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Dillon

Maybe DreamFleet's 727 should wait for FS9...

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This may ##### some off and worry others but since CaptainSim has already released their wonderful 727, Dreamfleet should waite for FS09's release before they release theirs. I personally don't see a need for two FS2002 versions of the 727 when we can all wait for a new aircraft with all the bells and whistles of the new technology. To add to this I would much rather see a new 727 with a full functioning VC verses the 2D/3D switch back thing again. What more could they add that CS hasn

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Thats an idea I fully agree upon.Lou, you hear us :-)Of course it might be that they need to get some cash in soon, and can't wait another (at least) 6 month, because unless they'll get their hands on a beta, they will still need some time to adept everything to the new FS once its been released.On the other hand, I guess they'll be able to make much more $$ off of a FS9 version, since, as u mentioned already, Captainsim have already released an excellent 727, and when FS9 is out, everybody will want to have an airliner with all those nice new features, which DF could take advantage off!Pfff, long sentences, hope u could understand my "broken" english fairly well.Later

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I myself would rather have the DF 727 when it is ready if that means in 1-2 months cool as I do not own the Captainsim 727. DF has already stated that all of there products will work in FS2004 (if a patch is needed) panel/aircraft design I do not see why waiting is needed when they are already using Gmax for the bird.I say release it if it is before FS2004 so be it.John

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I myself can't wait for the Df 727. FS9 just seems too far away now to stop working on new A/C for 2002. I know "summer" isn't that far away, but release dates can change.

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You know what, I think I actually agree here... That would really kinda set it apart from the CS one (it's different already I know) but having the clickable VC etc would really make it stand out.Notice in his FS2004 compatibility thread, Lou only mentioned the Cardinal, Archer, 310, and 737, not the 727. I think it's quite possible they're already way ahead of us here...Ryan

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I'm sure that dream fleet is making sure that the 727 is FS9 compatible even as I type this - I'd be very suprised if they weren't.

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Hi dave,I have to keep my mouth shut about some of these things, you know? ;)Anyway, we'll still be needing you on it.Do you remember anything about it? ;)Fortunately our 737 pilot friend, Hamilton Mueller is now a captain on 727's for Varig, so that's a big bonus, not to mention that the aircraft is being designed by a former 727 FO.Regards,http://www.dreamfleet2000.com/gfx/images/F...RUM_LOUF_A2.jpg

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>"Anyway, we'll still be needing you on it. Do you remember anything about it?"I'm still very interested and yes, I do. Still have my old 727 FM handy.Looking forward to it Lou - just let me know!(I trust you still have my e-mail?)Dave

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I just want to know how bitmap FS2002 VC's magically have virtual buttons and are totally interactive in the new sim.... That is diffidently "Beyond Bizarre" to say the least.How does the sim know where to put the correct button and I don't even want to talk about the color and shape, autopilot readings and so forth. FS09 just sees a VC and automatically makes it a virtual cabin. Amazing...Oops I think I'm talking too much.....

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Lou,Since I lost a hard drive last week, I have also lost all my links . . . is there any hard pics or screen shots of it yet?BestClay

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Last time I checked, the same gauges with click spots that appear in the 2D panel are the same ones that are used in the VC in FS2002.Yes, there are times DF will do certain, separate gauges for the VC, but this usually has nothing to do with click spots but, to deal with other issues. Ultimately the same gauges with click spots that are used in the 2D panel are the same ones used in the VC.Now, if FS makes those click spots work in the VC in FS2004...Time will tell. ;)Regards,http://www.dreamfleet2000.com/gfx/images/F...RUM_LOUF_A2.jpg

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I understand what your saying Lou but many VC's currently don't even have the autopilot nor the overhead panel modeled in the VC. This hold true for the default FS2k2 VC's which have nothing for both either. Switches would have to be positioned and placed and the developer would also have to program the autopilot buttons/readouts, start engine switches, deicing, etc.. This would be more of a problem in the case of CaptainSim's 727 as they have a Second Officer Panel that would have to be made fully interactive. My point is it still sounds like allot of work to enable a FS2k2 VC to be fully interactive. That's why I couldn't understand why someone would still develop for FS2002 knowing FS09 is on the horizon for this summer. You guys still haven't upgraded your wonderful 737 to FS2002 standards, let alone FS09 (I know it's due to FSDS/GMAX issues).This is off topic for DreamFleet but,I'd be really surprise if teams like CaptainSim and PSS would even bother, especially CaptainSim with all the fallout they've been recieveing since the release of their 727....

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