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Torx0148

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  1. Hey all, thanks for answering. I know it is not loading the mesh because the region i installed the mesh in, still looks like default (i tried flying high in like FL500 (yes FL500... easier to see such things in that height), you can clearly see the same fields and other textures looking like each other, in different locations.). I have flown in many different areas of the HD mesh i have installed, all the way from denmark down through germany to LOWI, it all looks default. I can try to post a picture later
  2. It annoys because it also says it has loaded in, i am sure it is not there. I tried flying in FL500, i can clearly see the same textures in different locations. Mostly fields etc. I am not talking about the road grid either.. here you go with my log: 0:01:24.648 I/SCN: DSF load time: 407269 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+56+011.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 1520017 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+54+013.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 1523526 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+54+011.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 2295681 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+56+013.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 3121541 for file Custom Scenery/w2xp_Europe/Earth nav data/+50+010/+56+011.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 4600817 for file Custom Scenery/w2xp_Europe/Earth nav data/+50+010/+56+013.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 6740071 for file Custom Scenery/w2xp_Europe/Earth nav data/+50+010/+54+011.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 6966277 for file Custom Scenery/w2xp_Europe/Earth nav data/+50+010/+54+013.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 7865211 for file Custom Scenery/hd_global_scenery3/Earth nav data/+50+010/+56+011.dsf (9029 tris) 0:01:24.648 I/SCN: DSF load time: 6065360 for file Custom Scenery/hd_global_scenery3/Earth nav data/+50+010/+54+011.dsf (468898 tris) 0:01:24.648 I/SCN: DSF load time: 6348204 for file Custom Scenery/hd_global_scenery3/Earth nav data/+50+010/+54+013.dsf (436987 tris) 0:01:24.648 I/SCN: DSF load time: 38333 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+55+011.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 332850 for file Custom Scenery/w2xp_Europe/Earth nav data/+50+010/+55+011.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 107182 for file Custom Scenery/w2xp_Europe/Earth nav data/+50+010/+54+014.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 806027 for file Custom Scenery/hd_global_scenery3/Earth nav data/+50+010/+54+014.dsf (24081 tris) 0:01:24.648 I/SCN: DSF load time: 13529878 for file Custom Scenery/hd_global_scenery3/Earth nav data/+50+010/+56+013.dsf (1093028 tris) 0:01:24.648 I/SCN: DSF load time: 6416948 for file Custom Scenery/hd_global_scenery3/Earth nav data/+50+010/+55+011.dsf (797085 tris) 0:01:24.648 I/SCN: DSF load time: 579249 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+55+013.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 1949731 for file Custom Scenery/w2xp_Europe/Earth nav data/+50+010/+55+013.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 6661354 for file Custom Scenery/hd_global_scenery3/Earth nav data/+50+010/+55+013.dsf (806039 tris) 0:01:24.648 I/SCN: DSF load time: 324344 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+55+014.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 324599 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+54+012.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 687730 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+56+012.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 499956 for file Custom Scenery/w2xp_Europe/Earth nav data/+50+010/+55+014.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 1232910 for file Custom Scenery/w2xp_Europe/Earth nav data/+50+010/+56+012.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 4574539 for file Custom Scenery/hd_global_scenery3/Earth nav data/+50+010/+55+014.dsf (306317 tris) 0:01:24.648 I/SCN: DSF load time: 71892 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+56+014.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 949635 for file Custom Scenery/w2xp_Europe/Earth nav data/+50+010/+56+014.