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timcook

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  1. I never realised you could drag the aircraft symbol - many thanks for the tip.
  2. Try this:[fltsim.0]title=Bell 206B JetRanger Paint1sim=Bell_206B_JetRangermodel=panel=sound=texture=1kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=JA-0315ui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="Metallic Purple"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="Purple and Silver"[fltsim.1]title=Bell 206B JetRanger Paint2sim=Bell_206B_JetRangermodel=panel=sound=texture=2kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=N378FDui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="Firefighter (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="Red, White and Grey Bell 206B"[fltsim.2]title=Bell 206B JetRanger Paint3sim=Bell_206B_JetRangermodel=panel=sound=texture=3kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=G-BCEFui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="British Police (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="White and Orange, High visibility Bell 206B"[fltsim.3]title=Bell 206B JetRanger Paint4sim=Bell_206B_JetRangermodel=panel=sound=texture=4kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=D-HZPGui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="German Police (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="White, Green and Orange, High visibility Bell 206B"[fltsim.4]title=Bell 206B JetRanger Paint5sim=Bell_206B_JetRangermodel=panel=sound=texture=5kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=N137PDui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="U.S. Police (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="White and Blue Law Enforcement Bell 206B"[fltsim.5]title=Bell 206B JetRanger Paint6sim=Bell_206B_JetRangermodel=panel=sound=texture=6kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=N718PDui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="U.S. Highway Patrol (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="White and Gold Law Enforcement Bell 206B"[fltsim.6]title=Bell 206B JetRanger Paint7sim=Bell_206B_JetRangermodel=panel=sound=texture=7kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=LN-OHEui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="Scandinavian Air-Sea Rescue (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="Red and White Bell 206B"[fltsim.7]title=Bell 206B JetRanger Paint8sim=Bell_206B_JetRangermodel=panel=sound=texture=8kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=ZK-GBHui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="New Zealand Air-Sea Rescue (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="Red and Yellow Bell 206B"[fltsim.8]title=Bell 206B JetRanger Paint9sim=Bell_206B_JetRangermodel=panel=sound=texture=9kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=PH-34Aui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="Oil Platform Supply (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="White and (several shades of) Blue Bell 206B"[fltsim.9]title=Bell 206B JetRanger Paint10sim=Bell_206B_JetRangermodel=panel=sound=texture=10kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=N204TVui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="TV News (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="Cream and Grey-Blue Bell 206B"[fltsim.10]title=Bell 206B JetRanger Paint11sim=Bell_206B_JetRangermodel=panel=sound=texture=11kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=LN-141ui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="Norwegian Air-Sea Rescue (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="Overall Ocean Grey Bell 206B"[fltsim.11]title=Bell 206B JetRanger Paint12sim=Bell_206B_JetRangermodel=panel=sound=texture=12kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=SE-133ui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="Swedish Air-Sea Rescue (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="Overall Dark Green Bell 206B"[fltsim.12]title=Bell 206B