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Ricardo41

Another Outstanding FS9 Freeware (Regional Jet) Release

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Projekt Panel EMB 170/175, Vol. 2 downloadable via avsim's file library. Together with the freeware dreamwings model, a great combo. Links:Model:http://dreamwingsdesign.com/forum/index.php?showtopic=19Panel:http://library.avsim.net/download.php?DLID=94538Panel comes with an excellent 34 page flight tutorial. The panel even includes a rudimentary fms, whose functions will be further developed in subsequent additions. An English translation is in the works. Forum:http://forum.va-interair.de/board.php?boar...63cb4678eb40636Ricardo

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Thank you for the links and the heads up on this little beauty.Downloading nowBest regardsAndrew

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Thank you Ricardo.An excellent panel that has that elusive immersion factor.Great visuals and flight dynamics from Dreamfleet too.The panel is still being developed, so we can expect even more improvements.

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A very nice looking panel. I figured out most of the basics, but does anyone have a tip on how to change the radio frequencies?Dale

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Dale,Each radio has 2 buttons.The upper one switches between active and standby frequencies.The one below highlights the standby frequency for editing.By trial and error (chance?) I found that to enter say 109.9, type in 109.900 (yes 2 zeros).The extra zero at the end acts as an "enter" key. Not sure this is the correct way to do it but it works.We'll find out when the English manual is released.:-)

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>By trial and error (chance?) I found that to enter say 109.9, type >in 109.900 (yes 2 zeros).Wow! Thanks, John - I would have never figured that one out!Dale

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Dale,A quick and easy way to change the frequency of any of the Radios and/or enter information for the Autopilot is to use the Cockpit Commander utility by Glenn Copeland. Get it from the Avsim File Library. The file name is cpitcmdr.zip.Bill

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Just did a few around the pattern with this plane; it really is quite impressive for freeware. My major problem with the new panel is that it may too good! They have gone to such lengths to model all the systems that for my computer this plane is a real frame killer. Granted I don't have a top of the line computer (P4 3.0), but I do get 20+ fps with such planes as the PMDG 737 and the DA Cheyenne in all conditions. With this plane I can't break 15 fps in clear weather. Shifting views causes noticeable stutters. I also noticed, even with the updated FDE, some pitch instability with full flaps. I note the MOI's seem a bit off so maybe that could be adjusted. I do really like the quality, but maybe the coding could be made a bit leaner so it would run better on lower systems. For those with more computer power, this is probably a great plane. Mike

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> My major problem with the new panel is that it may too good! They have gone to such lengths to model all the systems that for my computer this plane is a real frame killer. MikeMike.Not so sure it's the cockpit that's resource hungry.I too had a bit of a frame rate hit, but I put it down to the textures.Converted them to DXT3 and it's much smoother now.

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Hmm... that would explain the long loading times. How do you do such a conversion?? Is there a utility out there that does that? Any help appreciated. Mike

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John, You were right! Did a Google and found a DXT converter. Converted the textures and WHAM! I'm at my locked value of fps with 90% UT traffic and clear weather. BTW, I also changed the MOI's and the plane flies much more stable with full flaps on approach. I used Tom Goodrick's formulas which he got from a Univ. Kansas aeronautical prof. IF anyone cares: I roll = 270972 I pitch = 868551 I yaw = 1078917Very different from the original values, but do seem to work fine. Mike

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Ricardo, Thanks for posting this..I was just surfing AVSIM and saw your post--The post sent me to the 170 at DW, which I installed--and liked it so much I got the panel you suggest.. . Both are realy, really fine.. The plane looks so smooth, alive and sensual...and the panel is.. quite unique...making it a welcome change from the usual...What a great surprise for a quiet Sat night :-) (no gig tonight)Thanks again...

