December 9, 20169 yr Hello. After changing to drivers 375.86 from 373.06 I started to have this issue with Ultimate traffic planes. I can see inside of them. I have changed to recent 376.19 but still the issue is not solved. I don't see any other post about it, so I don't know if only happens to me or not.. Do anyone know how to solve the issue? I have an GT980ti in windows10 P3D v3.4 I cannot turn back to previous good drivers. Wouldn't work other programs Thanks. Javier Rollon. Owner of JRollon Planes for Xplane
December 9, 20169 yr I don't have P3D, but try adding SmallPartRejectRadius=1 under [sCENERY] section of P3D.CFG. This was a known issues with FSX-SE and Ultimate Traffic - FSX default value was 1, In FSX-SE was changed to 4. This improves a FPS a bit, but makes some objects disappearing / popping up. Value of 1 is needed for Ultimate Traffic Planes to be displayed correctly. So, maybe this value was changed in P3D too I saw now this started to happen with Driver change, so it's probably not SmallPartRejectRadius related, but i would try it anyway Edited December 9, 20169 yr by lodestar Zeljko Budovic
December 9, 20169 yr The image you have shown there is a default Kingair from FSX/P3d, it's not an AI model. Try what lodestar mentioned above and see how it goes, but please come back to tell if it worked or not. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
December 9, 20169 yr Author No.. adding that line don't fix it. It has to be other thing. Javier Rollon. Owner of JRollon Planes for Xplane
December 9, 20169 yr Hmm...never seen that. Looks like maybe the shaders haven't compiled completely. Did you clear your shaders folder after the driver install?
December 10, 20169 yr Author will try with that. Maybe is that. Yes! that was! Thanks! Removing the shaders did the trick. Javier Rollon. Owner of JRollon Planes for Xplane
December 12, 20169 yr will try with that. Maybe is that. Yes! that was! Thanks! Removing the shaders did the trick.
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