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  1. Thank you very much Paul, your instructions made it clear. You da man
  2. DX10Fixer has worked wonders for my FSX and I am so thankful for it. My issue is that the 'Water Shader' and 'Rain Shader' options are grayed out because i have altered versions of those files. I would like to restore them to the RTM default so that I can utilize the water and rain shader options. I am not sure exactly what files i need or where they should go. Any ideas would be appreciated...
  3. Hmm I have never seen this specific issue you describe, but as you say it must have something to do with the Bloom filter interacting with ur plane as it transits cloud layers. All I can say is try it with and without native bloom, try lower res. REX clouds, try a diff. plane in case it is something about external lights of the model bugging out with bloom when u transit clouds. Sorry i am as stumped as you are, wish I could help more...
  4. JoeDoeIII

    Does Pepar3D work in 64-bit mode ?

    Running FSX in DX9 caused me regular OOMs due to its memory model of mapping all the contents of the graphics card memory onto the system RAM, causing it to regularly hit the 4GB code limit in FSX. In DX10 using the fixes, I never get any OOMs at the same close to maxxed-out settings, and FSX RAM usage is greatly reduced and never gets close to the 4GB wall.There is my 2 cents for what its worth.
  5. My first thought was it could be the strobe or exterior lighting of the plane you are flying bugging out due to Bloom. I use SweetFX to enable bloom and disable the bloom within FSX, and have not had this problem you describe, and I am using DX10Fixer.
  6. JoeDoeIII

    Nose-High FDE Fixes

    Hello any chance you could email me a copy as well? I will PM you.
  7. JoeDoeIII

    Have any of you tried this? (SweetFX)

    I am using DX10, I do have some settings for AA enabled in NI (I won't bore you with them here), and yes in SweetFX, I also enable SMAA and sometimes FXAA.
  8. JoeDoeIII

    Have any of you tried this? (SweetFX)

    Ah I see, in fact I have not seen any fps hit at all using SweetFx alone, did you mean that you see a big hit using Shade in combo with SweetFX?
  9. JoeDoeIII

    Have any of you tried this? (SweetFX)

    Wow it looks stunningly good, I already have SweetFX nicely tweaked to my satisfaction, 1 preset for day flight, another for night. I will throw Shade into the mix for sure, I can see from the screenies it really does add depth to the shadowing effects, thanks guys for the input
  10. JoeDoeIII

    Have any of you tried this? (SweetFX)

    I am curious if anyone has used Mogwaisoft Shade and SweetFX together, if so are there any conflicts/duplications between the effects of each program? I am curious what Shade can add that SweetFX does not already add. I would like to experiment using both but if anyone has already done it successfully, it would be nice to know anything more about combining these two graphics enhancements.
  11. JoeDoeIII

    RealAir C172

    This thread is almost a year old, hopefully the RA or A2A C172 will be released before its a 2 yr old thread ... looking forward to sampling both of them myself, I am confident they will both be superb models.