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LEAPWeaver

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Everything posted by LEAPWeaver

  1. All of the cable sleeving supplies are from MainFrameCustoms, same place you're getting your cables from. I'm using the Telios sleeving, as opposed to the paracord. I decided to go with a heatshrink-less design and its easier to do with the Telios than the paracord. The 24 pin cable took about 8-10 hours to make from start to finish and its about 30 inches long. Here's an upclose photo of the 24 pin whie I was sewing it together:
  2. Here we go Rich. This is just one side of the case. I have to build the second side which will run my Sandy Bridge setup. The X99 set-up is black and white, my camera rendered the white LED strip lighting with a slight purple hue. Everything here is all custom built, including the wiring, which has been sleeved and cable sewn. The cooling system and fans are all automatically controlled and monitored by an Aquacomputer Aquaero 6 Pro.
  3. Keep up the good work Rich, it's looking beautiful. Water cooling a computer is as much a labor of love as it is art. I just finished my X99 5930K/Titan build in a Caselabs TX10D last week. It's a lot of work but the end results are going to be worth it.
  4. Well then, this seals the deal for the card going into my new rig. Thanks for the info Rob!
  5. Yes, the PC-12 has an auto-feathering constant speed prop, so, you will not need to adjust your prop control lever. All you need to do is leave it full forward and you are good to go.
  6. Just as a quick update for you all. I am still working on this one. At the moment I am trying to figure out some unit conversions in the code for the EIS to accurately read in kilograms. With luck I will be wrapping this up this week. Stay tuned.
  7. Those of you having trouble with setting the pressurization try switching the ECS switch to manual (MAN) mode. I thought it wasn't working when I first started flying, until I figured this out.
  8. Post SP1 this mod still works with the exception that in the VC the Fuel Reset Button is a bit hit or miss. So, in light of this, and my recent procurement of an original Training and Information manual from SIMCOM Training Centers. I will be making a new version of the mod. The new version will include: - Update to fix Fuel Reset button - Update to ITT readings for an increased realism in readout. - Update to other engine performance characteristics. - Included version of readout in KGS. - Updates to ground handling characteristics. In particular, the way you steer the aircraft will be just like the real PC-12. - A complete set of performance charts and checklists. If all goes to plan the update will be available this weekend.
  9. Yes, the gauge and engine mod is compatible with SP1.
  10. Yes, it has been fixed.
  11. The are several different combinations of panel lighting in the PC-12. You don't have to use the dome unless you want to. All the lighting modes are independently controlled. Here's a quick demo image to show you the modes:
  12. Due to the increasing popularity of this mod, I have decided to host the files on Google Drive. At the moment I have uploaded only the standard mod, which shows fuel indications in pounds. I have a little bit of additional testing to do on the Kilogram version and should be ready in the next day or so. Get the standard mod via Google Drive here: PC-12 Performance Mod "Pounds" If you have any questions or wish to leave feedback please don't hesitate to do so. I will update this thread again when the kilogram version is available.
  13. The engine performance mods have not been included. The fix for the fuel gauge has been included.
  14. Are you arming VLOC mode by pressing the CDI button just before you intercept the localizer?
  15. Are you using the Reality XP 530's or the default Carenado 530's?
  16. Third batch sent out. Thanks for all the feedback everyone. Art, I will take a look and see if there is something I can come up with.There would be no guarantee, as I don't know if anything can be integrated into that switch, but I will see what I can do.
  17. It was brought to my attention that there are some of you folks that don't always use pounds for FSX/P3D. So as an alternative I have created a conversion of the EIS to display the fuel weight in kilograms (KGS). I have even gone as far as editing some of the gauge artwork to remind you that it is in kilograms. If you need the kilogram version of the display feel free to let me know in your request.
  18. Second batch of mods has been sent out to those of you who had requested. Thanks!! B)
  19. Check your inbox folks, first batch of emails has been sent. Feel free to provide feedback on your experience.