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 6182854 for file Custom Scenery/hd_global_scenery3/Earth nav data/+50+010/+56+012.dsf (523740 tris) 0:01:24.648 I/SCN: DSF load time: 20783892 for file Custom Scenery/w2xp_Europe/Earth nav data/+50+010/+54+012.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 16763180 for file Custom Scenery/hd_global_scenery3/Earth nav data/+50+010/+56+014.dsf (1100113 tris) 0:01:24.648 I/SCN: DSF load time: 4773947 for file Custom Scenery/hd_global_scenery3/Earth nav data/+50+010/+54+012.dsf (526463 tris) 0:01:24.648 I/SCN: DSF load time: 79935 for file Custom Scenery/EKCH_Scenery_Pack/Earth nav data/+50+010/+55+012.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 81130 for file Custom Scenery/EKRK_Scenery_Pack/Earth nav data/+50+010/+55+012.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 13929 for file Custom Scenery/Global Airports/Earth nav data/+50+010/+55+012.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 9992707 for file Custom Scenery/w2xp_Europe/Earth nav data/+50+010/+55+012.dsf (0 tris) 0:01:24.648 I/SCN: DSF load time: 5704683 for file Custom Scenery/hd_global_scenery3/Earth nav data/+50+010/+55+012.dsf (652958 tris)
  3. Flightskyc i have tried alot (2 videos.. 1 forum post, re-did the instructions like 5 times now i think), what i can tell you is that the game loads without errors (according to logs). I have tried many different regions and confirmed that the mesh i have installed is in that region. I have also confirmed that there actually is not any HD mesh even it loads in (two of the exact same textures next to each other, plus i know how my home town looks from above ). I am out of ideas, here is the priority, no need to show logs, i am sure it is showing the correct: I 1000 Version SCENERY SCENERY_PACK Custom Scenery/Frederikssund/ SCENERY_PACK Custom Scenery/EHAM_Scenery_Pack/ SCENERY_PACK Custom Scenery/EDDF_Scenery_Pack/ SCENERY_PACK Custom Scenery/LOWW Wien Schwechat 1.1/ SCENERY_PACK Custom Scenery/EDDH_Scenery_Pack/ SCENERY_PACK Custom Scenery/EDDK_Scenery_Pack/ SCENERY_PACK Custom Scenery/EDDL_Scenery_Pack/ SCENERY_PACK Custom Scenery/EDDM_Scenery_Pack/ SCENERY_PACK Custom Scenery/EKCH_Scenery_Pack/ SCENERY_PACK Custom Scenery/EKRK_Scenery_Pack/ SCENERY_PACK Custom Scenery/LSZH_Scenery_Pack/ SCENERY_PACK Custom Scenery/Aerosoft - EBBR Brussels/ SCENERY_PACK Custom Scenery/Aerosoft - EDDF Frankfurt/ SCENERY_PACK Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/ SCENERY_PACK Custom Scenery/Aerosoft - EGBB Birmingham/ SCENERY_PACK Custom Scenery/Aerosoft - EGKK London-Gatwick/ SCENERY_PACK Custom Scenery/Aerosoft - EGLL Heathrow/ SCENERY_PACK Custom Scenery/Aerosoft - EGPF Glasgow/ SCENERY_PACK Custom Scenery/Aerosoft - EGSS London-Stansted/ SCENERY_PACK Custom Scenery/Aerosoft - LEBL Barcelona/ SCENERY_PACK Custom Scenery/Aerosoft - LEMD Madrid/ SCENERY_PACK Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/ SCENERY_PACK Custom Scenery/Aerosoft - LFPG Paris CDG/ SCENERY_PACK Custom Scenery/Aerosoft - LFPO Paris Orly/ SCENERY_PACK Custom Scenery/Aerosoft - LPFR Faro/ SCENERY_PACK Custom Scenery/Aerosoft - LSGG Genf/ SCENERY_PACK Custom Scenery/KSEA Demo Area/ SCENERY_PACK Custom Scenery/LOWI Demo Area/ SCENERY_PACK Custom Scenery/Global Airports/ SCENERY_PACK Custom Scenery/w2xp_Europe/ SCENERY_PACK Custom Scenery/ff_library_extended_LOD/ SCENERY_PACK Custom Scenery/OpenSceneryX/ SCENERY_PACK Custom Scenery/R2_Library/ SCENERY_PACK Custom Scenery/world-models/ SCENERY_PACK Custom Scenery/zzz_hd_global_scenery3/ EDIT: If that could have anything to do with it; My W2XP is not working either...
  4. Well if hjsmuc does not have the Earth nav data folder, maybe that is a fix? I still have the issue aswell... Ima just try it EDIT: did not work for me..
  5. Can't a man have old copies hidden anymore? My issue is certainly not them, because they are not there anymore, but the issue is still there... I have tried to move around on the priority of different sceneries, no matter how i set it, even if i set it in the top, it still does not work. I have now tried to replace the HD mesh with the default scenery, in the default scenery folder, it still does not work. It's not that the HD mesh website has some download link for default scenery, in case you want to get the old scenery back is it? That would have been plain stupid if that has been my issue all the time...
  6. I also made a post about it, i have done everything by the book and tried to look at a few videos and forums, it's still not working. Having the exact same issue as Wildblue, logs and everything showing the right thing, but not HD mesh showing ingame.
