bgpearce01
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Posts posted by bgpearce01
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25 minutes ago, whitav8 said:Michael and Pete,
Could you please provide some actual test results showing FPS and frametime variance/stutter with and without SLI. Also, specify your configuration - number of monitors driven in SLI, resolution, Field of View, etc - plus CPU and GPU info. There used to be two separate modes of using SLI - AFR and ??? - which do you use and do you set this up in the Nvidia CPL or do you need an additional app like NV Inspector?
For a long time, P3D + Nvidia was said not to support SLI - when did that change?
Thanks
Dave W.
P.S. My outdated comment on SLI was based on all the previous travails of forum reporting on SLI - thanks for correcting me
I think p3d added sli support last year?
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1 minute ago, Frequent_Flyer said:The graphics cards are not SLI'd. There is a specific use for each of the graphics cards, due to the fact that I have 4 projectors. I have 11 displays overall. There is a reason I chose the Autobahn :).
😲
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54 minutes ago, Pete Dowson said:Well my 3-way SLI is noticeably smoother than no SLI, and the loading on the three cards is about the same on each -- around 20% At present I am processor limited
I have yet to see a mainstream motherboard use 3 X 16 pci lanes(at the same time). Once you go past two you will need to cut them down to 8. The architecture itself is limited to 64 lanes and you need to keep some open for data i/0 etc. Regardless this is hardly a bottleneck in this situation. You could probably pull a card and see the same if not better performance using 2.
Regarding using 3 or 4 video cards. Starting with the pascal series cards (1070, 1080 etc), nvidia is restricting the use of more than 2 cards in sli. The return and complexity of drivers after 2 cards is just not worth it. I wanted to mention this incase anyone was thinking of adding a third or fourth card. It would be a total waste of money and even if it did work in P3D, it wont in anything else such as games. If you are running older 9 series of even 7 series nvidia cards, sure you could theoretically run 3 or 4. But 2X gtx 1080 ti's will beat ANY 3 or 4 card variations. Not to mention vram is not pooled so as you decrease the vram you will start to see stutters.
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Anything passed two cards in SLI is no longer supported with Nvidia. You could use 2X1080 in sli but will still be limited by the 8gb vram. If i were you and wanted the best, sell those cards and upgrade to the 1080 ti with 11 gb of vram or wait a month for the new Nvidia cards to be annouced.
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2 hours ago, JoeFackel said:Don't forget, there are many guys who don't use their P3D and their addons for flying, they buyed it just for update purposes of wailing and moaning 😂
is this not how it works? I have 10 times more effort into installing/forums then actual flight 🙂
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I pretty much agree with the sentiment on here. I felt burned when skyforce came out. That is not a good sign when your company can now be described as "over hyping while under delivering".
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Would kill to see the 747-8 in xplane.
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Well im going to say it. I think this is a fantastic idea and have been waiting for something like this for a very long time. The immersion is broken for me because it doesn't matter who, what or where I fly on my own. But this creates a level of responsibility as you are taking something that other people will see and use. And having a dispatch with routing, fuel etc takes that aspect of the work out of it which i dread doing. Yes i know about simbrief, pfpx all the good toys. But IRL, you dont do all of that and I just want to fly the plane and check out the scenery.
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7 hours ago, jabloomf1230 said:Isn't it Vulkan? Anyway, here's nVidia's take on it:
https://developer.nvidia.com/Vulkan
Considering that Intel can barely improve CPU performance these days, any tech that minimizes the importance of the CPU will be a welcome relief.
But hyped technology has a habit of turning into background white noise once introduced. Consider Gsync, SLI and DX12 as examples.
Gysnc is probably one of the best technologies to come around in the past decade. It has no effect if your sim is running 30 fps, but for 40-120 fps it has completely eliminated screen tearing and latency.
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No thats about it. LUA is a scripting language so when you drop a file into that scripts folder, the compiler see its, compiles and runs. Its no different than any other language like c++, only much simpler.
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@w6kd Ok, fair arguments.
Apologize for my negativity. Is anyone out there enjoying the aircraft or have some constructive feedback outside of my complaining?