  20. Howdy Folks! This past weekend I have been tinkering under the hood of the PC-12 and managed to tweak a few settings in relation to the Engine Indication System, ITT performance, Fuel Performance, and Electrical Indication. Here is a list of the changes: Engine Indication System: - Corrected the Fuel Quantity Display to display fuel weight to Pounds. Previously the quantity was displayed in Liters. - Corrected the Fuel Used Display to display fuel used in Pounds. Previously it was displayed in Liters. ITT Performance: - Adjusted the .air file ITT and EGT settings to match a more realistic behavior. ITT temps will drop off slowly, will respond the power settings and remain at a more realistic value during cruise climb. This also means that the ITT temps can and will react to higher field elevations as well as higher air temps. Part of the test for this was a take off from KPHX in 33C heat (real world weather). Enigine ITT peaked at 738C. As a reminder you are temp limited to 765C on takeoff and 720C during climb. Fuel Performance: - Adjusted the fuel flow scalar in the aircraft.cfg file to closely match the figures of the cruise performance charts for the PC-12. Indicated fuel flow in Pounds Per Hour will now be +/- 5-8PPH of the cruise charts. Electrical Indication: - The electrical system for the PC-12 is there, however, due to the way the overhead was modeled none of the switches seem to be adding much of an amp load. So in order to show than 7 amps of draw on the electrical indicators I added 47.5 amps to the electrical bus controlled by GEN1. So you will now have an indication over 50 amps of the electrical system until a more permanent solution is implemented by the folks at Carenado. That's all for now, I will be posting these changes to the team at Carenado for their observations and hopeful inclusion into a service pack. For now, those of you who wish to fly with these changes, the procedure will be the same for receiving Bert's avionics adjustments. PM me with your e-mail address and I will send along a zip file containing the two XML's for the EIS, and a revised .air and aircraft.cfg file. Thanks and happy flying!
  21. LEAPWeaver replied to a post in a topic in PC12 FSX | P3D
    Looks like someone has been watching or has watched the Flight Video Productions PC-12 flight. B) Good job on the review and I agree with you on all points especially the one about the sounds. In fact I'm contemplating swapping in the sound package from the Flight1 PC-12.
  22. It's funny you mention that because the code for the fuel system on the PC-12 was directly written off their G1000 code and right below it they have an entry for it to read from the FSX values. It has just been remarked out of the gauge file. :blink:
  23. So after some mathematical figuring the reason the EIS is showing the wrong fuel quantity is that it is showing the fuel amount in liters not pounds. It's even coded in liters in the gauge file. I will be tweaking the EIS code for that one and I'm still digging around on the Electrical and ITT issues.
  24. LEAPWeaver replied to a post in a topic in PC12 FSX | P3D
    Well after some initial investigations into IAS mode, it is actually working as it's supposed to. Just before takeoff I set 22000 feet into the altitude selector, mashed the throttles forward and gained some altitude. Once the aircraft was cleaned up and when I was at my desired climb speed, in this case for testing it was 150 KIAS, I switched on the autopilot and yaw damper and activated IAS. At this point I was climbing at 2000 FPM. The VSI started moving a little bit as the trims took over and I let go of the controls from there on the aircraft adjusted pitch to hold 150 KIAS and to test if I was imagining this I pulled the power back a little (while watching the power lever in the VC move with my saitek yoke) and the nose started to drop to maintain speed. By the time I was passing through FL200 my climb rate was at 900FPM and I was controlling the power of the engine. Carenado didn't cheat on this one, as I have looked at the gauge code for the autopilot and here is what it says: ((A:AIRSPEED SELECT INDICATED OR TRUE, knots))%!d!: %((A:Autopilot pitch hold ref, degrees))%!3.1f!:%((L:PitchRef_cont,number))% I'm actually quite chuffed with this. B)
  25. Hello all, I wanted to make a post where everyone call poll together their observations on issues and bug found to see if we can get them fixed by Carenado or find a way to mend them on our own. I know I plan on personally tinkering with a few things to see if I can improve upon them. I feel that the PC-12 is a very good foundation and can, with a small amount of effort, be an excellent version for sim pilots to enjoy. These are items I have found upon my initial test flights that should be addressed: 1. Engine ITT values during climb/cruise are not increasing with altitude, instead they are decreasing. 2. Strobe switch on the overhead panel does not display "ON" when strobes are turned on. 3. Electrical system not modeled correctly. EIS display should show the generated output of the electrical system on DC bus A and B, while, the overhead panel should show the amperage draw as accessories and lighting are switched on. Presently both display 7 amps, irregardless of what is turned on. 4. RXP GNS config only includes ONE unit for the top 530. The second 530 is a Carenado default. (I am presently tweaking the panel config for dual RXP 530's) 5. Cabin lighting configuration, Cabin reading lights come on with the panel lights. This looks like it is down to the fact the interior model is textured on two different textures and one switch controls both of those textures. That is my findings as of now, I only have about an hour of test flights with her. Overall I'm impressed. I was a huge fan of the Flight1 PC-12 and this one with a few improvements can surpass it as the leader for FSX/P3D. Feel free to post you findings as well, hopefully we can get some fixes made.

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