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alex

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Everything posted by alex

  1. FS2020 is back, I was midflight when real wx and photoscenery came back.
  2. Even P3D v6 now requires online autentication every single time you want to run it. I better keep an FSX install around for those off days where internet is not cooperating (or P3D v5).
  3. In FS2020 I'm already getting real weather and photoscenery.
  4. I'm trying a flight in FS2020 and I seem not to be getting real weather and no ground photoscenery.
  5. Begginer's luck! 🙂 Welcome to the community and this is not normal.
  6. FS2020 starts but real weather seems not to be working.
  7. FS2020 seems to be affected too. Disregard, it was an unusual loading screen but it loaded. Marketplace is offline, though.
  8. So not just me then. Same in Lisboa, Portugal
  9. Also having this issue. All conditions are met. Sometimes it works, most of the time it doesn't. Reinstalling FSUIPC sometimes helps, now it's not helping. Using ATR, at Piarco, gate 17, or 16 or 15... Spawned cold and dark. "Flight not started". This makes A Pilot's Life 2 unusable...
  10. I was fiddling with the different options to see if I could have a best solution regarding the disappearing taxiway lights when ai landing lights are off when the transparency issue happened again. It seems random. I was in fullscreen mode. I changed from full screen to windowed mode and the issue disappeared again. Steve, what is the present situation regarding AI aircraft with no lights at night? Rui
  11. It's difficult to reproduce this issue as it doesn't seem to happen all the time. Quick testing in DX9: no issues. Quick testing in DX10 preview mode: the blue lights flicker but mostly stay visible. No aircraft transparency issues with blue lights or AI lights. Back to DX10 mode using your utility: No issues so far...
  12. Hi, thank you for your reply, Steve. No, the only thing I recently changed was installing reshade. It is supposed to be compatible with DX10. I will try your suggestion and report back.
  13. Hi there, I am wondering if this issue has been seen by anyone here: Suddenly my airport scenery (right now Lisboa) and my aircraft VC and wing model has become transparent to light dots (nav lights from AI, airport vehicles and taxiway lights). Any clues about what could be causing this...? I recently converted all the effects. (I'm using FSX non steam on windows 7) Thank you very much, Rui Laureano EDIT One more weird detail - it doesn't seem to happen all the time. And depending on the view point direction (on spot view), the blue taxiway lights go off or on.
  14. Thank you for taking such good care of freight haulers! I feel like this package is being made specially for cargo pilots and this is an unusual feeling. Alex
  15. Hi! I tried this solution and it doesn't work. FSCaptain keeps the gaugesound.dll separate, so there will be two different versions of gaugesound.dll present. Solution may pass by an FS2Crew version that uses the same, more recent version of gaugesound.dll as FSCaptain, but I understand if that is not feasible.
  16. Thank you! Opening FS2Crew window and disconnecting ground crew as if I had pushed back with them releases the steering wheel. I was using GSX for pushback so I would never have thought of that. And it happens rarely. It's odd.
  17. And that was the cause. I had assigned two yoke buttons to the rudder trim and then forgot about it. By coincidence i then assigned those same buttons to the FS2CREW green and red buttons. Therefore, every time I was advancing the fs2crew checklists, I was also activating the trim. Problem solved! Thank you very much for the help.
  18. Thank you Michael, I was aware of the rule (as the first post shows) but I kept forgetting it. Now it's done, your instructions helped.
  19. OK Since no one has tried to tackle this issue I might have to do my own problem solving. If the rudder trim is moving to the left during take off run or climb out (I know it was set to zero before take off and I find it set to the extreme left side of the scale during the climb), I assume first it is functioning correctly and some force was present that had it move. Trims are used to counteract opposite forces and alleviate extra pressures on controls. Auto pilots use the elevator trim so I should confirm that it is the autopilot that is moving the trim wheel by checking on my next flight that the trim only moves after autoflight is initiated.
  20. Even though there's no official support, this sounds like a general tecnhical issue that I've suffered from sometime in the past. Check your P3D fonts folder (if there's any). There's a possible solution related to the MD11 itself and FSX, perhaps this will point you in the right direction (in case you haven't seen it yet) "In the FSX fonts folder you should have the following files: MD11DU.ttf MD11FMS.ttf Re-installing the MD-11 (run the MD-11 installer and do a "repair") will bring these files back." How I found this: http://www.avsim.com/topic/259107-md11-font-problems/ I should add I am just a (recent) MD11 user and don't want to imply in any way that there is any support for MD11 in P3D here in PMDG's official forum.
  21. According to an answer to the same question in this thread, you will.
  22. Hi MD11 pilots, I did a search but nothing came out on this. My MD11's rudder trim moves to the left by itself during take-off. I first noticed it when in cruise I realized the aircraft was flying crossed-controls. Left rudder, right aileron. Since then I've caught the rudder trim wheel all moved to the left after take off. After I zero it, it stays there. Anyone seen this? Thanks, Rui Laureano
  23. You can still find it in boxed version at some stores. I got mine from Aerosoft's box store during a sale.
  24. It helped! (I'm a late comer to the MD11 and I just had this problem today) Thank you for posting this!

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