  7. hey, I use x-plane 11. I did not know if i should put this here or in addon section. Before i start, i want to say that; yes i did already check ###### tons of other guides and installation protocols. Specs: I7-6700HQ GTX 1060 16 Gb 2133Mhz ram 1Tb hdd + 256 SSD (where x plane is installed) My HD scenery mesh is not working, i did what the installation guide said i should, multiple times, i also follow two different youtube videos and a forum post on avsim. W2XP is not working either but i still have some ideas to why that is not working, so i am still trying to figure that out. But regarding HD scenery mesh, which is what i really need help for (i just really want it to work), i am out of ideas, the log looks correct (it is loading the mesh), but i am 100% sure that the mesh is NOT there (aka its not just me flying in the wrong region). Not much else to say, i will give you the logs and scenery_packs.ini and a pic of my scenery folder. I hope someone can help!! Here is the picture of my folder: https://gyazo.com/a9851a17eb8819533aa94877e9851a69 While we are at it, maybe someone could figure out why W2XP is not working either And here is scenery_packs.ini: I 1000 Version SCENERY SCENERY_PACK Custom Scenery/EHAM_Scenery_Pack/ SCENERY_PACK Custom Scenery/EDDF_Scenery_Pack/ SCENERY_PACK Custom Scenery/LOWW Wien Schwechat 1.1/ SCENERY_PACK Custom Scenery/EDDH_Scenery_Pack/ SCENERY_PACK Custom Scenery/EDDK_Scenery_Pack/ SCENERY_PACK Custom Scenery/EDDL_Scenery_Pack/ SCENERY_PACK Custom Scenery/EDDM_Scenery_Pack/ SCENERY_PACK Custom Scenery/EKCH_Scenery_Pack/ SCENERY_PACK Custom Scenery/EKRK_Scenery_Pack/ SCENERY_PACK Custom Scenery/LSZH_Scenery_Pack/ SCENERY_PACK Custom Scenery/Aerosoft - EBBR Brussels/ SCENERY_PACK Custom Scenery/Aerosoft - EDDF Frankfurt/ SCENERY_PACK Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/ SCENERY_PACK Custom Scenery/Aerosoft - EGBB Birmingham/ SCENERY_PACK Custom Scenery/Aerosoft - EGKK London-Gatwick/ SCENERY_PACK Custom Scenery/Aerosoft - EGLL Heathrow/ SCENERY_PACK Custom Scenery/Aerosoft - EGPF Glasgow/ SCENERY_PACK Custom Scenery/Aerosoft - EGSS London-Stansted/ SCENERY_PACK Custom Scenery/Aerosoft - LEBL Barcelona/ SCENERY_PACK Custom Scenery/Aerosoft - LEMD Madrid/ SCENERY_PACK Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/ SCENERY_PACK Custom Scenery/Aerosoft - LFPG Paris CDG/ SCENERY_PACK Custom Scenery/Aerosoft - LFPO Paris Orly/ SCENERY_PACK Custom Scenery/Aerosoft - LPFR Faro/ SCENERY_PACK Custom Scenery/Aerosoft - LSGG Genf/ SCENERY_PACK Custom Scenery/LOWI Demo Area/ SCENERY_PACK Custom Scenery/Global Airports/ SCENERY_PACK Custom Scenery/KSEA Demo Area/ SCENERY_PACK Custom Scenery/w2xp_Europe_mix_epic/ SCENERY_PACK Custom Scenery/ff_library_extended_LOD/ SCENERY_PACK Custom Scenery/OpenSceneryX/ SCENERY_PACK Custom Scenery/R2_Library/ SCENERY_PACK Custom Scenery/world-models/ SCENERY_PACK Custom Scenery/zzz_hd_global_scenery3/ Here is my log (looks like this everytime, from what i know, this is how it is supposed to look): log.txt for X-Plane 11.00pb8 (build 110014 64-bit) compiled on Jan 21 2017 01:00:08 X-Plane started on Sat Jan 28 15:58:19 2017 This log file is generated automatically by Laminar Research applications and contains diagnostics about your graphics hardware, installation, and any error conditions. If you need to contact tech support or file a bug, please send us this file. NOTE: this file is rewritten every time you start ANY of your X-System applications. Windows 10.0 (build 14393/2) This is a 64-bit version of Windows. CPU type: 8664 Physical Memory (total for computer): 17132421120 Maximum Virtual Memory (for X-Plane only): 140737488224256 CPU 0: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz Speed (mhz): 2592 CPU 0: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz Speed (mhz): 2592 CPU 0: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz Speed (mhz): 2592 CPU 0: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz Speed (mhz): 2592 CPU 0: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz Speed (mhz): 2592 CPU 0: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz Speed (mhz): 2592 CPU 0: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz Speed (mhz): 2592 CPU 0: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz Speed (mhz): 2592 X-System folder:'C:\Program Files/Xplane/X-Plane 11/', case sensitive=0 WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle OpenGL Vendor : NVIDIA Corporation OpenGL Render : GeForce GTX 1060/PCIe/SSE2 OpenGL Version : 4.5.0 NVIDIA 376.33 (450/0) OpenGL Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary 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GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control threaded_avail : 1 aniso_avail : 1 timer_avail : 1 