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Orbx true earth great britain south bad fps
rdtv91 replied to ashepherd316's topic in The Prepar3d Forum
Do you have FTX England - If so with the 3DM buildings disabled do you get around the same perf? -
So here's what I'm doing, I finish the parking checklist and then it has the Leaving aircraft, what I do is then go to the CFG panel and press ON the 'Start' button again and it begins counting down, it still stays at leaving aircraft though so I press the arrow to skip it to pre-flight, the FO then goes through his checks again... Just realized to change the Flap setting I need to dial it in on the actual aircraft as fs2c panel isn't clickable for flaps, eeek One other little bug bear is see the cabin sounds, even with it turned to lowest before you turn them off with the PA knob they're still a little bit loud with the flight deck and its hard to hear the FO over them, any chance you could increase the audio difference level wise from Low to high? or even a muffled version as if heard from cabin maybe
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In the manual it states to skip past the Pre-Start and then continue as normal? So can we press the Start button again? Just tried it as just completed a flight so after shutdown check I skipped the leaving AC and pressed start again, he's now doing all the stall checks and things that are really first flight of day procedure? Is there no through-flight procedure like with every other fs2crew addon? Also the flaps show as 0 on fs2crew panel when doing second sector
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Spanair repaint for Flythemaddog X by Leonardo
rdtv91 replied to woodbear97's topic in The Prepar3d Forum
Hi, can you share please :) -
Hi, so I've had all FS2Crew products of recent since NGX including reboot iterations and so on, I've just picked up the Maddog today and ofcourse FS2Crew to go with it and to be honest it's not on the same level as the others, here's a few things I'm missing personally: 1. No P.A. audio or briefing audio? I've seen you said it's because it's voice only but so was the Q400 ver when released yet these were included. 2. Turnaround - there doesn't seem to be a clean way for turnarounds the way there is in every other one? (As in being able to Run PF events again for the countdown, cabin boarding etc etc)
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Terramax for X-Plane - First Impressions
rdtv91 replied to rdtv91's topic in The X-Plane General Discussions Forum
Quite a bit longer than that I'm afraid at least when selecting them manually - going to try the auto function but having the whole of Europe 'white' because they define now as Winter isn't too realistic; really needs a Spring and Winter-non-snow texture set. -
Terramax for X-Plane - First Impressions
rdtv91 replied to rdtv91's topic in The X-Plane General Discussions Forum
From what I have it has Summer, Autumn and 2x Winter options - the trees do in fact change with the season difference but god the loading time when you select it and if you click when its loading then bang the sim locks up for me :/ Not tried the 'auto' change mode yet @MarioDonick going to try it this afternoon, here's hoping... -
Flown first 2 flights with it and here are my observations: -The long pause is an absolute killer; tbh I've had to set it manual and then not change it again during the flight as it takes so long (I've got a decent i7, SSD and 1080TI and still takes a while/ freezes the sim if I click or do anything) -Missing Spring - I read what you wrote above but I feel if its an addon advertising 'seasons' then it should be in there; also not all winter is snow so should also have a winter with darker textures, barren trees and so on. Just look at what ORBX have done for P3D/FSX series; I was expecting something along the lines of proper season representation; especially for $40.... Overall it's okay but I don't really feel it's worth the price tag; the textures are ok but not stand out and only massive difference is if you're using hard winter/ snow - Maybe with some updates/ patches to improve loading speed and add more season variety then it'll become worth it but at the moment I feel personally that it falls short a bit.
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I run it only with OpenLC North America and performance is perfect with FS Labs and PMDG stuff - is on par with most payware airports tbh.
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Also as you point out it's only 'trademarked' in that territory...
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Also confused of this one, the sites are perfectly legitimate and other communities. This post should really be 'to avoid confusion the following sites are not affiliated with AVSIM blah blah, links. In addition bit concerned by the 'violates our ''name'' copyright'... copyright creeping/ over-stating reach much. It seems now every week there's some sort of melo-drama from AVSIM
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Not got this program but you are correct UK airspace we use stacks during peak times or issues at the airport requiring us to hold arrivals. Scottish airspace I'm more familiar with does this with Edinburgh as you're aware with the Tweed arrivals, the Scottish Talla controller who controls FL250 and below would coordinate with EDI radar and you'd be cleared direct tweed and then thrown off on a radar vector and passed to Edinburgh radar for approach vectoring. Same happens with arrivals into Glasgow abeam Lanak - similar across rest of the UK too. Looking forward to hear how developers tackle this. :)
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That's correct, it's recommended by a UK airline who operates the Q400 for right rudder trim during takeoff, it's in both FCOM and SOPs for the dash
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MK-STUDIOS - FUERTEVENTURA 2017 FSX P3D
rdtv91 replied to parachutem's topic in The Bargain Hunter's Shack
Picked it up, really really good! I don't know what they've done with dynamic lights in V4 but I've had no GPU load hit at all with them?! Brilliant performance and looks great. -
Loss of steering in v4.1 even after latest PMDG update
rdtv91 replied to colinm44's topic in PMDG General Forum
Update: As per this thread thats running, updated EZDOK V2 and now can turn again guys... seems it was conflicting in some way. Jonathon Ryans