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Buzz313th

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Everything posted by Buzz313th

  1. That should have a permanent link on the avsim home page.Thanks for sharingJB
  2. I'll bet you that I could find over 60,000 pilots in North America that would firmly disagree with you.:)There's also a really good reason why most autoflight systems are disengaged when flying through moderate and severe turbulence.JB
  3. Who let Jimmy Buffet in the cockpit.... And get his hand off the throttle!^ Bad joke.I never get a buffet alert, I want one too! ;)JB
  4. It would.....They seem to follow a development timeline. Each previous product sets the foundation to the next. Since they are actually modeling the engines in an external simulation seperately, the product development schedule seems right. Next up is the P-51, which needed the P-40. After the Stang, they will start on the F104 and the F4. This will bring Turbojets into the equation and may very well pave the way for older airliners that use turbojets. Then maybe high bypass turbofans and then maybe modern airliners.All the above is just speculation as I am not in any way afiliated with A2A.But my feeling is that A2A will focus more on Historically accurate aircraft and predominantly tactical aircraft. Since they do it so well, they are by themselves in this market and thats good for their company.Time will tellJB
  5. As would I. But since it is inherintly a layer on the ND, that would probably require PMDG to do more coding to keep it from interfereing with the existing display. Not to mention, I don't think the graphic representation of the RXP Weather Radar is the same as what you would find in the actual NG.But I'm not too sure on all the above points.JB
  6. If you want, you can handfly the entire flight, that is, unless your shooting an approach to landing that requires autoland. But even then, this is a sim, you can do whatever you want.Some companies require the flight director to be active in certain phases of flight if able, some don't. If you wanna bone up on your foundational pilot skills then turn it off and do the flight.JB
  7. Who says that any other addon will screw with the FD of the NGX. Last thing I want is to do that. But some forthought and research might bring an added factor of realism. Don't you agree? Don't fool yourself, because of statements regarding how impregnable the NG might be in icing conditions, especially severe icing or freezing rain. The NG pilots moving people all about the world will still avoid hazardous icing conditions if possible and last if practical.Considering freezing rain, the NG is just as vulnerable to uncontrolled ice buildup as any aircraft. The only practical option for a crew to clear all the ice acumulated by Freezing Rain, is to get the plane into atmospheric conditions that will melt it off. Sublimation is an option as well. Although not practical, as the rate of sublimation would take too long to get rid of all the ice. <<<<<< (Edited to be technically correct) :( Both Severe icing and Freezing rain pose an imediate flight condition to all aircraft, that if not dealt with right away, will shortly progress into an inflight emergency.... and this is asuming that you currently have no abnormalities or failures that could hinder the icing system to begin with. Am I correct to guess, that you fly with atleast one of the NGX's failure generators enabled?JB
  8. Downloaded the demo. Haven't installed it yet. Waiting on an answer from the developer whether I can only install the hazard pack, or disable everything else included in the package as I'm not interested in any of the other features.After reading a bit at his forum and unable to find anything regarding the compatability with the NGX, it's interesting to see he has implemented engine flameouts due to ice chunks breaking off and entering the engine. The curiosity might get the best of me and I might install it before hearing back from him.Edit.... Just used google to search his forum and in fact the NGX seems to be compatible. JB
  9. LOL, ok...But in real life, no jets would land here... ;)St Barts and a few others on my BoobToob Channel... JB
  10. I really hope thats not the case, as it was a very strong selling point for me when it was mentioned by PMDG.It's even more of a shame if PMDG does throw their hands up on Multicrew, especially considering, that in more than two posts, Ryan or Robert have stated that they specifically coded the NGX in anticipation of the shared cockpit functionality of Multicrew, which, on the bright side, should make it easier for another developer to implement it. Sorry for quoting myself and my questions above will obviously be answered in the SDK. (Which probably explains why no answer has popped up to the above questions)I'll keep my fingers crossed that You guys (PMDG) hit it hard and succeed with the Multicrew pack... And if not, then hopefully you guys will leave the option open (In the SDK) for other creative developers to help carry the crown.JB