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>Ricardo, Thanks for posting this..>I was just surfing AVSIM and saw your post--The post sent me>to the 170 at DW, which I installed--and liked it so much I>got the panel you suggest.. . Both are realy, really fine..>The plane looks so smooth, alive and sensual...and the panel>is.. quite unique...making it a welcome change from the>usual...What a great surprise for a quiet Sat night :-) (no>gig tonight)>>Thanks again...Glad you like it. Might want to post a "thank you" in their forum (linked above). It's always good to encourage talented freeware developers, so they, well, develop more and better freeware. ricardo

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>> John,>> You were right! Did a Google and found a DXT converter.>Converted the textures and WHAM! I'm at my locked value of fps>with 90% UT traffic and clear weather.>> BTW, I also changed the MOI's and the plane flies much>more stable with full flaps on approach. I used Tom Goodrick's>formulas which he got from a Univ. Kansas aeronautical prof. >IF anyone cares:>> I roll = 270972> I pitch = 868551> I yaw = 1078917>>Very different from the original values, but do seem to work>fine.>>> Mike>Mike, according to the EMB pilot who contributed to the development of this panel, the EMB 170 is not flown with full flaps during approach. Flaps 5 is the preferred approach flaps setting. ricardo

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"Mike, according to the EMB pilot who contributed to the development of this panel, the EMB 170 is not flown with full flaps during approach. Flaps 5 is the preferred approach flaps setting. ricardo" I mis-spoke. By "full flaps", I meant the recommended landing configuration; that is Flaps 5. Now that I've got the frame rates at an acceptable value, this plane is really a keeper. Dreamwings could easily charge $30 for this one and not be out of line. Gotta go make up some flight plans..... :-) Mike

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Super looking and handling aircraft. Great panel too.Trouble is for me..... a HUUUUUUGE frame rate hit!On final to KLAX with PIC737 - FR=20-24On final to KLAX with PMDG744 - FR=15-19On final to KLAX with Erj170 - FR=7-9 !!!!!

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Dougal, As John said, it's the textures that are causing the frame hit. Go to http://trackmania.filefront.com/file/DXT_Converter;44186and down load the program, then go to http://fly.to/mwgfx/ and get the mwgfx.dll file also. Installation is a breeze. I then just went through and opened each texture file and then re-saved as a DXT 1 file. That was it! You'll see some of the textures change from 1 MB files (!) to something on the order of 200kb. I went from 7-10 fps with 90 % traffic and clear weather to my locked value of 28 fps. Just did a flight with 100% traffic and overcast and had at worst 16 fps. The plane is definitely worth this little bit of extra effort. Mike

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Mike, I went the the url you list for 'trackmania', but it says the file is not found.And I DID download the mwgfx.dll file but--what does it do? before I install it.ThanksBill

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Hi Mike,Forgive my ignorance, but exactly which files are you converting? The bmp files in the panel folder? If so,does this require a change in the panel.cfg? I read the documentation with the converter, but it didn't help me much. Is the .dll file needed for the conversion to work properly?Thanks for any help,Dale

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Dale, As John said, it's the files in the texture folder; don't mess with the panel files. I'm not sure exactly what the .dll does, but the author did say on his web site that it is needed for the program to work, so I installed it. The program has more functionality than what is needed here such as transfer to paint programs, etc.. My procedure was 1) Back up all the texture files 2) Open the conversion program and then one-by-one in the conversion program open each texture file. 3) Resave the texture under the "extended bitmap" routine, then choose DXT 1 as the file format when the standard Windows Save popup opens. That's it! To see if everything went ok, check the before and after file size. I also found that if I list the files as icons they would also show up with the little paint brush icon (I found some I forgot to convert that way; doing 5 liveries at one sitting :-) ) Mike

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Thanks, Mike and John,I got the conversion to work, but I have another question - should the outside textures (fuselage, wings, etc) be saved in DXT 1 or DXT 3 format? My somewhat questionable understanding is that DXT 1 files do not contain the alhpa channel and the reflective features may be lost?Dale

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