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Does anyone know if there are some values one can tweak (in .cfg or something) so that pooled water stays on ground for more than 30 seconds after the rain has subsided? I wish they had a slider or something for this. thanks
Looks like those of us using displayport screen connection are having issues to see rain drops on the windshield (which are almost lacking). Well, someone on the forums has discovered that using a HDMI connection, the effect comes back. In case any of you have the same issue, worth a try. And in case it works, please, submit a report to zendesk. https://forums.flightsimulator.com/t/cant-get-rain-to-show-up/285049/13 https://forums.flightsimulator.com/t/rain-as-advertised/307925
Hi everyone, I'd like to create this thread in order to regroup all the ideas this community has to improve FSW so DTG devlopment team can see all our expectations on one page. Having a team listening to the Flight Sim Community for creating the perfect sim is rare so I hope this thread will be useful for all of us. In order to keep this readable, your posts can contain 2 categories: - small improvments that could be implemented rapidly - big and long-term improvments (real world weather etc...) Please dont comment or discuss too much, keep it simple and readable, give your ideas that's all. Let DTG Team judge what is worth it and what can be done or not. I'll start: Short ones : _rain sound could be louder to feel and fear the elements :) (or be adjustable, the environment slider is currently not that efficient) _make a " visual smoke effect" if you look at the wings from the cockpit when flying through clouds to simulate the plane is REALLY in it. _make ATC speak faster like in real life _ Head anticipation in turns when taxi and flying (like in XP Realistic addon) Big ones : _ a "FSPassengers like" feature whith passengers screaming in turbulence (make us avoid the clouds) _Windows Voice Recognition for ATC would be awesome like in Tower3DPro _ ATC speaking with accents depending on which continent or country we fly