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timcook

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  1. I never realised you could drag the aircraft symbol - many thanks for the tip.
  2. Try this:[fltsim.0]title=Bell 206B JetRanger Paint1sim=Bell_206B_JetRangermodel=panel=sound=texture=1kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=JA-0315ui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="Metallic Purple"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="Purple and Silver"[fltsim.1]title=Bell 206B JetRanger Paint2sim=Bell_206B_JetRangermodel=panel=sound=texture=2kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=N378FDui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="Firefighter (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="Red, White and Grey Bell 206B"[fltsim.2]title=Bell 206B JetRanger Paint3sim=Bell_206B_JetRangermodel=panel=sound=texture=3kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=G-BCEFui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="British Police (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="White and Orange, High visibility Bell 206B"[fltsim.3]title=Bell 206B JetRanger Paint4sim=Bell_206B_JetRangermodel=panel=sound=texture=4kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=D-HZPGui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="German Police (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="White, Green and Orange, High visibility Bell 206B"[fltsim.4]title=Bell 206B JetRanger Paint5sim=Bell_206B_JetRangermodel=panel=sound=texture=5kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=N137PDui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="U.S. Police (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="White and Blue Law Enforcement Bell 206B"[fltsim.5]title=Bell 206B JetRanger Paint6sim=Bell_206B_JetRangermodel=panel=sound=texture=6kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=N718PDui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="U.S. Highway Patrol (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="White and Gold Law Enforcement Bell 206B"[fltsim.6]title=Bell 206B JetRanger Paint7sim=Bell_206B_JetRangermodel=panel=sound=texture=7kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=LN-OHEui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="Scandinavian Air-Sea Rescue (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="Red and White Bell 206B"[fltsim.7]title=Bell 206B JetRanger Paint8sim=Bell_206B_JetRangermodel=panel=sound=texture=8kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=ZK-GBHui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="New Zealand Air-Sea Rescue (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="Red and Yellow Bell 206B"[fltsim.8]title=Bell 206B JetRanger Paint9sim=Bell_206B_JetRangermodel=panel=sound=texture=9kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=PH-34Aui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="Oil Platform Supply (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="White and (several shades of) Blue Bell 206B"[fltsim.9]title=Bell 206B JetRanger Paint10sim=Bell_206B_JetRangermodel=panel=sound=texture=10kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=N204TVui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="TV News (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="Cream and Grey-Blue Bell 206B"[fltsim.10]title=Bell 206B JetRanger Paint11sim=Bell_206B_JetRangermodel=panel=sound=texture=11kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=LN-141ui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="Norwegian Air-Sea Rescue (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="Overall Ocean Grey Bell 206B"[fltsim.11]title=Bell 206B JetRanger