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Guest redp51

FS2004 & The World of AI

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I have been to the World of AI (WOAI), website but can't quite get a handle on how it works.Does WOAI populate WOAI airports with stationary WOAI aircraft in their various liveries - or is it more complex than that?Are their FR impacts on FS2004 if WOAI is loaded??Thank youRP

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As A newbie, are you in for a Surprise. WOAI and similar addons place actual real scheduled airlines at airports and they fly their scheduled routes. A whole new world!Bill

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It will install AI aircraft , in correct real world liveries, together with flight plans. At the departure time you will see these a/c taxi from gates to the runways and take off to their destinations.Much more fun than static aircraft.There is a frame rate hit, but only if you have a great deal of aircraft. You can lessen this by lowering your traffic slider in FSPeter

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>It will install AI aircraft , in correct real world liveries,>together with flight plans. At the departure time you will see>these a/c taxi from gates to the runways and take off to their>destinations.>>Much more fun than static aircraft.>>There is a frame rate hit, but only if you have a great deal>of aircraft. You can lessen this by lowering your traffic>slider in FS>>PeterokThanks Old Bill & Peter.Much more to it than I envisaged & more interesting.To keep the 'Fleet' size manageable, can you download say all of Northwest Airlines then cherry pick delete/thin them out?I notice I need to download Microsoft.Net2Does this load itself where it needs to go or do you have to manhandle it into place??Thank you for assistance.RP

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I am not quite sure how the strike line got over the text. Please read with 'struck out' txtRP

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>As A newbie, are you in for a Surprise. WOAI and similar>addons place actual real scheduled airlines at airports and>they fly their scheduled routes. A whole new world!Question for users of WOAI with FS9. Once I install the WOAI installer and the individual airliner packages, how do I remove FS9's generic default AI?Thank you in advance,Kerke

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MS Net 2 is a free download that will just install itself where it needs to go once you hit the install button. It's so easy even a computer duffer like me can install it no probs :-)

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Kerke: To remove default AI:Go to X:Program FilesMicrosoft GamesFlight Simulator 9SceneryWorldscenerythe X: is C: on my computer - then find this file called traffic030528.bgl.All u need to do is rename it - renamed mine to : traffic030528.bgl.ORIG and FS9 will ignore it.

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I love world of AI. Slowly but surely I am illiminating Ultimate Traffick with WOAI. I am not sure if it was Evilve AI or which model but I saw an A4340-500 landing in Zurich and I saw the reversers and spolers deploy as it touched down. It was awesome to see. I just wish they would get a US Air package out. Although WOAI free so I am not going to complain loudly:+

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>I love world of AI. Slowly but surely I am illiminating>Ultimate Traffick with WOAI. I am not sure if it was Evilve AI>or which model but I saw an A4340-500 landing in Zurich and I>saw the reversers and spolers deploy as it touched down. It>was awesome to see. I just wish they would get a US Air>package out. Although WOAI free so I am not going to complain>loudly:+As regards watching the AI tarmac movements, takeoffs/ Landings - I have tried to find a view where I can take it all in from outside of an aircraft - & don't have to be sitting in a cockpit parked off the side of the runway p;laying the keyboard, but haven't nailed it yet.Anyone know the key strokes to be able to take either an overhead birds eye view of all the airport/AI action, or able to change the perspective from say the Tower view? Or some other perspective?ThanksRP

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>Kerke: To remove default AI:>Go to X:Program FilesMicrosoft GamesFlight Simulator>9SceneryWorldscenery>the X: is C: on my computer - then find this file called>traffic030528.bgl.>All u need to do is rename it - renamed mine to :>traffic030528.bgl.ORIG and FS9 will ignore it.Thank you bursco. Now, if I remove the default traffic and install WOAI, will I see much GA traffic? WOAI seems to only have 4 or 5 GA planes.Kerke

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>Traffic View Board is a great program to view AI aircraft.>You "attach" to a selected aircraft, and follow it.>http://library.avsim.net/search.php?Search...=root&Go=Search>Went & downloaded & installed per instruction as an Aircraft, but when I open FS2004 & select 'Most Realistic AI' etc & end up in the sitting at the end of the tarmac view i get a fawn blank TVB console & no buttons showing on it at all. So I can't power it up.Are there any subtleties in the unzipping/ placement of files? I note there are Gauge & Module folders - where should they go?Thank youRP

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>>Traffic View Board is a great program to view AI aircraft.>>You "attach" to a selected aircraft, and follow it.>>http://library.avsim.net/search.php?Search...=root&Go=Search>>>>Went & downloaded & installed per instruction as an Aircraft,>but when I open FS2004 & select 'Most Realistic AI' etc & end>up in the sitting at the end of the tarmac view i get a fawn>blank TVB console & no buttons showing on it at all. >So I can't power it up.>Are there any subtleties in the unzipping/ placement of files?>>I note there are Gauge & Module folders - where should they>go?>Thank you>RPFurther to my Post above, sorted out the problem. One of sources for TVB file said load it into 'Aircraft' Folder of FS9. This I did with above result. From another source I picked up in fact need to unzip into FS9, not the FS9/Aircraft folder. That fixed it. Must say its quite fascinating following AI aircraft around - learn quite a bit about flight paths, climb out rates etc. One thing I noticed is that the FS9 Shift Z display top right of screen for Long/Lat & Hdg & Wind seems to work during a tracked AI flight, but Airspeed is showing zero in flight. Should airspeed be registering??ThanksRP

