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New FS2K4 Screenshots

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Hi, Everything from those screenshots looks much more realistic than fs2002. Water,reflection, autogen and 3d stucture, 3d object, sky color,snow, rain, sunrise, weather :-)I have noticed raindrop on the helicopter windshield with 3d virtual cockpit, this was not available with any aircraft in fs2002..Ready To uninstall fs2002...ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs

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Amazing - I can't wait for this to come out. As long as those beautiful new clouds don't cause a massive FPS drop, this is gonna be a great improvement over 2002.

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Nice screenshots, the only thing that was a bit disappointing so far and I realise that it is still a beta is that in the first picture its raining and yet theres still a shadow under the plane and the plane was still lighted as if it was in full daylight and yet looks very overcast and misty.But with all the improvements thats only a tiny thing really.The water effects are looking nice though. The snow looks good too.Craig Kiltie

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Please remember although these screenshots looks awesome, i bet the sliders are on max,and what percentage of the Flight Sim population fly all the time with *all* the sliders on max?not me...

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In one of the pictures, fs6.jpg with the DC3 I can see a trailer park ground texture. Dont know if theres autogen trailers though and also on the highway you can see exits coming off it.Craig Kiltie

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looks like they have improved the road textures immensely, from just a grey strip accross the countryside,hmmmm perhaps 2004 will justify me buying a 21 inch monitor ;-)

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Looks great, but isn't it a shame that MS still cannot model a 737 properly. 734's don't have conical engines!!!!!!!!

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Interesting to see the blue taxiway edge lights and green taxiway centerline lights. Also the more clearly defineable highways/roads. Very nice IMHO.

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What I especially like, apart from the weather/textures/autogen/water, is the way rivers seem to actually be obeying the laws of gravity! I don't see any water creeping up the sides of hills!!I want my copy.James

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Looks like that is one of the hi-res detailed areas. Don't know where that is, though. Some place of interest, apparently.

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Correct me if I'm wrong but in pics 1 and 2 are we now seeing ground splashing by the rain?And....could it be that perspective attention in 3D is now being given to the size and direction of movement of snowflakes - see pic 18? I think the general look of this latest version is shaping up to be another classic alongside the likes of FS2002.This is great - it's going to add a whole new dimension to our level of immersion and enjoyment :) On the downside, I also note evidence of delayed ground texture catchup in pic 5 - you know, the familiar blurring until the high res textures pop into view :( Wonder what spec system they used for this demo?Mike

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Dont know about the rain, its quite hard to tell. It looks like the taxi way textures to me. If that had been a movie clip then we would have known for sure. I dont think it would be that difficult to have rain effects on the ground though but then you know what, if they had rain effects on the ground then people would be complaining that they cant see the rain bouncing off the plane or the wings.Im one for talking though after complaining about the shadow but they are quite small things.One thing Id love to see though is to see your own shadow of your plane from the cockpit when you take off. In external view you can see the planes shadow but Im not sure why in internal or VC view you cant see it. Anyway for me thats not the end of the world stuff. Looking at FS2004 as it stands now Im really looking forward to it and if the weather is anything like the weather in FU3 which it seems to be with even better clouds though of course then Im really looking forward to it and also having the better AI and ATC.Craig Kiltie

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Looks like Oshkosh (compare with MS' extra scenery they released when the event was on there).

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Actually you could be right about that.Just looking at that picture again and now Ive just noticed some buildings going straight across the highway...Anyway well observed.

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Hey Gang!Did you all notice that the Dallas/Ft. Worth Intl. (KDFW) airport now looks like a real, decent airport in FS2004? I'd buy the program just for that!!!! I'm happy now. Unfortunately, Simflyer's, as nice as it is, it's a fluidity HOG in my high end system. I'm looking forward to this!Sincerely,Dennis D. Mullert

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"Please remember although these screenshots looks awesome, ibet the sliders are on max,and what percentage of the Flight Sim population fly all thetime with *all* the sliders on max?not me..."I do! No other alternative in my mind I am a VFR flyer and the visual scenery is very important.Regards, Michaelhttp://mysite.verizon.net/res052cd/mybannercva1.jpgCalVirAir International VAwww.calvirair.comCougar Mountain Helicopters & Aviationwww.cgrmtnhelos.com

