Everything posted by JimBeamBlack
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Aircraft fuselage disappears minutes into a flight!
Not sure if you got this fixed or not as it looks like it's been about 2 months, but incase you haven't fixed it yet, I had this same issue one time and the HighMemFix alone didn't work on my plane, the fix I used was to add these lines in my fsx.cfg, NOTE: add them in the [Graphics] section of the fsx.cfg, (only if they are not there already, they don't need to be there twice) SPECIAL NOTE: I always FIRST make a copy of my original fsx.cfg just incase something goes wrong, just right click on it and copy and paste it on your desktop 1) Add the 2 lines in the section shown (don't overwrite or remove ANYthing else and don't duplicate if they are already there) [Graphics] HIGHMEMFIX=1 STALE_BUFFER_THRESHOLD=2147483647 2) Then, go to your Shaders folder shown here: https://fsxtimes.wordpress.com/2011/07/11/clean-up-shader-cache/ And delete the folder OR folders inside the "Shaders" folder. (Like the article says FSX will rebuild the shaders once you restart it.) 3) Restart FSX
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Is anyone using the newest Nvidia driver 364.51 not getting any AA?
I just put all of my same settings from my FSX NVI profile into the FS10 profile and it seems to be working, Although I had to set it to 32 in my DX10 Fixer settings to get it to look the same, I used 8 before. So yes it will work with a new profile under the FS10, but it doesn't seem to work as well. I may try "creating" an FSX profile into the NVI from the FSX shortcut, I haven't tried that yet. I'll try now and see if that works.
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Is anyone using the newest Nvidia driver 364.51 not getting any AA?
THERE it is!! I knew it had to be something like this, it all makes sense now. Thank you Mike!
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Is anyone using the newest Nvidia driver 364.51 not getting any AA?
I wonder I I'm the only one with this problem, I had FSX/DX10 fixer and Nvidia Inspector working fine up to this driver update 364.51, everything worked like it should. But for some reason , after I updated to the newest driver 354.51 and imported my saved NV Inspector profiles like I always do, (I also have 100's of other games..I'm a BIG Gamer) and I cannot get ANY AA in FSX at all. I tried other settings, higher AA and so forth and it just does not work. So I rolled back to 362.00 and it's working again. ALSO any saved NV Ins. profile altered from the 364 driver, then saved, doesn't import back into NV Ins. after rolling back to 362. Does any of that make sense? Other than this one issue the driver seemed to perform well in other games, I wondering is this is something that needs to be fixed by DX10 fixer, or the driver (as I will report it if it is), or is it NV Inspector that needs to be updated? OR do I just need to make a new NV Inspector profile maybe?? Info:Windows 10 64, FSX Gold, Newest DX10 fixer, NV Inspector 1973, GTX980 Anyways, I have the new game Hitman and this is supposed to be a driver for improved performance, I have the driver removed for now.
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Thinking about buying this and have a quick question
Thanks Cooper, that's the answer I was looking for!! thanks for the quick answer man!
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Thinking about buying this and have a quick question
Howdy, I have a quick question about DX10 and fullscreen, To fully use DX10 and to get the best looking experience does it have to be run in Fullscreen? I have add-ons that I use on my second monitor (to keep them out of my VC) so I run FSX in Windowed mode exclusively, will this affect my DX10 experience OR does DX10 (with the DX10 Fixer) have any issues with Windowed mode. Thanks!! JBB
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New to X-Plane 10 Hat switch look around controls question
yes John you are correct it's on the General (or standard) buttons page. say, is there any good accurate terrain software for this sim? thanks again Sir.
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New to X-Plane 10 Hat switch look around controls question
Ok Steve what John said works!! the settings for General Pan left and General Pan right are on the FAR right of the main buttons page, and for up and down use tilt up and tilt down right there in the same section, the left corner and right corner (both up and down) sections do not have settings (that I can see) so I just used left and right respectively for all 4 of those slots on the hat switch. Also when you get back into the sim make SURE that it’s set to 3D cockpit view, I think this is what the Shift 9 is for that Tom talked about. ALSO you can set Fast Left and Fast Right in the advanced section to speed up the pan left pan right. I just flew out and quick around the Tampa Bay and made a PERFECT landing on runway 1R in my Baron B58!! Except there was a jet on the runway…lol..but I missed it. BIG Thanks to Tom and John, this was driving me crazy earlier. And Steve if you can’t get it post back and I’ll see if I can help ya out, I’m gonna go do another test flight!!
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New to X-Plane 10 Hat switch look around controls question
Shift 9?, Thanks Murf I'll give that a shot. I don't really see any "hat switch" specific commands but at the moment I'm trying every setting under General in the advanced buttons section, I tried all the ones under view and they must not be what I'm looking for. I tried importing/converting FlyTampa TIA into the sim a little while ago...lol what a mess this is going to be a steep learing curve for me. thanks again Sir! enjoy the rest of the weekend. Ahh, I didn't see those commands, on the control setup page you say? I must have overlooked them, I'll take another look, thanks John.
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New to X-Plane 10 Hat switch look around controls question
Hello all, I have looked around the internet and I cannot for the life of me find a simple answer to the question, How do I make my hat switch work in X-Plane 10 to be able to pan around the 3-D cockpit? I have a Thrusmaster T Flight HOTAS X joystick and the hat switch works fully with FSX and all my other flight sims, but I cannot get it to work well with X-Plane 10. Is there a specific setting I can use to make the hat switch just pan around? thanks for any help, and sorry to be any bother, RC
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New to AS2012, rain/WindshieldPrecipitationEffects question
Howdy y'all, I have FEX and AS21012 running with some good results, I got caught in a rain storm over Portland Maine today and decided to land, the rain effect, overcast effect and wet runway effects/reflections are awesome. But I'm not seeing any water drops on my windshield? Is this a limitation of FSX or am I missing a setting or something? I checked in my fsx.cfg and it is set to: WindshieldPrecipitationEffects=1 Is this correct? Because as far as I could tell there was no effect on my windshield at all, I never even had to use my wipers. The rain was really come'n down too: thanks for any help/advice/info