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Moving forward really slow (thrust idle + parking break set)
Hi,Anyone else have this issue? When you load up PMDG 737NGX with default configuration and are sitting at a gate or something, the 737NG is moving forward ever so slowly even if the parking break is set on. Thrust leavers are at idle. You only notice it really if you've been sitting for a while programming the FMC then look up and the gate is so much closer than it was before. If you stare out any of the windows you can tell you're moving forward pixel by pixel. If left to its own devices the aircraft would eventually crash into the gate (would take a long time but would get there eventually). Anyone?Cheers,Garry Noble
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good flight planner that works with PMDG 737NGX?
Thanks guys, i'll let you know what one i end up going with. Going to read some reviews on them and see what one works bestGarry
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first cockpit build - what resistor to use?
Hi,I'm in the process getting ready to start building my first project, an MCP. Only thing i'm stuck at is what strength of resistor to use in an LED circuit. I'm new to electronics but have done a bit of research so I understand the general concept behind resistors and why they are needed.What i'm wanting to do is daisy chain 6 LEDs together on the same circuit. I understand i need to use a resistor so that all LEDs are at the same brightness? (correct me if i'm wrong) Only thing is what resistor to use? Tried a couple of calculators on the net but ended up confused so thought i'd turn to the forum for help.If it helps, the details from the LED datasheet is below:Average power per LED - 80mWPeak Forward Current per LED - 60mADC Forward Current per LED - 20mAReverse Voltage per LED - 3VForward Voltage - Typ 2.2V, Max 2.5VReverse Voltage - Min 3V, Max 50V (think this might be a typo and should read 5V?)Any help would be greatly appreciated,ThanksGarry
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good flight planner that works with PMDG 737NGX?
Hi,Anyone know of any good flight planners that work well with the FMC on the PMDG 737NGX?Garry
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737NG - Where to start?
Dion,Thanks for the links, I have checked them out and there is some pretty good stuff there. I know this can get expensive but i'm not putting it all together in one go, want to add bits here and there over time. I had previously looked at opencockpits and particularly at their I/O boards, they seem to be widely used so should be well supported so i'll probably go for them.Most of the MCP panels i've seen out there are the older style ones. The one i'm looking for is the one on simworld.pl. Only thing being is they don't appear to sell the A/P disconnect switch so will need to hunt around for that.Garry
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737NG - Where to start?
Thanks, brilliant diary, quite detailed and has given me a rough idea where to startCheers,Garry
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737NG - Where to start?
stuff looks good but expensive plus i would like to build things myself. takes the fun out of it if its pre-made. I'm looking to start real simple. Maybe try and simulate something like the autopilot being switched on. I press the button, somehow a signal gets sent to the pc and flight sim sends a signal the other way telling a LED to light up to say the autopilot is engaged. Once i get this concept I should be good to go.Sending the button press to the PC, what is the best way to do this? I did find a joystick emulator by some guy called Leo Badnar which looks relatively straight forward for inputting info into the PC but how does it work the other way round? Can the emulator be used to light up an LED?Garry
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737NG - Where to start?
HiI'm looking to start building a 737NG cockpit now that I've got the new PMDG 737NGX. I had looked at doing a build before but was overwhelmed by the amount of information out there, I just didn't know where to start. Ideally I'd like to start building something reasonably small but that I could get a lot of use out of. I was thinking along the lines of the MCP. I like the idea of wiring everything up and buying LEDs, switches etc but I want it to look half decent, I want to get proper switches and LEDS. I'm a complete noob when it comes to circuit boards and stuff but am willing to learn. Where to start? Any help would be greatly appreciatedGarry
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PMDG 737NGX - Engine sound stuck at same pitch level
So i'm guessing theres no fix to this then? i wonder if there's some sort of script i could come up with that would every now and again do the sound on/off thing for you allowing you to spend more time concentrating on flying and less on the shortcomings of FSX
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- engine
- engine sound
- pause
- PMDG
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Motherboard- which one?
garrynoblek replied to qantas747's topic in System Hardware: PC | MOBO | RAM | CPU | HDD | SSD | PSU etcI would go with the ASUS P8Z68-V Pro only because I've just built my system recently and this board is a dream to overclock with
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PMDG 737NGX - Engine sound stuck at same pitch level
I could do that and that would do more or less the same thing as pausing and unpausing, in effect forcing it to use the correct engine pitch but I'm wondering what's causing it in the first place
- 6 replies
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- engine
- engine sound
- pause
- PMDG
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PMDG 737NGX - Engine sound stuck at same pitch level
HiGot this really annoying issue with the PMDG 737NGX engine sounds and wondering if this happens to anyone else...Flying along a cruise level, engines humming along as they should. Flying the approach which the engines throttled back and then it hits me...the engine is still at the same noise level as if its still in the cruise. I hit pause then unpause and all is well, back to the way it should be. Does this fairly often and its bugging me. (hope this makes sense)Anyone else experiencing this?Thanks,Garry
- 6 replies
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- engine
- engine sound
- pause
- PMDG
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PMDG 737NGX - Framerate Opinion
Jim, seems to be running nicely now. Might have just been a combination of needing the defrag and traffic settings lowered. no more stuttering.Thanks for all your help and i'll be sure to check out that link.Garry
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PMDG 737NGX - Framerate Opinion
Thanks Jim, will adjust and see how it goes. Will post back
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PMDG 737NGX - Framerate Opinion
Jim,Went through my fsx.cfg file to check what's been set. I've also got HIGHMEMFIX=1 but the smallpartrejectradius, mine is set at 4.0. What does this tweak do?Never though of doing a defrag, i'll try that and see if there's any performance increase. Some of the scenery sliders are set all the way, i'll list them below if it helps...Also when you say texture quality, are you referring to TEXTURE_MAX_LOAD=4096?GraphicsTarget frame rate: unlimitedFull screen resolution: 1920x1080x32Filtering: BilinearAnti-aliasing: OffGlobal texture resolution: Very highDirect X 10: OffLens flare: OnLight Bloom: OffAdvanced Animations: OnAircraftHigh resolution 3D virtual cockpit: OnAircraft casts shadows on the ground: OffAircraft casts shadows on itself: OnAircraft landing lights illuminate ground: OnSceneryTerrain and waterLevel of detail radius: LargeMesh complexity: 100Mesh resolution: 5mTexture resolution: 7cmWater effects: High 2.xScenery objectsScenery complexity: Extremely denseAutogen density: Very DenseGround scenery shadows: OffSpecial effects details: HighWeatherCloud draw distance: 80miRate at which weather changes over time: LowDetailed clouds: MaximumTrafficAirline traffic density: 20General aviation traffic density: 20Airport vehicle density: MediumRoad vehicles: 20Ships and ferries: 20Leisure boats: 20CheersGarry