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About rogwen

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  1. rogwen

    Anybody have this problem?

    That is so twisted a logic that I like it!
  2. rogwen

    fs9 texture size problem

    That worked!
  3. rogwen

    Anybody have this problem?

    S'ok, I googled NVME. I am just about to convert to another SSD and now I will ask whether it is NVME or not.
  4. rogwen

    Anybody have this problem?

    I don't have any ideas about your problem, but I would like to know what a "NVME drive" is please.
  5. I have a scenery, not made by me but updated by me, and there seemed to be a problem with the speed of FS9 reading and then displaying one of the original buildings. So I decided to mip all the original textures as well as the new, in case that was what caused the problem. I used imagetool to open them and add the mipmaps, and it reported that 4 of them could not be opened because of "corrupted image dimensions". Next step was to open them in photoshop to see the details of size etc. I will give the details of only one of them to simplify this: 256 x 256 pixels, 9.03 x 9.03 cm, 72 pixels per inch (or 28.346 pixels per cm, if you prefer). I then opened one that had not been a problem, and found it was also 256 x 256 pixels, 9.03 x 9.03 cm, and 72 pixels per inch. What other dimensions can be corrupted? Any ideas?
  6. rogwen

    Oryxsim CYLW Problem

    The date thing is odd! But how did you find out that 25 November 2011 works? How come you even tried that date? For the rest it sounds like a texture clash, one 32 bit texture among a herd of DXT1 textures, or something similar. A clash between mipped and unmipped textures can have the same result; I say "can" as it doesn't always result in a problem. Look at the textures in their folder, and is there one that you can "see" in miniature while all the rest are symbols? As to how it has come about, well maybe it is a new plane with an iffy texture? A scenery object can be only just in sight and over 20 miles away and give the same result, and if on previous flights you had visibility set at 10 miles and now it is at 20 then...........
  7. rogwen

    Grand Arctic Scenery V 3

    The website given does not appear to be available
  8. Anyone have a number or other identifying tag for this update?
  9. rogwen

    Haines_PAHN texture problem

    That was easy!
  10. I have a problem with a "clash" between a revised grass background texture to an airfield and an adjacent (new to fs9) town texture. In daylight everything is fine, but at night the lights etc of the town texture spread into the adjacent grass texture. I then changed the "ground_VTTP.bgl" which had both textures in it into two separate bgl's, "ground1_VTTP.bgl" and "ground2_VTTP.bgl" but this gave birth to a different problem in daylight. I tried with them both in the same scenery folder, and also in separate folders with different scenery library priorities, but the result was either a complete grass background with only a partial town, or a complete town and only partial grass. The town spanned across a junction between two LOD's and with a full grass background to the airfield the only part of the town that survived was the part in the adjacent LOD. This is the second time I have had this problem and I didn't manage to come up with a solution the first time either. Ideas?
  11. If you are flying by hand on finals then I would have thought that maintaining track by trimming is not a good idea. Use of the rudder pedals to stay on track means that just before touchdown you can point the nose in line with the runway by applying the opposite pedal; difficult to fiddle around adjusting trim at that point, and applying opposite pedal against the trim......... I admit I have never flown a 737, only single engine props. Never had an aileron trim either, only rudder trim, which was used to fly in a straight line from point A to point B without use of rudder pedals and without tiring a leg.
  12. rogwen

    Windows 10 --Ugggg

    I agree with the "stay with Windows 7 so long as you are running FS9". And also with the "move to Windows 10 when you get a Virtual Reality setup". For me VR is the only thing worth leaving FS9 for. Several hundred added scenery items in FS9; why would I go to FSX (only slightly better than FS9 and lose all that scenery) or P3D or XPlane, both of which have severely limited real airports? I wonder when VR will be good enough to use? Any ideas?
  13. rogwen

    Ai Beaver repaint in Rust's colors

    Thanks Greg. When are you going to provide a mug shot instead of that reverse silhouette?
  14. rogwen

    UK2000 update - Final sceneries

    Having collected the first rounds of Gary's UK payware scenery for FS9 that he issued every November so many years ago my only complaint is that he never lived in Canada.
  15. Anyone just waiting to paint an ai Beaver in the colours of Rust's? There are plenty of pics and videos to show their Beaver colour scheme. Please let me know if this will release all the pent up emotions you have been storing since FS9 started by email to rogwen@rogers dot com.