Zinertek

Commercial Member
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About Zinertek

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  1. ^^^^ Thanks for your purchase and your support. I'm glad to know that you are enjoying the new cockpit!
  2. Thanks Nuno. Although we ran into some limitations with the overhead panel, we still plan to continue making improvements in other areas of the cockpit through a future update.
  3. Hello, This is Zinertek, the developer of this add-on. We are aware of the darkness issue in the overhead panel. Indeed, If you are starting with a cold and dark cockpit then the overhead panel will look very dark as shown in some of the screenshots in this thread. However, once the the aircraft systems are up and running you should see the overhead panel look like this during the day: And it should look like this at night: The actual texture of the overhead panel cannot be modified unlike the rest of the cockpit. The texture of the overhead panel is hard-coded into the aircraft along with the gauges. Therefore, the only way for us modify the overhead panel was through a transparent texture. The only thing we could do with this transparent texture, was darken the background in order to make the overhead panel match the color of the rest of our cockpit as shown in the first picture above. Unfortunately, when we darkened the texture, this also made the overhead panel look extremely dark during the day and night when all aircraft systems are off. We could completely fix the darkness issue in the overhead panel by brightening the transparent overhead texture once again but this would also mean that the panel will look a lot brighter than the rest of the cockpit when the systems are on: In other words, we can fix the overhead panel's darkness mentioned in this thread but it will come at a cost as shown above. We wish we could have done more but we are dealing with an old bird here and the overhead panel was one of the limitations that we ran into. Best Regards, Maurice Roenick Zinertek Support
  4. Zinertek

    Zinertek HD Airport Graphics Update

    Hi Carlo, when it comes to the big airports such as KJFK, EDDF, LFPG, etc, our product does enhance them except for the terminals. This is because each of these airports have their own custom textures for terminals and hangars modeled after their real life counterparts. It would have been a big task for us to also model these airports with their specific terminals and hangars seeing as how there are so many of them. That being said, in those big airports you will still get to see new airport vehicles, jetways, taxiways, taxiway signs, taxiway lines, asphalt/concrete textures, parking spaces, and runways.
  5. Zinertek

    Zinertek HD Airport Graphics Update

    You are welcome! I'm glad to know that you are enjoying our product :-) Update: Simmarket, FS Pilot Shop and PC Aviator have confirmed that they have the installer for version 3.0 ready for download. We are still waiting to hear from the FlightSim Store and Simware Simulations.
  6. Zinertek

    Zinertek HD Airport Graphics Update

    Here's a tip: Highlight and copy (CTRL+C) your registration key BEFORE opening the install program. If you did this correctly, your registration key will automatically be filled in for you when you get to the registration part. At that point all you have to do is enter your name in order to continue with the installation. No problem! Glad you are enjoying our product With many add-ons nowadays using higher resolutions, ideally, you should set your max texture load to 2048 or 4096.
  7. Zinertek

    Zinertek HD Airport Graphics Update

    No need to uninstall the previous version(s) as this one will automatically overwrite it.
  8. Zinertek

    Zinertek HD Airport Graphics Update

    As far as I know, they still don't have the updated installer. Update: Simmarket is the only store so far that has updated the installer. If you bought our product somewhere else, it could take a couple of days. Thanks! No problem! And thank you and everyone for the feedback and suggestions!
  9. Zinertek

    Zinertek HD Airport Graphics Update

    Update: Version 3.0 of HD Graphics has been completed. Today we sent the new installer to all vendors and we hope the stores to have the new installer available for download within the next 24-48 hours. That being said, I just got word from Simmarket that the installer is live and ready for download. Tomorrow we will be updating our website showing new screenshots of version 3.0 New in version 3.0: -New and more detailed terminals -New and more detailed runways -New jetways -More detailed hangars -Improved night lighting -Plus the original features of the first two versions -Option to install textures in high definition or standard definition In the meantime, here are couple of screenshots: Yes, our product replaces the jetways at all default airports. As you can see in the first screenshot, in version 3.0 the jetways look a bit more gray and not as white as the previous version.
  10. Zinertek

    Zinertek HD Airport Graphics Update

    Due to several requests, we will release a version of HD Airport Graphics for FS9 down the road. We are also starting work on a new product but I'm afraid I can't disclose what it is yet. We will announce it in due time. Thanks for understanding
  11. Zinertek

    Zinertek HD Airport Graphics Update

    No problem! Glad you are enjoying our products Yes, the installer will give an option to to decide the texture quality. Update: So far so good with our testing in P3D v2.5. We are doing some final adjustments and we are on track to release version 3.0 this Friday. I will post another update here in the forums once version 3.0 is available for download.
  12. Zinertek

    Zinertek HD Airport Graphics Update

    Our product overwrites REX's ground textures and vice versa. If you still prefer to use the ground textures from REX you can do so as our product will still provide new airport buildings, terminals, jetways, hangars and control towers. Update: we were hoping to release version 3.0 today but we are going to take a bit longer as we are now doing additional testing on the newly released Prepar3D V2.5. Thank you all for your patience and we hope to have this update ready for download within the next few days.
  13. Zinertek

    Zinertek HD Airport Graphics Update

    Like I said in the previous post, our product does not modify the wet reflection effect in any way so perhaps the reflection you see comes from REX. As for which file, I believe it's GLOBALENVTEST.DDS which is found in your main FSX\Texture folder.
  14. Zinertek

    Zinertek HD Airport Graphics Update

    You won't see any logos on garage doors or hangar logos anymore As for the repeatable doors, we have definitely reduced them. Yeah, the installer for Version 2.0 is a bit smaller in terms of file size in comparison to version 1.0. This is because as part of the performance improvement, we managed to reduce the overall file size of the textures while keeping their same resolution as the first version. Now we are upping the resolution of the textures in Version 3.0 while trying to keep the file size as low as possible. As for the wet runway effect, our product does not modify or alter it in any way. The wet effect is the same that you have always had. Maybe the wet effect looks different to you now because the reflection is applied on different textures than you were accustomed to. You can see this by temporarily uninstalling our product. If you restore the default airport textures you will see that the wet effect remains the same. The uninstall program that restores the default airport textures is found in your main FSX\HD Airport Graphics folder in case you want to try this.
  15. Zinertek

    Zinertek HD Airport Graphics Update

    Hi Mike, The update is progressing well...it has taken us a bit longer than we expected because we are reworking the main terminals from scratch. We hope to release version 3.0 sometime this week for sure. I'll post an update here once this new version is officially released. As for FPS performance, we managed to increase the resolution of the terminals while keeping the file size as low as possible. So there shouldn't be any performance issues with the new textures.