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13 minutes ago, odourboy said:Go out and develop a highly complex payware aircraft or two, then come back and tell me what you'd need to sell it for to earn what you would as a professional software developer in say, a high tech company.
You are comparing apples to oranges. A "high tech company" is a lot different business model then 4 or 5 guys developing software. Listen, im done speaking on the topic. As it stands I do not feel that it is a $70 product and will not be buying. Thats my choice, you all can do what you want.
Just understand if you continue to pay these prices, stop complaining about the high cost especially when buying broken software. I have seen it time and time again, the push to get the software out the door, influx of cash and eventually see you later. It happens in all software not just flight sim.
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3 minutes ago, Wise87 said:Look where the $51 CRJ got us for under $60. The only way this issue will be addressed is when users no longer purchase the software. No body has to buy it until they feel it meets their requirement.
My point was, developers are creating aircraft at the $30 price point and with every release are trying to one up the previous price. This is a general statement and not saying QW should be a $30 aircraft. But yes the crj is a prime example.
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I just reinstalled P3d V4.2 in preparation for this aircraft. My daily driver is X-Plane, but this excited me. Just for a bit of background, I am a computer science major and well aware of software development practices. However, releasing this product at a $70 price point is ridiculous. Every single game, whether or not they spent 200 million dollars making it, releases at $60.
Here is a specialized product, which i get. But to release a broken product with issues that have been around for months is BAD BUSINESS. As others have mentioned, no software is ever truly finished because software is constantly evolving. But developers trying to follow PMDG lead are mistaken. These prices with the level of quality is not sustainable.
I am disappointed with the price points being set for software reaching higher and higher, yet the quality of the products are not necessarily any better. This is a major problem and should be addressed.
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Anything from aerobask wont disappoint, i have 4 of their aircraft and they are my daily flyers.
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Another overpriced addon from x aviation that will hopefully be replaced by something better.
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For the push back tug, I would recommend the freeware plugin Better Pushback. It allows you to preselect the pushback path exactly where you want and it will automatically take over.
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Yes @ryanbatcund. Running anything at max ram/vram is going to cause problems. When panning around, your loading in new textures and since your available ram is gone, it has to be switched in. Keep in mind 7.5 of 8 gb should be considered full. There are reserved spots in the memory that cannot be accessed. Also, it may request a memory block larger than any space available.
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19 hours ago, anitelite said:Thanks for the quick responses. I'm running an i7-4790K running at 4 Ghz with 8G of onboard memory. Everything so far is default. No adds, meshes, packages etc. If its just a programming limitation, then thats fine. I'll get used to it. Having the excellent frame rate is very nice. The night environment is SO much better than FSX ( I really like FSX too !!) and immersive, that I was just wanting a wider radius...
Ok yeah I guess it's a limitation of xplane then. I have the 4770k over clocked to 4.4 ghz with 16 gb of ram and gtx 1080. I am definitely cpu limited.
Btw moving from gtx 450 to a 1060 is not just a x50 series to x60 @kneighbour. It's a 4 generation leap which means it's about 3x more powerful and energy efficient. The gtx 1060 is a good choice for 1080p gaming @anitelite
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Right now with current hardware xplane might be more cpu bound? What cpu and speed are you using? Are you using any kinda HD mesh or is it default xplane scenery? There is a 100 different factors that can affect performance.
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I probably have the same(Asus swift) or similar monitor and same video card. Those are pretty close to my settings. As long as you keep the sim above the gsync minimum and it looks smooth then you are good to go right?
The only thing I can't stand is judder and aliasing and that's whats important to me so that's how I tune.
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This is a ridiculous topic Btw. Chances are this won't affect home users as much as data centers. Your computer is not going to come to a screeching halt and this isn't y2k.
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46 minutes ago, JoeFackel said:That may apply for real hacker targets like corporations etc. but not for Joe Average's Flightsim-Installation (!) running a few hours per weak. There is a higher risk to get your home PC destroyed by an lightning than being target by an hacker. They go for valueable targets.
You have absolutely no formal training in computers do you?
i5 4670 @ 3.4 which card and what HD please
in The X-Plane General Discussions Forum
Posted · Edited by bgpearce01
Why waste the money on this (triplehead2go)? Current video cards have output and support 4 montiors.