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Pepsimachine

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Everything posted by Pepsimachine

  1. Anyone having any luck with Synthetic Vision working with P3D V5? All the keys show up but nothing happens when they are pushed. Same results in Cessna 182.
  2. Anyone having any luck with this in V5?
  3. If I'm running P3D in 1080P does setting texture res to high or ultra have any affect?
  4. Running P3D V4 on a 2500K @ 4.6, 16 gigs ram, and a 1060 video card. Runs smooth without issues. Most settings are high. I use AirTraffic Manager when I'm around the huge/busy airports to cut down on traffic and it helps a lot. I do fly mostly helos and GA. No PMG airlines.
  5. I had a similar problem when pausing track IR. Turns out the flaps were configured the same key as my joystick for the button I used to pause it.
  6. I got it at Flyawaysimulations.com but it's available in the AVSIM Library.
  7. Just installed the free, amazingly detailed, Washington DC scenery by Larry Robbins. If you don't have it, get it. Did I mention it's free. Better done than a lot of free-ware. Love the tourists taking pictures and the Presidential Motorcade waiting at Andrews! Well Done!
  8. Installed 1.1 after finding 1.0 unflyable due to OOM issues and building textures continually reloading. Flew for an hour today in several different aircraft and all appears to be good. NO OOM's at all. Frame rates 15-20 but smooth. Water on low 2.x, cars at 9, planes at 35, everything else maxed. 2500K @ 4.7 /w 560ti. Win7
  9. I thought all of life revolved around FSX!
  10. Yes, and I have the same video card as you.
  11. I've been flying all morning and haven't noticed any issues with it set to 512....and no crackling/popping :(
  12. I stand corrected...I left out a 0 in the Buffer Pools. I corrected it and that fixed the problem. TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=1500 line has been deleted in cfg and all is good. You the man, Sarge. Thank You.
  13. Tried changing the Buffer Pools but it didn't help. Lowering the amount of TREES in FSX.cfg helped but the issue is still there. Is there a replacement tree texture that might fix the problem? Avcomware, there is no option for adjusting sound acceleration in Vista, but thanks anyway.
  14. Doesn't seem to be an issue using DX10 however!
  15. I've been dealing with the same issue. The denser the forrest the worse it is. The problem got worse when I upgraded from a 8800GTS to a GTX 260. I can get rid of the problem by cutting back on AutoGen but why would I want to do that. Tried moving sound card...no joy, tried changing memory speeds and settings...no joy, new drivers...nope, nothing seems to make a differnce. Vista /64Q9450 @ 3.4Asus P5E4 gigs PC8500 /ADATA @ 1020X-Fi FatalityEVGA GTX260
  16. I'm using Vista 64 SP1 and FSX Acceleration. It was my belief that the memory thing was not an issue with these. Why was it also not an issue with the other video card? And yes I do have the latest X-fi drivers.
  17. Greetings, I just upgraded my 8800GTS 640 to a GTX 260 216. Now when I fly over a very dense forrest area (lots of Autogen trees) my sound starts to skip and sputter. Once I fly away from the area it's fine again. Anyone have any idea what might be causing this? Or how to fix it. My PC uses an Asus P5E, Q9450 @ 3.4ghz (8X425, cpu-strap @ 333, 1.32V), Tuniq Tower, 4 gigs Adata PC8500 @ 1020 and X-fi sound card. PSU is OCZ Stealth 600 Watt. Using Vista 64. I've tried new video card drivers, changing video settings, fan settings, different aircraft. I also moved sound card to another slot..no joy! Anyone have a clue?
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