Paint12sim=Bell_206B_JetRangermodel=panel=sound=texture=12kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refatc_id=SE-133ui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="Swedish Air-Sea Rescue (fictional)"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="Overall Dark Green Bell 206B"[fltsim.12]title=Bell 206B JetRangersim=Bell_206B_JetRangermodel=panel=sound=texture=kb_checklists=Bell_206B_JetRanger_checkkb_reference=Bell_206B_JetRanger_refprop_anim_ratio=-1.76atc_id_color=0xc6eff7ffatc_id=N834JRui_manufacturer="Bell"ui_type="206B JetRanger"ui_variation="White"ui_typerole="Rotorcraft"ui_createdby="Microsoft Corporation"description="The Bell 206 series has accumulated an astounding array of impressive statistics. More than 6,000 JetRangers are flying worldwide in roles as diverse as corporate transportation, police surveillance, and United States Army aviation training. The series has flown over 26 million flight hours, and a few JetRangers are flying with more than 30,000 hours on their airframes."[General]atc_type=JetRangeratc_model=helicopterperformance="Cruise Speed \t\n115 kts 132 mph 213 km\/h\n\nEngine\nAllison 250-C20J 420 shp\n\nMaximum Range\n435 nm \t 500 m 805 km\n\nService Ceiling\n20,000 ft 6,096 m\n\nHovering Ceiling\n19,600 5,974 m\n\nFuel Capacity\n91 U.S. gal 344 L\n\nEmpty Weight\n1,640 lb 744 kg\n\nMaximum Gross Weight\n3,200 lb 1,451 kg\n\nMaximum Gross Weight (External Loading)\n3,350 lb 1,519 kg\n\nLength\t\n31.2 ft\t 9.51 m\n\nRotor Span\n33.3 ft\t 10.15 m\n\nHeight\n11.7 ft\t 3.51 m\n\nSeating \t\nUp to 5 \n\nUseful Load\t\n1,498 lb\t 679 kg\n"editable=0Category = Helicopter[CameraDefinition.0]Title = "Tail Boom"Guid = {E89D60A7-C5D1-B341-A089-9A6B10C47305}Description = View of the right side looking forward from the tailOrigin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FALSEPanPbhAdjust = SwivelPanPbhReturn = FALSETrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = 1.0ShowWeather = YesInitialXyz = 1.6, .7, -5.0InitialPbh = 5, -15, 0XyzAdjust = TRUECategory=AircraftMomentumEffect=TRUEClipMode=Minimum[CameraDefinition.1]Title = "Belly"Guid = {E17ED5AD-6F28-7B4E-AF75-D32EFCCE0C2E}Description = Underneath the aircraftOrigin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FALSEPanPbhAdjust = SwivelPanPbhReturn = FALSETrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = 0.5ShowWeather = YesInitialXyz = 0, -0.1, -5.5InitialPbh = 3, 0, 0XyzAdjust = TRUECategory=AircraftMomentumEffect=TRUEClipMode=Minimum[CameraDefinition.2]Title = "Nose"Guid = {3208BD74-1898-2743-A507-826C97B75E1B}Description = Offset from the nose looking back at the aircraftOrigin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FALSEPanPbhAdjust = SwivelPanPbhReturn = FALSETrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = .8ShowWeather = YesInitialXyz = 2.2, -0.8, 6.0InitialPbh = 1, 0, 1XyzAdjust = TRUECategory=AircraftMomentumEffect=TRUEClipMode=Minimum[CameraDefinition.3]Title = "Trail"Guid = {4B3CBC7C-B252-374A-8E16-07927ACFFB52}Description = Just off the tail looking forwardOrigin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FALSEPanPbhAdjust = SwivelPanPbhReturn = FALSETrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = 1.2ShowWeather = YesInitialXyz = -3.5, 2.3, -16.0InitialPbh = -2, 0, 4XyzAdjust = TRUECategory=AircraftMomentumEffect=TRUEClipMode=Minimum[CameraDefinition.4]Title = "Right Wing"Guid = {C690EAFD-223A-42d0-99E0-681ADF93BB59}Description = View from the right wing looking at the cockpitOrigin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FALSEPanPbhAdjust = SwivelPanPbhReturn = FALSETrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = 1.0ShowWeather = YesInitialXyz = 13.5, 0.0, 0.0InitialPbh = 0, 0, 270XyzAdjust = TRUECategory=AircraftClipMode=Minimum[CameraDefinition.5]Title = "Left Wing"Guid = {3A09FD6C-D406-4d8f-A5CD-FA4F5E0C12ED}Description = View from the left wing looking at the cockpitOrigin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FALSEPanPbhAdjust = SwivelPanPbhReturn = FALSETrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = 1.0ShowWeather = YesInitialXyz = -13.5, 0.0, 0.0InitialPbh = 0, 0, 90XyzAdjust = TRUECategory=AircraftClipMode=Minimum[CameraDefinition.6]Title = "Tail"Guid = {D8D67955-2E9B-4e75-9D8B-8EFFBBFAC64A}Description = Looking forward from behind the aircraftOrigin = CenterSnapPbhAdjust = SwivelSnapPbhReturn = FALSEPanPbhAdjust = SwivelPanPbhReturn = FALSETrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = 0.75ShowWeather = YesInitialXyz = 0, 2.0, -13.0InitialPbh = 8, 0, 0XyzAdjust = TRUECategory=AircraftMomentumEffect=TRUEClipMode=Minimum[CameraDefinition.001]Title = "Radio Stack"Guid = {195EAB58-9E4A-2E2A-A34C-A8D9D948F078}Origin = Virtual CockpitMomentumEffect = NoSnapPbhAdjust = NoneSnapPbhReturn = FalsePanPbhAdjust = NonePanPbhReturn = FalseTrack = NoneShowAxis = FALSEAllowZoom = TRUEInitialZoom = 1.4SmoothZoomTime = 2.0ZoomPanScalar = 1.0ShowWeather = YesXyzAdjust = TRUEShowLensFlare=FALSECategory = CockpitPitchPanRate=20HeadingPanRate=60InitialXyz=-0.44, -0.4, 0.0InitialPbh=23.5, 0, 0[WEIGHT_AND_BALANCE]max_gross_weight = 3200 // (pounds)empty_weight = 1760 // (pounds)reference_datum_position = 0.0, 0.0, 0.0 // (feet) distance from FlightSim Reference position: (1/4 chord, centerline, waterline)empty_weight_CG_position = 0.0, 0.0, 0.0 // (feet) longitudinal, lateral, vertical distance from specified datummax_number_of_stations = 50station_load.0 = 170, 0.0, -1.17, 0.0 // Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)station_load.1 = 170, 0.0, 1.17, 0.0 // Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)station_load.2 = 0, 0.0, -1.42, 0.0 // Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)station_load.3 = 0, 0.0, 0.00, 0.0 // Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)station_load.4 = 0, 0.0, 1.42, 0.0 // Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)station_load.5 = 0, 0.0, 0.00, 0.0 // Weight (lbs), longitudinal, lateral, vertical positions from datum (feet)station_name.0 = "Co-Pilot" station_name.1 = "Pilot" station_name.2 = "Passenger 1" station_name.3 = "Passenger 2" station_name.4 = "Passenger 3" station_name.5 = "Baggage" ;Moments of Inertiaempty_weight_pitch_MOI = 6000empty_weight_roll_MOI = 4000empty_weight_yaw_MOI = 10000empty_weight_coupled_MOI = 0[turboprop_engine]power_scalar = 1.0[propeller]thrust_scalar = 1.0[Helicopter]low_realism_stability_scale = 1.0, 1.0, 1.0 //Pitch , Bank, Yaw Scalars on Stability in Low Realism Settings[electrical] ;BusType, MaxAmpLoad, MinVoltage BusTypes:0=MainBus,1=AvionicsBus,2=BatteryBus,3=HotBatteryBus,4-7=Generator/AlternatorBus(1-4)flap_motor = 0, 5 , 17.0gear_motor = 0, 5 , 17.0autopilot = 0, 5 , 17.0avionics_bus = 0, 5 , 17.0avionics = 1, 5 , 17.0pitot_heat = 0, 2 , 17.0additional_system = 0, 2 , 17.0marker_beacon = 1, 2 , 17.0gear_warning = 0, 2 , 17.0fuel_pump = 0, 5 , 17.0starter1 = 0, 20, 17.0light_nav = 0, 5 , 17.0light_beacon = 0, 5 , 17.0light_landing = 0, 5 , 17.0light_taxi = 0, 5 , 17.0light_strobe = 0, 5 , 17.0light_panel = 0, 5 , 17.0 //0 Class <0=none,1=wheel, 2=scrape, 3=skid> //1 Longitudinal Position (feet) //2 Lateral Position (feet) //3 Vertical Position (feet) //4 Impact Damage Threshold (Feet Per Minute) //5 Brake Map (0=None, 1=Left, 2=Right) //6 Wheel Radius (feet) //7 Steer Angle (degrees) //8 Static Compression (feet) (0 if rigid) //9 Max/Static Compression Ratio //10 Damping Ratio (0=Undamped, 1=Critically Damped) //11 Extension Time (seconds) //12 Retraction Time (seconds) //13 Sound Type //14 Airspeed limit for retraction (KIAS) //15 Airspeed that gear gets damage at (KIAS)[contact_points]point.0=3, 