December 3, 2025Dec 3 Hi folks, I went back to Xplane 12 recently in the Felis and am just absolutely loving it. One problem I have is my controls are a bit sensitive at the moment, especially in roll, but the sensitivity curve control is like something from a NASA advanced physics lecture and I don't understand how to just slightly reduce the aileron sensitivity so the Felis 742 feels a bit more like an airliner rather than a fighter when operating the ailerons. Can anyone help? Thanks all A
December 3, 2025Dec 3 There is also "Control sensitivity" at the bottom of control setting page, which is 3 simple lever for 3 axis, pull it to the right makes it less sensitive in the center.
December 3, 2025Dec 3 @C2615's advide is probably the best choice ! Learning to fly gliders since 1980
December 3, 2025Dec 3 Author Thank you I never saw that! I only saw the 'response curve' menu. Brilliant, thank you A
December 5, 2025Dec 5 Controller curves take hardware axis input and "translate" it to virtual yoke and pedal output. The horizontal axis is your hardware axis input, the vertical axis is the output which X-Plane receives as input for the virtual flight control (pitch, roll, yaw). The curve itself just describes how much output you get for a given input. For less sensitivity around the hardware axis' center (e.g. yoke, stick, pedal), a cubic curve with two points (0/0 and 1.0/1.0) is best. If you want to limit the input that X-Plane's virtual flight control will receive, limit the output of the curve, e.g. 0/0 and 1.0/0.75. If you want to set up a dead zone around the center of an axis, define the maximum hardware axis value that will produce zero output, e.g. 0.1/0.0 and 1.0/1.0. Since you can't break anything and can easily clear any ustom curve, it's best just to experiment. It's terribly easy once you've tried a few times. Edited December 5, 2025Dec 5 by Bjoern 7950X3D + 7900 XT + 64 GB + Linux | 4800H + RTX2060 + 32 GB + Linux My add-ons from my FS9/FSX days
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