September 6Sep 6 I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card, RM850 power supply Peter kelberg
September 6Sep 6 Hmm, I do own SLC and all in all its a pretty good bit of software, although to be honest I mostly just use it for the cabin announcements.That said, I'm not sure I see the draw card to paying another $34USD for what essentially seems like a basic route generator. The fleet management component seems basic at best, there doesn't appear to be much "career" mode and its not immediately clear where the routes that you are presented with are drawn from (i.e. are they like APLV2 or OnAir where they are updated from real work schedules).Thanks for posting tho @pete_auau. Edited September 6Sep 6 by KL Oo Kael Oswald 9950X3D/ 64GB DDR5 6200 @ CL30 / Custom Water Loop / RTX 5090 / 3 x 48" LG C4 OLEDs
September 6Sep 6 I get the idea of using all that flight rating SLC has and make a career out of it, but as said above, this doesn‘t seem to be too in depth. Also wondering about the flight schedules (I only fly real schedules), because they cost money and not little.The thing with career addons with me is that they are either too restrictive or too liberal. Sometimes both. For example with APL2 I hated that I couldn‘t set the length of a schedule, so if I wanted to do long haul flights, I had to do 10 of them. Then on the other hand it didn‘t care about which aircraft I fly in the sim and that also felt stupid. Creator of: Realistic Pax & Cargo (RPC)For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
September 6Sep 6 Commercial Member Thanks for the feedback...So sectors are currently generated from the routes that people have already flown with Self-Loading Cargo - there are currently over 2,000,000 flights with about 62,000 distinct routes in the database. These are used as the foundation for the route generator at present and while they may not be 100% accurate in terms of locations and times, you do also have the ability to set up a day of sectors from scratch if you do want to fly to specific timetables (and see below for plans on this).Line Pilot is designed really to allow you to fly as and when you can rather than planning days and weeks ahead. Think of it as an ongoing "career" which you can pick up and put down when family/work allows, while still allowing you to plan your flights for the current simulator session rather than the week ahead. For instance on one Saturday you might build yourself 4 sectors if you have time whereas on another you might only have a couple of hours spare so you'd plan a single flight.. It's designed to allow casual use with ongoing progress - there's no use in planning flights from a schedule if you end up not being able to fly the flights due to time constraints and I think it fits a gap quite well. It does for me anyway.It's not really designed as a "career" mode in the traditional sense because I didn't like having to grind my way into using my expensive addons like you do with a lot of other tools - with this you can simply get cracking and enjoy what you already own. As far as Line Pilot is concerned you're already capable of flying the Fenix A320 / Ini A350 / PMDG 737 and it scores you based on how well you do then challenges you go keep it going and not get demoted to a lower rank.Having said all that there are three immediate upgrades that I'm currently working on and which will be released approx. October time:1) More visibility of the maintenance/fleet management to make it more apparent about what is going on when there are problems and when they will be solved, plus a bit of interactivity with the fleet.2) The ability to add your own weekly schedules per airline, and use them to generate your routes (and share with other users if you wish) so that you can use real-world schedules as opposed to ones which may not be entirely accurate.3) The ability for each airline to operate on a custom SOP for scoring instead of the default one that is currently in place. This will allow you to set different levels of challenge depending on who you're flying for.Hope this helps 👍 Edited September 6Sep 6 by FPVSteve Developer of Self-Loading Cargo - The Cabin Crew and Passenger Simulation Addon for MSFS, X-Plane, P3D and FSX
September 7Sep 7 Thanks for the response/update Steve - Good to seem the programs ongoing development and growth. I just signed up to OnAir (which is a small subscription fee - not everyones cup of tea) that has what appears to be a reasonably deep aircraft maintenance/fleet management component. Might be able to leverage some ideas from there....although I'm sure you've one your own market research. Kael Oswald 9950X3D/ 64GB DDR5 6200 @ CL30 / Custom Water Loop / RTX 5090 / 3 x 48" LG C4 OLEDs
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