JetRangersim=Bell_206B_JetRangermodel=panel=sound=texture=kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refprop_anim_ratio=-1.76atc_id_color=0xc6eff7ffatc_id=N834JRui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="White"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="The Bell 206 series has accumulated an astounding array of impressive statistics. More than 6,000 JetRangers are flying worldwide in roles as diverse as corporate transportation, police surveillance, and United States Army aviation training. The series has flown over 26 million flight hours, and a few JetRangers are flying with more than 30,000 hours on their airframes."[General]atc_type=JetRangeratc_model=helicopterperformance="Cruise Speed \t\n115 kts 132 mph 213 km\/h\n\nEngine\nAllison 250-C20J 420 shp\n\nMaximum Range\n435 nm \t 500 m 805 km\n\nService Ceiling\n20,000 ft 6,096 m\n\nHovering Ceiling\n19,600 5,974 m\n\nFuel Capacity\n91 U.S. gal 344 L\n\nEmpty Weight\n1,640 lb 744 kg\n\nMaximum Gross Weight\n3,200 lb 1,451 kg\n\nMaximum Gross Weight (External Loading)\n3,350 lb 1,519 kg\n\nLength\t\n31.2 ft\t 9.51 m\n\nRotor Span\n33.3 ft\t 10.15 m\n\nHeight\n11.7 ft\t 3.51 m\n\nSeating \t\nUp to 5 \n\nUseful Load\t\n1,498 lb\t 679 kg\n"editable=0Category = Helicopter[CameraDefinition.0]Title = "Tail Boom"Guid = {E89D60A7-C5D1-B341-A089-9A6B10C47305}Description = View of the right side looking forward from the tailOrigin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FALSEPanPbhAdjust = SwivelPanPbhReturn = FALSETrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = 1.0ShowWeather = YesInitialXyz = 1.6, .7, -5.0InitialPbh = 5, -15, 0XyzAdjust = TRUECategory=AircraftMomentumEffect=TRUEClipMode=Minimum[CameraDefinition.1]Title = "Belly"Guid = {E17ED5AD-6F28-7B4E-AF75-D32EFCCE0C2E}Description = Underneath the aircraftOrigin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FALSEPanPbhAdjust = SwivelPanPbhReturn = FALSETrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = 0.5ShowWeather = YesInitialXyz = 0, -0.1, -5.5InitialPbh = 3, 0, 0XyzAdjust = TRUECategory=AircraftMomentumEffect=TRUEClipMode=Minimum[CameraDefinition.2]Title = "Nose"Guid = {3208BD74-1898-2743-A507-826C97B75E1B}Description = Offset from the nose looking back at the aircraftOrigin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FALSEPanPbhAdjust = SwivelPanPbhReturn = FALSETrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = .8ShowWeather = YesInitialXyz = 2.2, -0.8, 6.0InitialPbh = 1, 0, 1XyzAdjust = TRUECategory=AircraftMomentumEffect=TRUEClipMode=Minimum[CameraDefinition.3]Title = "Trail"Guid = {4B3CBC7C-B252-374A-8E16-07927ACFFB52}Description = Just off the tail looking forwardOrigin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FALSEPanPbhAdjust = SwivelPanPbhReturn = FALSETrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = 1.2ShowWeather = YesInitialXyz = -3.5, 2.3, -16.0InitialPbh = -2, 0, 4XyzAdjust = TRUECategory=AircraftMomentumEffect=TRUEClipMode=Minimum[CameraDefinition.4]Title = "Right Wing"Guid = {C690EAFD-223A-42d0-99E0-681ADF93BB59}Description = View from the right wing looking at the cockpitOrigin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FALSEPanPbhAdjust = SwivelPanPbhReturn = FALSETrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = 1.0ShowWeather = YesInitialXyz = 13.5, 0.0, 0.0InitialPbh = 0, 0, 270XyzAdjust = TRUECategory=AircraftClipMode=Minimum[CameraDefinition.5]Title = "Left Wing"Guid = {3A09FD6C-D406-4d8f-A5CD-FA4F5E0C12ED}Description = View from the left wing looking at the cockpitOrigin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FALSEPanPbhAdjust = SwivelPanPbhReturn = FALSETrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = 1.0ShowWeather = YesInitialXyz = -13.5, 0.0, 0.0InitialPbh = 0, 0, 90XyzAdjust = TRUECategory=AircraftClipMode=Minimum[CameraDefinition.6]Title = "Tail"Guid = {D8D67955-2E9B-4e75-9D8B-8EFFBBFAC64A}Description = Looking forward from behind the aircraftOrigin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FALSEPanPbhAdjust = SwivelPanPbhReturn = FALSETrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = 0.75ShowWeather = YesInitialXyz = 0, 2.0, -13.0InitialPbh = 8, 0, 0XyzAdjust = TRUECategory=AircraftMomentumEffect=TRUEClipMode=Minimum[CameraDefinition.001]Title = "Radio Stack"Guid = {195EAB58-9E4A-2E2A-A34C-A8D9D948F078}Origin = Virtual CockpitMomentumEffect = NoSnapPbhAdjust = NoneSnapPbhReturn = FalsePanPbhAdjust = NonePanPbhReturn = FalseTrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = 1.4SmoothZoomTime = 2.0ZoomPanScalar = 1.0ShowWeather = YesXyzAdjust = TRUEShowLensFlare=FALSECategory = CockpitPitchPanRate=20HeadingPanRate=60InitialXyz=-0.44, -0.4, 0.0InitialPbh=23.5, 0, 0[WEIGHT_AND_BALANCE]max_gross_weight = 3200 // (pounds)empty_weight = 1760 // (pounds)reference_datum_position = 0.0, 0.0, 0.0 // (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline)empty_weight_CG_position = 0.0, 0.0, 0.0 // (feet) longitudinal, lateral, vertical distance from specified datummax_number_of_stations = 50station_load.0 = 170, 0.0, -1.17, 0.0 // Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)station_load.1 = 170, 0.0, 1.17, 0.0 // Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)station_load.2 = 0, 0.0, -1.42, 0.0 // Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)station_load.3 = 0, 0.0, 0.00, 0.0 // Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)station_load.4 = 0, 0.0, 1.42, 0.0 // Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)station_load.5 = 0, 0.0, 0.00, 0.0 // Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)station_name.0 = "Co-Pilot" station_name.1 = "Pilot" station_name.2 = "Passenger 1" station_name.3 = "Passenger 2" station_name.4 = "Passenger 3" station_name.5 = "Baggage" ;Moments of Inertiaempty_weight_pitch_MOI = 6000empty_weight_roll_MOI = 4000empty_weight_yaw_MOI = 10000empty_weight_coupled_MOI = 0[turboprop_engine]power_scalar = 1.0[propeller]thrust_scalar = 1.0[Helicopter]low_realism_stability_scale = 1.0, 1.0, 1.0 //Pitch , Bank, Yaw Scalars on Stability in Low Realism Settings[electrical] ;BusType, MaxAmpLoad, MinVoltage BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4)flap_motor = 0, 5 , 17.0gear_motor = 0, 5 , 17.0autopilot = 0, 5 , 17.0avionics_bus = 0, 5 , 17.0avionics = 1, 5 , 17.0pitot_heat = 0, 2 , 17.0additional_system = 0, 2 , 17.0marker_beacon = 1, 2 , 17.0gear_warning = 0, 2 , 17.0fuel_pump = 0, 5 , 17.0starter1 = 0, 20, 17.0light_nav = 0, 5 , 17.0light_beacon = 0, 5 , 17.0light_landing = 0, 5 , 17.0light_taxi = 0, 5 , 17.0light_strobe = 0, 5 , 17.0light_panel = 0, 5 , 17.0 //0 Class <0=none,1=wheel, 2=scrape, 3=skid> //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio (0=Undamped, 1=Critically Damped) //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type //14 Airspeed limit for retraction (KIAS) //15 Airspeed that gear gets damage at (KIAS)[contact_points]point.0=3, 4.83, 3.33, -4.50, 1574.8, 0, 0.5187, 0.0, 0.286975, 2.5, 0.605067, 0.0, 0.0, 7.0, 0.0, 0.0point.1=3, -3.50, -3.33, -4.58, 1574.8, 0, 0.5187, 0.0, 0.396299, 2.5, 0.728164, 0.0, 0.0, 7.0, 0.0, 0.0point.2=3, -3.50, 3.33, -4.58, 1574.8, 0, 0.5187, 0.0, 0.396299, 2.5, 0.728164, 0.0, 0.0, 7.0, 0.0, 0.0point.3=3, 4.83, -3.33, -4.50, 1574.8, 0, 0.5187, 0.0, 0.286975, 2.5, 0.605067, 0.0, 0.0, 7.0, 0.0, 0.0point.4=2, 0.00, -16.67, 9.00, 0.0, 0, 0.0000, 0.0, 0.000000, 0.0, 0.000000, 0.0, 0.0, 5.0, 0.0, 0.0point.5=2, 0.00, 16.67, 9.00, 0.0, 0, 0.0000, 0.0, 0.000000, 0.0, 0.000000, 0.0, 0.0, 6.0, 0.0, 0.0point.6=2, -20.50, 0.00, 1.67, 787.4, 0, 0.0000, 0.0, 0.000000, 0.0, 0.000000, 0.0, 0.0, 9.0, 0.0, 0.0point.7=2, 0.00, 9.08, 2.58, 787.4, 0, 0.0000, 0.0, 0.000000, 0.0, 0.000000, 0.0, 0.0, 4.0, 0.0, 0.0static_pitch = 0.198static_cg_height = 4.294[brakes]parking_brake = 0 //Parking brake availabletoe_brakes_scale = 0.0 //Brake scalarauto_brakes = 0[hydraulic_system]normal_pressure = 0.0 //PSI[Views]eyepoint = 1.6, 1.45, 2.2[Radios]// Radio Type = availiable, standby frequency, has glide slopeAudio.1 = 1Com.1 = 1, 1Com.2 = 1, 1Nav.1 = 1, 1, 1Nav.2 = 1, 1, 0Adf.1 = 1Transponder.1 = 1Marker.1 = 1[keyboard_response]//Breakpoint speeds (knots) on the keyboard increments of control surfaces.