear in the "invalidaircraftcodes" file Marco D'Agostino
October 11, 2025Oct 11 I'm pretty certain that there's many other errors in the ivao mtl aircraft.cfg's. I just pointed out three that instantly jumped out at me. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
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