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v3.0.5778.43151 starting P3D with 3d red/blue anaglyph enabled
Hi Maarten, I just sent you the files you requestd... But while I had p3d and SLX open I tried some other things and noticed some strange behaviour... Fiddling with the 'startup camera' drop down and pressing the 'fly now' button to send the changes to P3d, 'RadarCamera' seems to consistantly give me the same view as the screenshot I posted above (which was set to the default 'Virtual Cockpit'). 'Cockpit' seems to give me a green/yellow texture corruption. 'Weapons' gives me a green/black corruption. and 'Virtual Cockpit' seems to give me either 'whatever it was last set to' or the correct normal behaviour, randomly. 'Static' gives the same green/black as 'Weapons'. Other views all seem to be normal. At least now I have a temporary work around (send my flight to P3d, if it comes up corrupted hit the startup camera choice and manually select 'Virtual Cockpit', even if it's already on that, and spam 'fly now' until I get a non-corrupted view). Nikki
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v3.0.5778.43151 starting P3D with 3d red/blue anaglyph enabled
Yep, seems to be the same problem Brandon is having, just my colours always appear to be a variant of red and blue - looking closer they're not anaglyph since everything is red OR blue, never both... (P3D v2.5 if it matters) edit: Also, whatever is set in the saved scenerio file that is opened that is doing this, is carried over with the green button method too, as launching p3d normally brings up the standard p3d without freaky textures mode, then hitting the green 'play' button loads the scenario and brings in the freaky textures & colours with it. Nikki
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v3.0.5778.43151 starting P3D with 3d red/blue anaglyph enabled
Starting p3d manually results in the normal 'non-red/blue/purple' view, so it's not a nVidia setting or something in the p3d config, I have no idea how to turn it off other than not using SLX :( Thanks in advance Nikki
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'SQLite' update broke 'airports' tab
Seems to be a file permissions problem somehow, installing it in a non-default location fixed it, Process Monitor showed it failing to create System.Data.sqlite.dll.config in the C:\program files (x86)... location (followed by the sqllite thread dying), so I figured installing somewhere else might resolve it. Nikki
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'SQLite' update broke 'airports' tab
Ever since the version that switched the database back end to SQLite clicking on the 'airports' tab has caused SLX to hang, at first I thought it might be a AV issue, but even with AV disabled it freezes. Any ideas? (prepare3d 2.5, with default scenery config) Nikki.
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Why all this doom and gloom with 2.+?
Real programmers used TECO, of which edlin was a very poor clone :ph34r:
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DoveTail Games Buys Licensing Deal with Microsoft
Why are people still going on about DTG re-releasing Flight? pcgamer or whoever it was that released that retracted it and said that DTG plans on releasing FSX on Steam, and that the flight engine would be used for a NON-FLIGHTSIM project (most likely their fishing simulation they've announced), but that Flight will not be re-released.
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"Microsoft Sells License to FS Franchise" Part 2
I take it you never tried to use their support? Or bought any of the large number of their DLC products which no longer work, and they've shown no signs of fixing. Or bought any of their DLC which has been superceded with a version which has been fixed, leaving you to either buy it again, or not use it. Or bought any of their DLC which is sold at a price point of $15-20 per repaint Dovetail are a horrible company that are in it purely for the money, with no regard for supporting problems, fixing bugs or even keeping existing customers happy.
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"Microsoft Sells License to FS Franchise" Part 2
Utter nonsense. LM is publicly traded, to do what you describe would be a SEC violation.
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10.30 Dev Blog is updated with everything 10.30!
Nonsense, I have mine set to pan just fine... Left and Right mapped to general/rot_left_fast and general/rot_right_fast Up and Down mapped to general/rot_up and general/rot_down works fine
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XML problems: which (add-on) planes are NOT affected?
Good luck, but I wouldn't get too hopeful, the other thread has people reporting 'works fine' for aircraft where clearly some gauges don't work. I think most people just see if it loads and say 'close enough', and so we end up with a compatibility list that is near useless.
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Milviz compatibility with V2.1 vs V2.0
That's me done as a milviz customer then. I think you've let your good will on the forums go to your head, sorry.
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Comparative Membership
It's a much less toxic community, what's the surprise?
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Lockheed Releases P3D V2.1
This is quite likely a mixture of 2 things, a) 3rd parties just test their own stuff, if it works, they say 'ok', they probably spend close to 0% time testing other people's addons.... and b) they're not running huge beta teams, just their own observations, and since most of these problems are 'works for some, fails for others', the chances are that most bugs aren't getting spotted if they're only testing a small segment of the sim.
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A2A C172 and Prepar3d 2.1 Question
For me, everything in the A2A C172 works, except for the 3d lighting, even if I enable it with the v1.6 updater, it's just not doing anything, the lights light up, but they're dim, and have no coronas. Disabling the 3d lighting (which in fairness is the default for both FSX and P3D now) works fine I just preferred the 3d lighting (which always has worked fine for me in FSX, but doesn't for everyone).
NikkiA
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