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Redp51: I can do the same thing as you described TVB doing just by pressing Ctrl+W while sitting in a plane. I get the speed read-out at top of screen along with all the other data Ctrl+Z normally shows as well.Most of the time I do this from the cockpit view of the plane I'm flying, but it can be done from any view.As I recall, Ctrl+W retains the aircraft you're in as full screen with the ai aircraft showing as an overlay in the upper left quadrant of your screen, but you can change this to full screen for the ai aircraft. Also, you can view the ai aircraft you're following just as if you were flying it, including using your joystick or yoke POV button. The only thing, if you click (or press S) to cycle views, you will be taken back to your orig. aircraft.The nearest ai aircraft shows up first, then you cycle thru all the other nearest ai traffic by holding down the Ctrl key and tapping W for each new plane. If your plane comes up in the view, then you've cycled thru all of ai in the immediate vicinity of your plane. You can cycle backwards by pressing Ctrl+Shift+W.If you want to stop watching ai, just press the right bracket button ] (lower case on your keyboard) and you'll come back to your aircraft.Ctrl+W small screen quadrant view is also useful for watching the performance of the aircraft you're flying, allowing you to see the effects of control surfaces, throttles, etc., while you work the cockpit.Hope this helps.4D

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In my humble opinion, the free Traffic Toolbox from MS is the best way to watch and follow traffic - up to approx 128 nm from your location.It is one of SDK's and the link to it can be found at this site:http://support.microsoft.com/kb/555857Unzip and install the TrafficToolbox SDK anywhere and then place the TrafficToolbox.dll into your modules folder. You will then a have a new tab at the top of your FS2004 screen (windowed mode) named Tools.You can AI traffic levels from it and see and watch any aircraft which is active in your area.I find it indispensible.

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>In my humble opinion, the free Traffic Toolbox from MS is the>best way to watch and follow traffic - up to approx 128 nm>from your location.>>It is one of SDK's and the link to it can be found at this>site:>>http://support.microsoft.com/kb/555857>>Unzip and install the TrafficToolbox SDK anywhere and then>place the TrafficToolbox.dll into your modules folder. You>will then a have a new tab at the top of your FS2004 screen>(windowed mode) named Tools.>>You can AI traffic levels from it and see and watch any>aircraft which is active in your area.>>I find it indispensible.>>>>This doesn't seem to work with Vista. I DL'd the software, installed it, then place the .dll file in the module folder. Then from within FS9 I accessed tools>Traffic>>view but nothing came up. I also tried tools>traffic and the other options but again nothing came up into view.Anyone else have this working with Vista?Cheers,Jag

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Are you running FS in windowed mode?Traffic Explorer will open up in a new window behind FS, so you need to be in windowed mode and not maximized to see it.

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On my XP system, the Traffic Toolbox utility will often minimize itself to the tray at the bottom of the screen rather than come into view.I just click once or twice on it and it then comes up in front of the FS display - of course you have to be in windowed mode to do any of this.Hope that helps.

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It works fine guys. I got in a rush this morning to try it out before going to work and I failed to clearly read Opa's note that it had to run in windowed mode. Just tried it in that mode and it works fine.Thanks all.Cheers,Jag

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>On my XP system, the Traffic Toolbox utility will often>minimize itself to the tray at the bottom of the screen rather>than come into view.>>I just click once or twice on it and it then comes up in front>of the FS display - of course you have to be in windowed mode>to do any of this.>>Hope that helps.>>I got the Ctrl + W going as per 4D instructions - but did notice a frame rate hit when following an AI aircraft in full screen. Have also downloaded Traffic Toolbox & got the 'Tools' tab up. It bursts to : Settings, Explorer, Map & Dump Airport List.I have been able to Dump Airports & Open the Traffic map & Traffic Explorer.Unsure how to use it the Tool Box properly - so any pointers on basic steps would be appreciated. [eg, how to select & follow an aircraft.]ThanksRP>>

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To me, the two most useful functions are the Settings and Explorer options.With Settings you can quickly change the type and percentage of AI which is use and also turn on labels and various portions of the label display. Normally you would have to exit the flying screen to make such changes so this is a very useful option.The Explorer function displays the state of all AI aircraft which is active in the area.The various "states" include sleep, taxi-out takeoff, enroute, pattern, landing and taxi-in. It also shows the estimated departure and arrival times as well as the airports involved.The current sim time is displayed at the top of the Explorer dialogue.You can also see which Traffic file the aircraft is being controlled by.By left clicking on any aircraft you are immediately taken to a spot view of that aircraft. Then you can use your hat switch or keyboard to manipluate the view.If you Right click on a specific aircraft you are presented with more options. One is "allow user input" (or words to that effect). If the aircraft is airborne (enroute) it is fun to select that option and divert the aircraft to a nearby airport (you fly it in spot view), It can a real challenge to land an aircraft from this vantage point!That is just a brief overview of how I use the utility.Experiment and have fun!PS - take the time to review the documentation which comes with the utility - at least give it a quick scan as much of what I outlined above is covered.

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>To me, the two most useful functions are the Settings and>Explorer options.>edited for brevity.>>Experiment and have fun!>>PS - take the time to review the documentation which comes>with the utility - at least give it a quick scan as much of>what I outlined above is covered.okWill try thatthanks for yr assistance.RP

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