4.83, 3.33, -4.50, 1574.8, 0, 0.5187, 0.0, 0.286975, 2.5, 0.605067, 0.0, 0.0, 7.0, 0.0, 0.0point.1=3, -3.50, -3.33, -4.58, 1574.8, 0, 0.5187, 0.0, 0.396299, 2.5, 0.728164, 0.0, 0.0, 7.0, 0.0, 0.0point.2=3, -3.50, 3.33, -4.58, 1574.8, 0, 0.5187, 0.0, 0.396299, 2.5, 0.728164, 0.0, 0.0, 7.0, 0.0, 0.0point.3=3, 4.83, -3.33, -4.50, 1574.8, 0, 0.5187, 0.0, 0.286975, 2.5, 0.605067, 0.0, 0.0, 7.0, 0.0, 0.0point.4=2, 0.00, -16.67, 9.00, 0.0, 0, 0.0000, 0.0, 0.000000, 0.0, 0.000000, 0.0, 0.0, 5.0, 0.0, 0.0point.5=2, 0.00, 16.67, 9.00, 0.0, 0, 0.0000, 0.0, 0.000000, 0.0, 0.000000, 0.0, 0.0, 6.0, 0.0, 0.0point.6=2, -20.50, 0.00, 1.67, 787.4, 0, 0.0000, 0.0, 0.000000, 0.0, 0.000000, 0.0, 0.0, 9.0, 0.0, 0.0point.7=2, 0.00, 9.08, 2.58, 787.4, 0, 0.0000, 0.0, 0.000000, 0.0, 0.000000, 0.0, 0.0, 4.0, 0.0, 0.0static_pitch = 0.198static_cg_height = 4.294[brakes]parking_brake = 0 //Parking brake availabletoe_brakes_scale = 0.0 //Brake scalarauto_brakes = 0[hydraulic_system]normal_pressure = 0.0 //PSI[Views]eyepoint = 1.6, 1.45, 2.2[Radios]// Radio Type = availiable, standby frequency, has glide slopeAudio.1 = 1Com.1 = 1, 1Com.2 = 1, 1Nav.1 = 1, 1, 1Nav.2 = 1, 1, 0Adf.1 = 1Transponder.1 = 1Marker.1 = 1[keyboard_response]//Breakpoint speeds (knots) on the keyboard increments of control surfaces.//Speed at which the incremenet is reduced to 1/2 and 1/8 respectively.//NOTE: These map to cyclic (fore/aft), cyclic (left/right), and anti-torqueelevator = 100, 180aileron = 200, 1000rudder = 200, 1000[direction_indicators]//1 Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyro, 3=Electro-Mag Slaved Compass, 4=Slaved to another//2 Indicator number of slaving indicator if Type = 4direction_indicator.0=3,0[attitude_indicators]//Type: 0=None, 1=Vacuum Gyro, 2=Electric Gyroattitude_indicator.0 = 1 [turn_indicators]//Type: 0=None, 1=Electric Gyro, 2= Vacuum Gyroturn_indicator.0=1,0[vacuum_system]max_pressure=5.15 //PSIvacuum_type=1 //Type: 0=None, 1=Engine pump (default), 2=Pneumatic, 3=Venturielectric_backup_pressure=5.15 //PSIengine_map=1[pneumatic_system]max_pressure=0.000000bleed_air_scalar=0.000000[pitot_static]vertical_speed_time_constant = 1 //Increasing this value will cause a more instantaneous reaction in the VSIpitot_heat = 1.0 //Scalar on heat effectiveness, 0 = not available[LIGHTS]//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpitlight.0 = 3, -14.40, -2.80, 1.25, fx_navred ,light.1 = 3, -14.40, 2.80, 1.25, fx_navgre ,light.2 = 3, -22.75, 0.00, 1.75, fx_navwhi ,light.3 = 1, -22.5, 0.6, 5.54, fx_beacon ,light.4 = 2, -6.00, 0.00, 3.58, fx_strobe ,light.5 = 4, 3.60, 0.00, 0.15, fx_vclight ,[EFFECTS]wake=fx_wakewater=fx_spraydirt=fx_tchdrtconcrete=fx_sparksEngineFire=fx_heliFire[exits]number_of_exits = 3exit.0 = 0.4 // (0=Main 1=Cargo 2=Emergency)exit.1 = 0.4 // (0=Main 1=Cargo 2=Emergency)exit.2 = 0.4 // (0=Main 1=Cargo 2=Emergency)[fuel]Center1 = 0.0, 0.0, 0.0, 91.0, 0.0 //Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)fuel_type = 2 //Fuel type: 1 = Avgas, 2 = JetAnumber_of_tank_selectors = 1 electric_pump=1[GeneralEngineData]engine_type = 3 //0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=TurbopropEngine.0 = -3.8, 0.0, 4.0 //(feet) longitudinal, lateral, vertical distance from reference datumfuel_flow_scalar= 1.0 //Fuel flow scalarmin_throttle_limit = 0.0; //Minimum percent throttle. Generally negative for turbine reverser[Reference Speeds]flaps_up_stall_speed = 0.0 //Knots True (KTAS)full_flaps_stall_speed = 0.0 //Knots True (KTAS)cruise_speed = 115.0 //Knots True (KTAS)max_indicated_speed = 130 //Red line (KIAS)[autopilot]autopilot_available= 0flight_director_available= 0[yaw_string]yaw_string_available=1[deice_system]structural_deice_type=0 //0 = None, 1 = Heated Leading Edge, 2 = Bleed Air Boots, 3 = Eng Pump Boots