sync/fence : 1 pbo_avail : 1 frameblit_avail : 1 gpu_shad4_avail : 1 shad_lod_avail : 1 array_tex_avail : 1 texture_rg : 1 tex_float_avail : 1 seamless_avail : 1 drawbuf2_avail : 1 packed_stencil : 1 framebuffer_srgb : 1 copy_buf_avail : 1 ubo_avail : 1 gshader_avail : 1 base_vert_avail : 1 instance_avail : 1 tess_avail : 1 pinned_avail : 0 debug_avail : 1 max tex units : 32 (32/8) max iso filtering: 16.000000 max texture size : 32768 (hardware limit) max point size : 189.875000 idx in vram : 1 GLSL Version :4.50 NVIDIA/450 (16/4096/124/192/32/4096/4096) This video card is: DX10 or 11 - With instancing CPU count : 8 OpenAL loaded: Resources/dlls/64/openal32.dll OpenAL devices: OpenAL Soft Open AL default device:OpenAL Soft OpenAL vendor : OpenAL Community OpenAL renderer : OpenAL Soft OpenAL version : 1.1 OpenAL hardware : OpenAL Soft OpenAL extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length 0:00:00.000 D/TRN: Unable to determine default language. May need to prompt the user to select. Fetching plugins for C:\Program Files/Xplane/X-Plane 11/Resources/plugins Loaded: C:\Program Files/Xplane/X-Plane 11/Resources/plugins/PluginAdmin/64/win.xpl (xpsdk.examples.pluginadmin). C:\Program Files/Xplane/X-Plane 11/Resources/plugins/X-IvAp-32.xpl : Error Code = 193 : %1 er ikke et gyldigt Win32-program. Failed: C:\Program Files/Xplane/X-Plane 11/Resources/plugins/X-IvAp-32.xpl. (This file is missing, not a DLL or could not be loaded due to another missing DLL.) My resources directory is: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\ My AirlinesDB is: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\airlines.dat My liveries is: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\liveries.txt SoundInit done Graphics Init done Loaded: C:\Program Files/Xplane/X-Plane 11/Resources/plugins/X-IvAp-64.xpl (ivao.xivap). Loaded: C:\Program Files/Xplane/X-Plane 11/Resources/plugins/BluFX/64/win.xpl (de.bwravencl.blu_fx). G64: 0.000: Gizmo64 Script Engine v16.11.03 Windows G64: 0.000: built: Nov 3 2016, 16:46:14 Loaded: C:\Program Files/Xplane/X-Plane 11/Resources/plugins/Gizmo64.plugin/64/win.xpl (gizmo.x-plugins.com). Loaded: C:\Program Files/Xplane/X-Plane 11/Resources/plugins/XPUIPC/64/win.xpl (XPUIPC/XPWideFS.). Loaded: C:\Program Files/Xplane/X-Plane 11/Resources/plugins/efassxpsm/64/win.xpl (efass.xpsm.connection). C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\Doc8643.txt returned valid fp I found now17-17 files to load XSB WARNING: package 'C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\AIRBUS' could not be opened. XSB WARNING: package 'C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\x-csl-indexes.idx' could not be opened. XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\A320w\xsb_aircraft.txt XSB WARNING: package 'C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\AIRBUS' could not be opened. XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\AT75\xsb_aircraft.txt XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\B738\xsb_aircraft.txt XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\B77L\xsb_aircraft.txt XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\C208\xsb_aircraft.txt XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\CARS\xsb_aircraft.txt XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\FOKKER\xsb_aircraft.txt XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\HELI\xsb_aircraft.txt XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\IL\xsb_aircraft.txt XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\Jets\xsb_aircraft.txt XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\MD80\xsb_aircraft.txt XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\Props\xsb_aircraft.txt XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\SU27\xsb_aircraft.txt XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\T160\xsb_aircraft.txt XSB: Loading package: C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\TU\xsb_aircraft.txt XSB WARNING: package 'C:\Program Files\Xplane\X-Plane 11\Resources\plugins\X-IvAp Resources\CSL\x-csl-indexes.idx' could not be opened. G64: 0.385: Boot Count: 1 G64: 0.742: Plugin Enabled. I found the following scenery packages (prioritized in this order): 0 Custom Scenery/EHAM_Scenery_Pack/ 1 Custom Scenery/EDDF_Scenery_Pack/ 2 Custom Scenery/LOWW Wien Schwechat 1.1/ 3 Custom Scenery/EDDH_Scenery_Pack/ 4 Custom Scenery/EDDK_Scenery_Pack/ 5 Custom Scenery/EDDL_Scenery_Pack/ 6 Custom Scenery/EDDM_Scenery_Pack/ 7 Custom Scenery/EKCH_Scenery_Pack/ 8 Custom Scenery/EKRK_Scenery_Pack/ 9 Custom Scenery/LSZH_Scenery_Pack/ 10 Custom Scenery/Aerosoft - EBBR Brussels/ 11 Custom Scenery/Aerosoft - EDDF Frankfurt/ 12 Custom Scenery/Aerosoft - EDLP Paderborn-Lippstadt/ 13 Custom Scenery/Aerosoft - EGBB Birmingham/ 