May 13, 200323 yr Hey all,Just thought I'd let you know, Gamespy, has posted several new screenshots. The oil rigs and new snow look very cool! Lookie here:http://www.gamespy.com/e32003/gallery/pc/1001554/AV8RFOOL
May 13, 200323 yr Commercial Member Hi, Everything from those screenshots looks much more realistic than fs2002. Water,reflection, autogen and 3d stucture, 3d object, sky color,snow, rain, sunrise, weather :-)I have noticed raindrop on the helicopter windshield with 3d virtual cockpit, this was not available with any aircraft in fs2002..Ready To uninstall fs2002...ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs Kind RegardsChris Willis
May 13, 200323 yr Commercial Member Amazing - I can't wait for this to come out. As long as those beautiful new clouds don't cause a massive FPS drop, this is gonna be a great improvement over 2002. Ryan MaziarzFor fastest support, please submit a ticket at http://support.precisionmanuals.com
May 13, 200323 yr Commercial Member Hi, "As long as those beautiful new clouds don't cause a massive FPS drop"There is always details/quality slider for your own preference according to your system.. clouds/quality density slider etcThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs Kind RegardsChris Willis
May 13, 200323 yr Nice screenshots, the only thing that was a bit disappointing so far and I realise that it is still a beta is that in the first picture its raining and yet theres still a shadow under the plane and the plane was still lighted as if it was in full daylight and yet looks very overcast and misty.But with all the improvements thats only a tiny thing really.The water effects are looking nice though. The snow looks good too.Craig Kiltie
May 13, 200323 yr Please remember although these screenshots looks awesome, i bet the sliders are on max,and what percentage of the Flight Sim population fly all the time with *all* the sliders on max?not me... I7-10700F RTX 3070 32 Gig Ram
May 13, 200323 yr Amazing... Love everythingBut look what else i found :-Container ships (image #12)and the telegraph poles (image #15)Matthewhttp://forums.avsim.com/user_files/9365.jpghttp://forums.avsim.com/user_files/9366.jpg
May 13, 200323 yr Commercial Member Matthew, Nice catch. The weather/sky/lights really change the environment of the entire sim, not comparable to fs2k2.ThanksChris Willis[link:fsw.simflight.com/FSWMenuFsSim.html]Clouds And Addons For MsFs Kind RegardsChris Willis
May 13, 200323 yr In one of the pictures, fs6.jpg with the DC3 I can see a trailer park ground texture. Dont know if theres autogen trailers though and also on the highway you can see exits coming off it.Craig Kiltie
May 13, 200323 yr looks like they have improved the road textures immensely, from just a grey strip accross the countryside,hmmmm perhaps 2004 will justify me buying a 21 inch monitor ;-) I7-10700F RTX 3070 32 Gig Ram
May 13, 200323 yr Looks great, but isn't it a shame that MS still cannot model a 737 properly. 734's don't have conical engines!!!!!!!!
May 13, 200323 yr Interesting to see the blue taxiway edge lights and green taxiway centerline lights. Also the more clearly defineable highways/roads. Very nice IMHO.
May 13, 200323 yr What I especially like, apart from the weather/textures/autogen/water, is the way rivers seem to actually be obeying the laws of gravity! I don't see any water creeping up the sides of hills!!I want my copy.James
May 13, 200323 yr Looks like that is one of the hi-res detailed areas. Don't know where that is, though. Some place of interest, apparently.
May 13, 200323 yr Correct me if I'm wrong but in pics 1 and 2 are we now seeing ground splashing by the rain?And....could it be that perspective attention in 3D is now being given to the size and direction of movement of snowflakes - see pic 18? I think the general look of this latest version is shaping up to be another classic alongside the likes of FS2002.This is great - it's going to add a whole new dimension to our level of immersion and enjoyment :) On the downside, I also note evidence of delayed ground texture catchup in pic 5 - you know, the familiar blurring until the high res textures pop into view :( Wonder what spec system they used for this demo?Mike
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