  3. In this picture of the cockpit the tailwheel is locked.
  4. In your picture of the cockpit the tailwheel is unlocked.
  5. Nick - is version 11 a significant improvement over version 8.5?Tim
  6. What about Scenery Tech - which drive should that go on?
  7. This is very easy to do by using the macro functionality of FSUIPC.
  8. To remove the voice I suggest that you look in your aircraft.cfg file for a section headed [GPS]. Either remove that section, or comment out each of the lines.
  9. Many thanks - I can now stay logged in.
  10. I had set my cookies as described some time ago when trying (and failing) to sort out my problems in staying logged in to the forums. Just to make sure I've got it right:In IE7 Internet Options I go to the Privacy tab, and then the Sites button. There I've added www.forums1.avsim.net and hit the Allow button. I don't know if this is significant, but it then shows as avsim.net (always allow) in the managed websites list, rather than www.forums1.avsim.net? This list also has avsim.com as always allow as well. However if I go to the Security tab, and then Trusted Sites I do see http://forums1.avsim.net and http://www.avsim.com. The Require server verification tick box is NOT ticked. Please let me know what else I can try.Tim
  11. IE7 version: 7.0.5730.13. I use Windows XP Professional as the operating system. Please let me know if there's anything I can help you with to solve this issue, as it obviously only affects some people.Tim
  12. With the file library BETA system I find that I have to login every time I go to the library - exactly the same problem as I have with the forums.With the existing file library system I do not have to login every time I go to the library. Consequently I find the new BETA library very much worse than the existing library. Tim
  13. It's the clouds by the water.Does this change your previous recommendation to turn off both SkyScapes and the Fog layer generation?Tim
  14. Sorry Jim, I don't understand. I am flying above the grey fog layer - it's only about 50ft above ground level, so it would be difficult to fly beneath it, but is that what you want?
  15. JimI'm sorry, but I have no idea at all how to tell if this is "the FSX visibility layer" that I'm seeing - if you can tell me how to do this then I'll obviously do it!You talk about "a texture fix that is in the graphics packages for FSX", can you tell me where to get this, so that I can try it?Thanks,Tim
  16. OK I'll uncheck both SkyScapes - but presumably that means I won't get any of the SkyScape features?Fog layer generation was off.Is this problem solved in Active Sky Advanced, which apparently "eliminates FSX
  17. Yes I have both "Enable SkyScape Mode" and "Use SkyScape for Stratus" ticked.Tim
  18. Hi JimThat was quick - it's the weather at FLLD now (17:00 UTC).The METAR is FLLD 071600Z 23004KT 9999 TS SCT004 SCT014 FEW020CB BKN060 22/19 Q1020 RMK INTERPOLATEDThanks,Tim
  19. Flying today I was plagued by this strange fog layer with straight edges that meant I was unable to see the aerodrome. Is there any way that this layer can be removed?This is in FSX with ASX and X Graphics.Many thanks,Tim
  20. I had a similar problem with FSX crashing because of the MAAM gauge (MAAM_R4D.gau)in the DC-3. During my investigation I noticed that the gauge size was now very much larger than the original - I can't image how this happened as I certainly don't have the skills to have done anything with the gauge. I therefore just reinstalled the gauge, and lo and behold all the problems with the gauge disappeared.
  21. Try using + to zoom out some more, and + to zoom in.Tim
  22. Does this happen all the time, or just when it's raining as I seem to remember that there is an SP2 problem with rain making VCs opaque.Tim
  23. >For example, I have achieved a -87 FPM landing in a 777. Would>this be classified as smooth?>>I've also achieved a -125 FPM landing. Smooth? Medium?>>Then I've done a -387 FPM landing. Hard, I guess?I've done some calculations, and reckon that:87 FPM is equivalent to jumping off a 2ft high wall125 FPM is equivalent to jumping off a 4ft high wall387 FPM is equivalent to jumping off a 39ft high wallTim
  24. Goodbye Phil and thanks for all your help and patience. Can I wish you the best of luck at Intel.Tim
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