  11. Too bad A2A doesn't have demos of the warbirds. You folks might change your mind once you gave em a try.Sent from my iPhone using TapatalkJB
  12. So the Ice gauge works without interfering with any of the NGX systems including weight. The ice weight acumulates at a rough weight of 2 lbs per second in severe icing conditions. I used the AP to hold a constant heading, alt and speed to make it easier to see the effects on AOA and power required for level flight as the ice built up. After 3 minutes the aircraft needed an aditional 25% power and an aditional 4 degrees of alpha to maintain level flight. After 10 minutes it needed a total of 40% more power and 6 degrees of alpha. The default 737 would start to show flight instability after the gauge turned yellow and it got worse when it went to red. After 10 minutes in severe icing in the default 73, it exhibited an uncommanded roll which led to an unrecoverable departure. Unfortunately the NGX did not show any signs of flight instability after the gauge went to yellow or red, but as I mentioned above, flight perormance dropped significantly.Hitting the Wing Anti Ice will imediately remove all the structural ice weight, meaning, the anti ice on the NGX is simulating boots more than hot wings, but thats more of an FSX thing than an NGX thing. So it's definately working, but IMHO, it's not building ice fast enough and it's really not the most elegant fix to get what I'm looking for.. It would be nice if the rate of acumulation could be accelerated via the XML and if the threshold where the gauge transitioned from Blue to yellow to red was lower. But for now, this gives me more to simulate consequences from flying through icing conditions than without using the gauge.I placed the gauge on the 2d center pedistal where there was empty space and made it really small. It didn't hurt performance at all.JB
  13. I'll download the demo and check it out, thanksSent from my iPhone using TapatalkJB
  14. I just found a really good article from the same guy. It seem to actually take into account aircraft size and iceing rate is based on percentage of empty weight, not on pound per minute. So maybe it will work with bigger planes. When I get home will give it a test first with a default airliner and if it works then the NGX.Here's the link to the article http://us.generation-nt.com/answer/icing-msfs-whole-story-help-133772831.htmlSent from my iPhone using TapatalkJB
  15. Have you used FS Captain and if so, how's the simulated structural icing?Sent from my iPhone using TapatalkJB
  16. Outa curiosity, does anyone here know how to read and write code for an XML file? And if so, with the above mentioned Icing gauge, can that xml be edited to largely increase the "Ice Weight" acumulation rate to make it more suitable for larger aircraft?JB
  17. Good call, now with SP1b I believe we can get the V1 cut at V1, can't we?Haven't tried it yet.JB
  18. LOL, when we are playing FSX, we aren't in the real world. I can only asume the OP is refering to Flight Sim.JB
  19. St Barts before SP1.Haven't been able to do it since SP1, although only gave it two tries.JB
  20. I'm gonna copy and paste a post I made after trying the ice gauge on the default cessna...The thread is herehttp://forum.avsim.net/topic/359060-ngx-feature-request-structural-icing/page__pid__2219023#entry2219023And I quote myself"I tried the Ice gauge out on the default cessna in severe icing and freezing rain. Accumulation rate was slow, but it did do what the author said it would do. I flew circles in the weather for about 5 minutes, enough time to get the gauge to turn red with AFSD indicating an "Ice Weight" of 20 lbs. I noticed a decrease in lift, requiring a higher angle of attack and an increase in drag. Kept the ice on the plane until I landed where the approach and landing needed quite a bit more throttle to stay on normal approach speed.Unfortunately, since the gauge seems like it has a fixed accumulation rate and doesn't increase rate for more surface area (larger aircraft) then I think to get to just 1% of the NGX's Empty weight would take a lifetime.Ohh well."JB
  21. Thanks for your reply Paul,Every Possible limitation?JB
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