14 Custom Scenery/Aerosoft - EGKK London-Gatwick/ 15 Custom Scenery/Aerosoft - EGLL Heathrow/ 16 Custom Scenery/Aerosoft - EGPF Glasgow/ 17 Custom Scenery/Aerosoft - EGSS London-Stansted/ 18 Custom Scenery/Aerosoft - LEBL Barcelona/ 19 Custom Scenery/Aerosoft - LEMD Madrid/ 20 Custom Scenery/Aerosoft - LFMN Nice Cote d Azur X/ 21 Custom Scenery/Aerosoft - LFPG Paris CDG/ 22 Custom Scenery/Aerosoft - LFPO Paris Orly/ 23 Custom Scenery/Aerosoft - LPFR Faro/ 24 Custom Scenery/Aerosoft - LSGG Genf/ 25 Custom Scenery/LOWI Demo Area/ 26 Custom Scenery/Global Airports/ 27 Custom Scenery/KSEA Demo Area/ 28 Custom Scenery/zzz_hd_global_scenery3/ 29 Custom Scenery/w2xp_Europe_mix_epic/ 30 Custom Scenery/OpenSceneryX/ 31 Custom Scenery/world-models/ 32 Custom Scenery/R2_Library/ 33 Custom Scenery/ff_library_extended_LOD/ 34 Global Scenery/X-Plane 11 Global Scenery/ 35 Resources/default scenery/1000 autogen/ 36 Resources/default scenery/1000 decals/ 37 Resources/default scenery/1000 forests/ 38 Resources/default scenery/1000 roads/ 39 Resources/default scenery/1000 urban terrain/ 40 Resources/default scenery/1000 world terrain/ 41 Resources/default scenery/700 roads/ 42 Resources/default scenery/900 beaches/ 43 Resources/default scenery/900 europe objects/ 44 Resources/default scenery/900 forests/ 45 Resources/default scenery/900 roads/ 46 Resources/default scenery/900 us objects/ 47 Resources/default scenery/900 world object placeholders/ 48 Resources/default scenery/airport decals/ 49 Resources/default scenery/airport scenery/ 50 Resources/default scenery/default apt dat/ 51 Resources/default scenery/default atc/ 52 Resources/default scenery/sim objects/ 53 Resources/tutorials/tutorials_Alaska/ 54 Resources/tutorials/tutorials_Hawaii/ 55 Resources/tutorials/tutorials_Seattle/ ATC audio initialized. Initializing off screen memory. Initializing off screen memory complete. 0:00:00.099 D/HID: HID Bridge Running 0:00:11.586 I/REN: Setting texture resolution read from prefs as 5 0:00:11.586 W/ACF: Scanning of aircraft files is complete. Some of your aircraft files will not be available to fly in X-Plane, probably because they were created by a version of X-Plane that is too old. Aircraft that will be ignored: 0:00:11.586 W/ACF: Aircraft/Carenado/Carenado A36 Bonanza/Car_A36_Bonanza.acf 0:00:11.586 W/ACF: Aircraft/Carenado/Carenado Archer II v1.0/Car_Archer.acf 0:00:11.586 W/ACF: Aircraft/Carenado/Carenado B58 Baron/Car_B58_Baron.acf 0:00:11.586 W/ACF: Aircraft/Carenado/Carenado Bonanza F33 v1.0/Car_Bonanza.acf 0:00:11.586 W/ACF: Aircraft/Carenado/Carenado C-152II v1.0/Car_C152II.acf 0:00:11.586 W/ACF: Aircraft/Carenado/Carenado C208B Grand Caravan/Car_C208B.acf 0:00:11.586 W/ACF: Aircraft/Carenado/Carenado Seneca II v1.1/Car_Seneca.acf 0:00:11.586 W/ACF: Aircraft/Carenado/Carenado_Bonanza_V35A_v1.0/Car_Bonanza.acf 0:00:11.586 W/ACF: Aircraft/Carenado/Carenado_C185F_Skywagon/Carenado_C185F.acf 0:00:11.586 W/ACF: Aircraft/Carenado/Carenado_C_172IIFloat/Carenado_C172.acf 0:00:11.586 W/ACF: Aircraft/Carenado/Carenado_C_172IIN/Carenado_C172.acf 0:00:11.586 W/ACF: Aircraft/Carenado/Carenado_Mooney_M20J_v1.1/Mooney_M20J.acf 0:00:11.586 I/REN: Setting |draw view indicator read from prefs as 1. 0:00:11.586 I/REN: Setting |dim under high G-load or hypoxia read from prefs as 1. 0:00:11.586 I/REN: Setting |draw hi-res planet textures from orbit read from prefs as 1. 0:00:11.586 I/REN: Setting |draw forest fires and balloons read from prefs as 0. 0:00:11.586 I/REN: Setting |draw birds and deer in nice weather read from prefs as 1. 0:00:11.586 I/REN: Setting |draw aircraft carriers and frigates read from prefs as 1. 0:00:11.586 I/REN: Setting |draw Aurora Borealis read from prefs as 0. 0:00:11.586 I/REN: Setting |runways follow terrain contours read from prefs as 1. 0:00:11.586 I/REN: Setting |3-d drawing detail read from prefs as 3. 0:00:11.586 I/REN: Setting |water reflection detail read from prefs as 2. 0:00:11.586 I/REN: Setting |draw parked aircraft at airports read from prefs as 0. 0:00:11.586 I/REN: Setting compress textures to save VRAM read from prefs as 0. 0:00:11.586 I/REN: Setting |Effects read from prefs as 4. 0:00:11.586 I/REN: Setting |3-d shadows read from prefs as 0. 0:00:11.586 I/REN: Setting |HDR anti-aliasing read from prefs as 4. 0:00:11.586 I/REN: Setting |draw volumetric fog read from prefs as 1. 0:00:11.586 I/REN: Setting |draw per pixel lighting read from prefs as 1. 0:00:11.586 I/REN: Setting |atmospheric scattering read from prefs as 1. 0:00:16.269 I/NET: Hamachi 2620:9b::1908:83e0 0:00:16.269 I/NET: Hamachi 25.8.131.224 0:00:16.269 I/NET: Wi-Fi 192.168.87.107 0:00:16.712 D/HID: Hardware ADDED(044f, b679) - T-Rudder at path \\?