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The line of code I was referring to, is related to Windows Tool Tips and the WorldEditor. You should review the crash log, and send it to the X-Plane developers. I switched to X-Plane 11 from FSX; I've been using it during the public beta testing, and I haven't had any problems. I'm running X-Plane 11 on my older i7 2600K OC to 4.7, on W7 64bit.
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There is a line of code that's causing X-Plane 11 to crash on Windows 10. It's being fixed.
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Playing around with X-Plane 11 Beta 5(No add-ons or plugins). It looks much better when you see it on your monitor.
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I know X-Plane can take full advantage of computer hardware, that's one of it's strong points. I had the impression it was completely open to third party developers to, for example, replace the weather system completely. If that's the case, the lack of a proper default weather system is not a big deal, at least for me. Because a third party developer can replace it.
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I would be ok with that. In the FSX world, we set up the sim based on our hardware. We trade some visuals for performance and vice versa. If you have an Intel i7-6850K and two NVIDIA Titan X SLI, both CPU and GPU overclocked on water blocks, you can max the settings. If not, then turn it down. In Active Sky, you can adjust your settings to find that balance, I think that can work in X-Plane as well.
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That's disappointing. I was hoping third party developers would able to strengthen some of X-Plane's weaknesses, like they did with FSX based sims. I was planning to move to X-Plane once we come out of Beta, and PMDG move the NGX and 777 over. In my opinion, X-Plane has the greatest potential over any of the desktop sims (released and unreleased). But, LR need to at least put the foundation in place for a 3D weather model. So third party developers can build proper weather engines. And it should be done within a year after the official release of X-Plane 11.
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Can third party developers like HiFi(Active Sky) and REX remodel the weather engine? Or develop their own, and override the X-Plane weather engine?
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I don't use the HUD. I bought the NGX minutes after it was released (August 4th 2011), so from then to now, I've fooled around with it maybe twice. I would rather have the geometry fixed. I remember the night the NGX was released. PMDG's website was like Apple's website during an iPhone release. It took them a few days to recover from that!
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You can't. The J41 is not license for use in P3D.
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Where did you get your data to make such a bold statement? Not because you see it in your country, region or the airline you travel on, doesn't mean it's common in the world.
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Track or Heading on the ND?
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ASN integration no longer working since new installers
738Captain replied to tjeuten's topic in PMDG 777
I'm about to do my first flight in the 777 after updating to the latest version, and I have encountered the same problem. Luckily, I solved it! The 777 is sending the WX.PLN file to the Steam folder in My Docs instead of the default FSX folder. And ASN is looking for the file in the FSX folder. Redirect ASN to the Steam folder and it should solve the problem. -
Fly Tampa CYYZ. Especially in winter, you see snow blowing across runways and taxiways. I have to commend Fly Tampa, they made that effect look realistic. As well as the night lighting, buildings, textures etc. Everything about that package is great. The only down fall is the performance (VAS and FPS). Which to my understanding is not Fly Tampa's fault.