//Speed at which the incremenet is reduced to 1/2 and 1/8 respectively.//NOTE: These map to cyclic (fore/aft), cyclic (left/right), and anti-torqueelevator = 100, 180aileron = 200, 1000rudder = 200, 1000[direction_indicators]//1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another//2 Indicator number of slaving indicator if Type = 4direction_indicator.0=3,0[attitude_indicators]//Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyroattitude_indicator.0 = 1 [turn_indicators]//Type: 0=None, 1=Electric Gyro, 2= Vacuum Gyroturn_indicator.0=1,0[vacuum_system]max_pressure=5.15 //PSIvacuum_type=1 //Type: 0=None, 1=Engine pump (default), 2=Pneumatic, 3=Venturielectric_backup_pressure=5.15 //PSIengine_map=1[pneumatic_system]max_pressure=0.000000bleed_air_scalar=0.000000[pitot_static]vertical_speed_time_constant = 1 //Increasing this value will cause a more instantaneous reaction in the VSIpitot_heat = 1.0 //Scalar on heat effectiveness, 0 = not available[LIGHTS]//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpitlight.0 = 3, -14.40, -2.80, 1.25, fx_navred ,light.1 = 3, -14.40, 2.80, 1.25, fx_navgre ,light.2 = 3, -22.75, 0.00, 1.75, fx_navwhi ,light.3 = 1, -22.5, 0.6, 5.54, fx_beacon ,light.4 = 2, -6.00, 0.00, 3.58, fx_strobe ,light.5 = 4, 3.60, 0.00, 0.15, fx_vclight ,[EFFECTS]wake=fx_wakewater=fx_spraydirt=fx_tchdrtconcrete=fx_sparksEngineFire=fx_heliFire[exits]number_of_exits = 3exit.0 = 0.4 // (0=Main 1=Cargo 2=Emergency)exit.1 = 0.4 // (0=Main 1=Cargo 2=Emergency)exit.2 = 0.4 // (0=Main 1=Cargo 2=Emergency)[fuel]Center1 = 0.0, 0.0, 0.0, 91.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)fuel_type = 2 //Fuel type: 1 = Avgas, 2 = JetAnumber_of_tank_selectors = 1 electric_pump=1[GeneralEngineData]engine_type = 3 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=TurbopropEngine.0 = -3.8, 0.0, 4.0 //(feet) longitudinal, lateral, vertical distance from reference datumfuel_flow_scalar= 1.0 //Fuel flow scalarmin_throttle_limit = 0.0; //Minimum percent throttle. Generally negative for turbine reverser[Reference Speeds]flaps_up_stall_speed = 0.0 //Knots True (KTAS)full_flaps_stall_speed = 0.0 //Knots True (KTAS)cruise_speed = 115.0 //Knots True (KTAS)max_indicated_speed = 130 //Red line (KIAS)[autopilot]autopilot_available= 0flight_director_available= 0[yaw_string]yaw_string_available=1[deice_system]structural_deice_type=0 //0 = None, 1 = Heated Leading Edge, 2 = Bleed Air Boots, 3 = Eng Pump Boots
  3. In this picture of the cockpit the tailwheel is locked.
  4. In your picture of the cockpit the tailwheel is unlocked.
  5. Nick - is version 11 a significant improvement over version 8.5?Tim
  6. What about Scenery Tech - which drive should that go on?
  7. This is very easy to do by using the macro functionality of FSUIPC.
  8. To remove the voice I suggest that you look in your aircraft.cfg file for a section headed [GPS]. Either remove that section, or comment out each of the lines.
  9. Many thanks - I can now stay logged in.
  10. It's the clouds by the water.Does this change your previous recommendation to turn off both SkyScapes and the Fog layer generation?Tim
  11. Sorry Jim, I don't understand. I am flying above the grey fog layer - it's only about 50ft above ground level, so it would be difficult to fly beneath it, but is that what you want?
  12. JimI'm sorry, but I have no idea at all how to tell if this is "the FSX visibility layer" that I'm seeing - if you can tell me how to do this then I'll obviously do it!You talk about "a texture fix that is in the graphics packages for FSX", can you tell me where to get this, so that I can try it?Thanks,Tim
  13. OK I'll uncheck both SkyScapes - but presumably that means I won't get any of the SkyScape features?Fog layer generation was off.Is this problem solved in Active Sky Advanced, which apparently "eliminates FSX
  14. Yes I have both "Enable SkyScape Mode" and "Use SkyScape for Stratus" ticked.Tim
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