\hid#vid_044f&pid_b679#6&1f8b7b5d&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030} 0:00:16.712 I/JOY: REGISTER Joystick device: T-Rudder - VID:1103PID:46713, this is a familiar device. 0:00:16.712 D/HID: AXIS Added Index: 0 (HID_Page_GenericDesktop/HID_Usage_GD_Z) for handle: 000002A3F15B45B0. Min/Max 0 - 1023 0:00:16.712 D/HID: AXIS Added Index: 1 (HID_Page_GenericDesktop/HID_Usage_GD_Y) for handle: 000002A3F15B45B0. Min/Max 0 - 1023 0:00:16.712 D/HID: AXIS Added Index: 2 (HID_Page_GenericDesktop/HID_Usage_GD_X) for handle: 000002A3F15B45B0. Min/Max 0 - 1023 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: SKIPPED (ff00/20) for handle: 000002A3F15B45B0 because of usage page. 0:00:16.712 D/HID: END HARDWARE 0:00:16.712 D/STM: Transitioning from state state_InitialLoading to state_QuickFlightWizard 0:00:16.712 I/WIN: Opened window Primary V11 UI 0:00:34.495 I/FCG: Applying changes from Flight Configuration screen 0:00:34.495 I/FCG: Starting new flight in Aircraft/Extra Aircraft/Stinson L-5/L5.acf at Runway 26 0:00:37.623 D/STM: Transitioning from state state_QuickFlightWizard to state_NormalLoading 0:00:37.623 I/ACF: Loading airplane number 0 with Aircraft/Extra Aircraft/Stinson L-5/L5.acf G64: 38.721: Aircraft File: (Aircraft/Extra Aircraft/Stinson L-5/L5.acf) G64: 38.725: MD5 Hash: (56fb2d8fa573685d4bc3e4874bb0585a) G64: 38.725: Description: (Stinson L-5 Sentinel - basic with 185hp engine) G64: 38.725: Author: (www.dmax.it and Jack Skieczius) G64: 38.726: Plugin Mode: Community Edition G64: 38.755: Boot Count: 2 0:00:38.793 E/SOUN: Could not load sound bank at: C:\Program Files/Xplane/X-Plane 11/Aircraft/Extra Aircraft/Stinson L-5/fmod/Master Bank.bank FMOD Error: 18 0:00:38.793 D/SOUN: soun_bank ctor is loading sound bank 000002A3933165F0/0000000000200100:Resources/sounds/Master Bank.bank 0:00:38.793 W/SOUN: Couldn't load sound data file for: Aircraft/Extra Aircraft/Stinson L-5/fmod/L5.snd G64: 39.675: Livery Changed:() Folder:(Aircraft/Extra Aircraft/Stinson L-5/) Clean exit from threads. 0:00:40.009 I/FLT: Init dat_p0 type:loc_tak apt:LOWI rwy:26 0:00:40.848 I/SCN: DSF load time: 521227 for file Custom Scenery/Global Airports/Earth nav data/+40+000/+46+009.dsf (0 tris) 0:00:40.848 I/SCN: DSF load time: 849924 for file Custom Scenery/EDDM_Scenery_Pack/Earth nav data/+40+010/+48+011.dsf (0 tris) 0:00:40.848 I/SCN: DSF load time: 849521 for file Custom Scenery/Global Airports/Earth nav data/+40+000/+48+009.dsf (0 tris) 0:00:40.848 I/SCN: DSF load time: 391901 for file Custom Scenery/Global Airports/Earth nav data/+40+010/+48+011.dsf (0 tris) 0:00:40.848 I/SCN: DSF load time: 16097927 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+40+010/+46+011.dsf (1351285 tris) 0:00:40.848 I/SCN: DSF load time: 15975975 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+40+000/+46+009.dsf (1439852 tris) 0:00:40.848 I/SCN: DSF load time: 15410990 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+40+010/+48+011.dsf (1172526 tris) 0:00:40.848 I/SCN: DSF load time: 16592567 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+40+000/+48+009.dsf (1126807 tris) 0:00:40.848 I/SCN: DSF load time: 6456 for file Custom Scenery/Global Airports/Earth nav data/+40+010/+46+012.dsf (0 tris) 0:00:40.848 I/SCN: DSF load time: 56915 for file Custom Scenery/Global Airports/Earth nav data/+40+010/+48+012.dsf (0 tris) 0:00:40.848 I/SCN: DSF load time: 122566 for file Custom Scenery/Global Airports/Earth nav data/+40+010/+48+010.dsf (0 tris) 0:00:40.848 I/SCN: DSF load time: 13661064 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+40+010/+46+010.dsf (1341092 tris) 0:00:40.848 I/SCN: DSF load time: 14214921 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+40+010/+46+012.dsf (1487041 tris) 0:00:40.848 I/SCN: DSF load time: 13496857 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+40+010/+48+012.dsf (1117197 tris) 0:00:40.848 I/SCN: DSF load time: 13893658 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+40+010/+48+010.dsf (1156777 tris) 0:00:40.848 I/SCN: DSF load time: 7445 for file Custom Scenery/Global Airports/Earth nav data/+40+010/+47+012.dsf (0 tris) 0:00:40.848 I/SCN: DSF load time: 182537 for file Custom Scenery/Global Airports/Earth nav data/+40+000/+47+009.dsf (0 tris) 0:00:40.848 I/SCN: DSF load time: 12282315 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+40+010/+47+012.dsf (1308151 tris) 0:00:40.848 I/SCN: DSF load time: 302826 for file Custom Scenery/LOWI Demo Area/Earth nav data/+40+010/+47+011.dsf (0 tris) 0:00:40.848 I/SCN: DSF load time: 6807 for file Custom Scenery/Global Airports/Earth nav data/+40+010/+47+011.dsf (0 tris) 0:00:40.848 I/SCN: DSF load time: 13390608 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+40+000/+47+009.dsf (1223516 tris) 0:00:40.848 I/SCN: DSF load time: 12510526 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+40+010/+47+011.dsf (1320883 tris) 0:00:40.848 I/SCN: DSF load time: 31557 for file Custom Scenery/Global Airports/Earth nav data/+40+010/+47+010.dsf (0 tris) 0:00:40.848 I/SCN: DSF load time: 12993342 for file Custom Scenery/zzz_hd_global_scenery3/Earth nav data/+40+010/+47+010.dsf (1311213 tris) 0:02:16.031 W/ATC: Could not find an appropriate flow at LOWI...attempting to autogen one on the fly 0:02:16.031 W/ATC: Adding autogen'ed flow AUTOGEN: North to the list for LOWI 0:02:16.238 D/STM: Transitioning from state state_NormalLoading to state_Normal 0:02:16.238 D/FCG: MTBF set to 10000.0 hours 0:02:17.842 I/WIN: Opened window menu bar 0:02:17.842 I/WIN: Opened window Replay overlay 0:06:58.611 D/STM: Transitioning from state state_Normal to state_ShuttingDown 0:06:58.611 D/SOUN: soun_bank dtor is unloading sound bank 000002A3933165F0/0000000000200100:Resources/sounds/Master Bank.bank G64: 419.043: Plugin Disabled. 0:06:58.611 I/JOY: Control response for axis joy_use_hdng: 0.501477 0:06:58.611 I/JOY: Control response for axis joy_use_lbrk: 0.000000 0:06:58.611 I/JOY: Control response for axis joy_use_rbrk: 0.000000 0:06:58.611 I/JOY: Stability augmentation for axis joy_use_hdng: 0.250443 0:06:58.611 I/JOY: Stability augmentation for axis joy_use_lbrk: 0.000000 0:06:58.611 I/JOY: Stability augmentation for axis joy_use_rbrk: 0.000000 0:06:58.611 I/JOY: UNREGISTER Joystick device: T-Rudder - VID:1103PID:46713 0:06:58.611 D/HID: HID Bridge Shutdown ----- X-Plane has shut down -----
  8. X plane for sure, at least (all i can say) x plane 11. I have since 2007 beeing playing FSX, with addons and with no addons, been reinstalling it around 50 times in my live due to new computers and all that, so obviously you would think that it is my little baby and i will stick to that. In 2015 i tried P3D, i mean, it's good and all that... but, other than 5 fps more and some new lightning (which is overrated i think), then FSX wins, also very much due to the lag of addon support in P3D. Other than that P3D is pretty much a copy of FSX so i moved back to FSX because of all the addons. So.. 4 days ago i bought X plane 11 and IXEG 737. X plane 11... it's ######ing amazing. Just mentioning a few things that is not in P3D or FSX - nicely sloped runways, PERFECTLY DONE night lightning that you will NEVER get in FSX or P3D even with addons, flight dynamics are freaking epic and real (i know this because it's harder to control the planes in x plane, and i fly soaring planes irl). That was just 3 things. A big thing is also the scenery, you can't compare FSX/P3D to xplanes scenery, not even with ORBX or whatever it's called, X plane's scenery is perfect as it is and if that's not enough, then you can just download a freeware addon called HD mesh 2 or something, that will give you some better scenery (although it's not needed at all, but its there). The performance is awesome, also because it's alot more smooth, i have I7 6700HQ (yes... a laptop.. ), GTX 1060 6 Gb and 16 Gb 2133 mhz ram, that's not even that good again, it's good, but for the price of that laptop i could have bought a computer with two 1060's in and a 6700K. My point is, you don't need it, atleast not for xplane. So i run everything maxed out, apart from the scenery objects shown (i have that on very high i think, just before ultra) and i run 4xSSAA + FXAA, i get, and dont get disappointed yet, stable 14-20 FPS (depending on wether im on the ground or cruising), very smooth, you don't even notice the low fps because it runs so smooth, now remember, this is with IXEG 737 which is mathcing with PMDG 737 performance hit i think, in C172 i get alot more (cant really remember the numbers but it is alot, like atleast 40 fps stable). Another thing is the very underrated addon support, it's not that bad at all, IXEG 737 beats PMDG big time (that's what i think, i've flown alot of PMDG 737). But that's just one payware, out of a thousand FREEWARES. The freeware market is insane, some of the stuff you can get in there is equal to the stuff you get for FSX/P3D for 50$+. Here is a picture of default x plane scenery vs p3d (could only find modded scenery, but that just proves my point even more): X plane: P3D (remember, modded): It's amazing, even when flying at higher altitudes in P3D, scenery still looks better in xplane.. So, that's my experience with xplane (11), FSX was my baby, tried P3D for a few months.. nah, x plane 11 is my new favorit sim, not doubt, freeware addon market, scenery, grapichs in general, flight dynamics (amazing), you could actually just buy this game, fly the C172 (or their boeing 737NG, its just not all done yet i think, but there is FMC and all that, so it is possible) and enjoy it, you dont need anything, not even maps, cuz they got a perfect map with