Bachian

Members
  • Content count

    90
  • Joined

  • Last visited

Community Reputation

6 Neutral

About Bachian

  • Birthday 11/05/1979

Flight Sim Profile

  • Online Flight Organization Membership
    I belong to both VATSIM & IVAO
  • Virtual Airlines
    No

Contact Methods

  • Website URL
    http://youtube.com/bachian
  • ICQ
    0

Profile Information

  • Gender
    Male
  • Location
    Brazil

About Me

  • About Me
    Real multi-engine and CFI pilot, simming for training and for fun.

Recent Profile Visitors

536 profile views
  1. Thanks Finn. My challenge is to find a good way to cross the South Atlantic. All Weatherships seems to be located in the north Atlantic so I need to find another solution. Maybe a sextant like this one. Here I found very good material about dead reckoning techniques, as well as celestial navigation and sextant use: http://aafcollection.info/items/detail.php?key=198
  2. @Wothan, you did an excelent job! I'm panning a transoceanic flight with the DC-6B, crossing the Atlantic from Noronha (SBFN) to Nelson Mandela Intl (GVNP) in the Cape Verde islands. It will be a very challenging flight, since I'm willing to use only convetional navigation from the 60's. Wearhership stations seems to be a very good aid for this flight, but as I saw in your KMZ file, they are only located on the north hemisphere. Do you know if there were any Wearhership available in this part of the atlantic?
  3. Bachian

    Real Engine 1.4

    Hello guys, I am crazy about finding the Titan C404 POH, but I was not able to find anywhere on the Internet. Can any of you send it to me?
  4. Bachian

    Is there a limit for the add-on.xml?

    That's the exactly reason I started to use XML instead Scenery library method. It's safer and we do not mess with the original files. However, this limitation/bug is a pain.
  5. Bachian

    Is there a limit for the add-on.xml?

    I'll look for them. Thanks!
  6. Bachian

    Is there a limit for the add-on.xml?

    So you already started to have issues because of this limitation. This is what I suspected would be the worst scenario. I hope LM correct this soon, until that, I'm in doubt if the XML is the best solution instead the old Scenery Library.
  7. Bachian

    Is there a limit for the add-on.xml?

    I prefer to have a folder with all addons effects than put in P3D effects folder. It's always best to leave the P3D untouched. The perfect world would be not have this limitation, but I think that can be a good temporary solution.
  8. Bachian

    Is there a limit for the add-on.xml?

    That's interesting. What if I create one entry just for all the effects together? It should work… Have anyone tried that?
  9. Bachian

    Is there a limit for the add-on.xml?

    Yes, a lot of textures won't load and the objects became dark, just like the preview.
  10. Bachian

    Is there a limit for the add-on.xml?

    I hope it will be in a hotfix soon.
  11. Bachian

    Is there a limit for the add-on.xml?

    Really? Most of modern addons (scenery and aircraft) use this method, I believe we will be in trouble pretty soon.
  12. After migrating to P3D v4.1, I started to add all my freeware sceneries via add-on.xml method. It's very nice, because you don't need to copy Effects files to the sim folder. The problem is that if I have more than 38 entries in my add-ons folder, I start to have some texture issues, like you can see in the picture bellow: It only happens if I have more than 38 entries, no matter what add-on is. Do you know if there is any limit of add-ons that can be added to the sim?
  13. I found all add-on.xml details and parameters here: http://www.prepar3d.com/SDKv4/sdk/add-ons/add-on_packages.html It's possible to set a specific layer for the scenery using the <layer> tag.