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I'm really impressed with what they've done with sunlight and lighting in general. The lighting consistently looks very very realistic. Whether it's the shine on a bright surface, a water reflection or just an object brightly lighted in direct sunlight. The ground shadows (if we can handle them) are really convincing too.I too would like to see the aircraft shadows disappear when it's overcast, but aside from that I think these shots look very lifelike.Jeff

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I agree with you there. Mine won't be because I don't have the most powerful system.Steve

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From someone who actually has the opportunity to fly VFR sunset/sunrise type flights, are these pictures looking like an accurate sunset/sunrise? They look to have so much friggin' pink in them I want to strangle myself with stuffed animals or something. Kind of reminds me of the ridiculous sunset/sunrise effects in Fly! 2. It's cool that everything reflects the sun and colors the clouds and all, but is it really that pink? I'm less than astounded by that. BUT... the water in the sunset/sunrise shots? WOAH BABY. Saving Grace.Also, notice in the VC for pic #7 and others... still no nose to the airplane in VC mode. Guess they did this again to save on performance, but it just looks like someone chopped the airplane off promptly after the dashboard.One thing that I'm afraid that we're going to see again is lousy winter textures. Now, I've never really flown up north in the winter time (I'm a Southerner true and true), but I'm pretty sure that the ground doesn't appear white if it's not snowing. Seems like everything up north, Chicago especially comes to mind, is in an eternal snow storm in the winter. Again, from someone who knows, could you correct me on this? HOWEVER, I'll give FS-ACoF the benefit of the doubt in that the only shots I see the white blanket are the shots in which it's actually snowing.Other than those few details... I'm absolutely blown away with these shots! Now that MS is showing off some scenery shots and the realism improvements done to the textures and autogen, I don't even want to open up FS2002. Just want to uninstall it now, wait for FS-ACoF, and call everything prior sacriledge. Pic #6 is incredible... realistic ground with a clearly defined multilane highway complete with on- and off-ramps. It's almost like they took the TerraScene concept and made FS render it on the fly! (I'm sure you could find a pun in there somewhere).The snow and rain are both incredible also. It no longer seems like rain is flying toward the aircraft through a narrow tunnel (which the airplane promplty flies out of if it's in a turn). Very impressive.Again though, just not impressed with either the AutoGen or the sky effects in the sunset/sunrise shots. Doesn't "feel" realistic at all.Ken

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Hi Mike, "....could it be that perspective attention in 3D is now being given to the size and direction of movement of snowflakes - see pic 18? "This snow, rain and weather have been talked about in preview..-Rain can range from heavy rain to misty fog while -Snow now appears with flakes of different sizes and dimensions. Ms have now 4 time the amount of particle compare to fs2002..-New weather implementation. -Mapping cloud types to real world atmospheric physics.-Volumetric cloud types that build and dissipate -These are selected dynamically by the simulator as you fly through -changing weather conditions.-The dynamic sky colors system, new rain, snow and lightning effects, -Cloud density vary with altitude, air density, temperature and dew -point. Transparency changes as you fly through clouds-Also cloud colors change with time-of-day producing dazzling dawn and sunset effects. -The sky also darkens as you reach higher altitudes. -The sky color change according to the season and time. ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs

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Hi, " just not impressed with either the AutoGen "So you have never like the autogen in fs2002 either, it's depend on your preference, most simmers like them in fs2002 and from these shots compare to fs2002, trees tlooks less triangle/cartonish and more "puffy" trees improved.."From someone who actually has the opportunity to fly VFR sunset/sunrise type flights, are these pictures looking like an accurate sunset/sunrise? They look to have so much friggin' pink in them I want to strangle myself with stuffed animals or something. Kind of reminds me of the ridiculous sunset/sunrise effects in Fly! 2. It's cool that everything reflects the sun and colors the clouds and all, but is it really that pink? I'm less than astounded by that. BUT... the water in the sunset/sunrise shots? WOAH BABY. Saving Grace."It can be confusing, you are refering in one shots only in particular but not the fs2004 sky system, the sky color change according to the season and time, it is not the only one sunset type color is available in fs2004..From the preview and you can see in differents shot, color type change according to the season, time, go see here you will see differents sun set colors with not pink.See this video subtile orange yellow sunset..http://simmarket.com/special/Lockheed_Vega.WMV http://www.flightsim.com/notams03/acof/vega_3t.jpgAnother one._http://www.flightsim.com/notams03/acof/lear03s.jpg_ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs

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