VFR data and airways and all that, you don't need another GPS they got that all worked for you, GPS also shows airspaces i think (not in EU yet though, but that will come i think). So people, got buy it!! FSX is 11 years ago, P3D is based on something 11 years ago, X plane is like the future, btw. dovetails new flight sim is also gonna be based on something 11 years ago and there is no addon support for that i think, we all know how that felt in dovetails flight school with 3-4 planes (not to insult dovetails new sim, its interresting indeed, but.. it doesnt really have a future, atleast not if they haven't changed everything (they haven't)). Best regards: Tor Jakobsen PS: (sorry for gramma mistakes) THERE IS one thing to keep in mind tho. At this stage xplane 11 is in beta, which also means that IXEG 737 etc. is a bit bugged and other things is a bit bugged, but they keep on updating it and it will release eventuelly, and honestly it still works better and more stable than FSX or P3D ever did.
  9. I haven't seen this question (however it might be there ): What about the camera? The way you look. In FSX, the addon "EZCA" or also known as "EZDOK" is a must have for hardcore pilots. Reason why (for me atleast): 1. When you pan around in the cockpit with your joystick, everything is much more smooth. In normal fsx, no matter how many FPS you have, you will always view laggy around when panning. With this addon it's all smooth. 2. You can setup alot of custom view positions. 3. There is head shaking effects (turbulence, landing etc. - and juts in generel). 4. what i like most: you can move around in the cockpit (smoothly), i have an X55 controller, it has 5 different pan heads that you can use for panning and moving around. With EZCA i can move around the cockpit freely and pan my camera view around. All of that stuff (dont really care about view poistions), is something that i think the simulator should have, so moving your camera position around and turning the camera view and important: it has to be smooth, i hate running the game with 60 fps and then it looks like 5 fps because viewing around is so laggy in fsx. Best regards: Tor jakobsen. Merry christmas
  10. You know what? that is a darn fine answer Martin, "soon" as you wrote, would still have been fine for me xD. Your answer is superior to "soon", thank you. Best regards: Tor Jakobsen
  11. How long time is "very soon?". It's been what.. 9 months now and no actual "lids" are opened to me atleast, only official threads, but you won't answer any real questions because the "lid" ain't open yet. Not moaning, i'm patient and i rather want to wait, then get the real deal flight simulator instead of hasting it, but just asking, i'm curious what you Dovetail guys think of "very soon", years? months? Maybe even weeks from now? Have a nice day :wink: Best regards: Tor Jakobsen Ps: I bet i get the answer "very very soon".. haha.
  12. I have NO expectations for what i am about to ask, but still... worth a try: would it look ANYTHING like the Outerra engine etc. Just anything close? Pictures:
  13. I had no performance drop at all. As i said it doesnt look realistic, but better than nothing, i know, from other addons, that a good looking rain effect would take alot of FPS. But i am not sure this did for me, (at least not enough for me to look at the fps counter, aka i didnt realize it at all, seriously). They should add it as an effect you can take on and off in the configurator
  14. SO today on IVAO i flew a nice route from EDDL to EDDM, THEN! At EDDM the weather turned out to be sh*t, and it started to rain, then this happened: https://gyazo.com/0f5045ac994a43f83071ae1be849d22d (dont asked why i parked the plane at the cargo area...) I had no idea that JS41 had windshield raindrop effects, and even it doesn't look very realistic, then its still better than nothing, and this plane just went far up my list of favorit planes .
  15. When i do quick rudder movement/casting, my game drops from 25-35 fps to 8-12. ONLY when i move my yoke. Here is gif were i move my rudders compared to when i dont. You can see the fps counter either in the top left corner (default fsx fps counter). The first part of the gif i dont move the yoke, the last part i move all my rudders at once (it really ######s up everything): https://gyazo.com/1c269b5895aba35e6ac2f09f1ef554e3 Please help ;-;. Best regards: ´Tor Edit: i have tried all the different types of 737s, they all do it Even more edits: Just found out it does the same on the 777, its does not do it on any other aircrafts, nor the JS41. These are my specs: I7 4720HQ GTX 980M 8GB 1600 MHz ram FSX installed on SSD All drivers are up to date, including BIOS and chipset, everything...
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