October 19, 200916 yr Hi Alex and BillWell, being in the full size home cockpit world, I know a way around the horizon issue- it's called SOL7, and it's not cheap, but a great solution to this issue. However, my main issue is that while I do have 3 projectors and it's easy enough to save for the TH2Go, the projectors are all 800x600. However, I may just try it anyway to see what it looks like, as Im already running an 800x600 projector now in 1024x768 so really I guess it wont really matter if Im happy with the way it looks now, right? The other issue is fully enclosing the sim- I will simply change my enclosure once the TH2go is purchased.Hi Eric- does not the TH2Go simply stretch View Forward across the three monitors? A nice triple wide perspective but still only a 45
October 19, 200916 yr Well I supose that could work- I would have the other views in windowed mode though, right? I like running Full screen...but I guess if I was considering 3 bezeled LCD TVs, then 3 projected images with very thin windows borders would be even less obtrusive than the bezels? Eric Tomlin Full Size LJ45 Sim Builder Hangar45.net/ FlightLevel180.org "Is this FSX or FS9, I can't tell anymore???"
October 19, 200916 yr Well I supose that could work- I would have the other views in windowed mode though, right? I like running Full screen...but I guess if I was considering 3 bezeled LCD TVs, then 3 projected images with very thin windows borders would be even less obtrusive than the bezels?Eric- go back in this thread to my post #2 - there are 2 pics which may be of interest. First is 3 views on a single monitor or perhaps in your case, triple projector views on one screen. This needs a bit of CPU horsepower since the three views are being processed in parallel for each frame.Second pic is triple views via 2 video cards driving 3 monitors - where the views get updated serially. You get ridiculously low (posted) frame rates but surprising smoothness since 2 of the views are ALWAYS STATIC - with an apparent infinitely HIGH fps!! When the 3 views are integrated (via bezel width corrections to view angles in Panel Config), you see only one wide image that is very smooth- just as smooth as a single screen/image at say 30-45 fps- except now the frame counter reads only 15-23. Forget frame rates- smoothness is what counts.---------------------------I have never been able to get Full Screen to work with triple mons/views. But change the Windows Desk Top background colour to black, auto hide the Menu Bar & Task Bar and change the colours of Title Bars to black with dark green letters and it is hard to distinguish between Full Screen & Windowed modes. (Use black letters on black title bars and they should also "disappear"!)An advantage of multiple LCDs is that the bezel width adjustment adds 10 or more degrees to the total Field of View. Mine is about 146
October 21, 200916 yr Alex, sorry to plague you again. I am trying to set up left forward view only on monitor #2. It has not been plain sailing. I attach my best so far (Photo #1). The aircraft is the FlightOne Pilatus PC-12 with a modified panel (ISG). As you can see although the horizons merge well and even the windshield pillars, the runway markings do not. I have tried many different settings of x and z without getting any improvement. Using information from the Bonanza Pilot thread I tried to resize the left view (drag it over to main screen, stretch it to full size, drag it back to left screen and let the left edge drop off). I could not get this to work, possibly because of the 16x9 main screen. This format seemed to be carried over on to the 4x3 monitor. Sometimes a full height vertical black band appeared on the right, other times I got a split screen with duplicated standard LEFT Fwd views. Also, I noticed that if I dragged the right edge screen from mon #2 (17 inch 4x3) on to the main 24 inch 16x9 monitor there is a step in the view which I cannot erradicate by altering panel.cfg. (Photo #2).Re. virtual views. Sadly, all my GA addons (Carenado Stationair; FlightOne Pilatus PC-12, Cessna 421C) use virtual FWD left and FWD right views. As you say, this makes things more difficult. Where to from here? Thanks again. John Hubbard John
October 21, 200916 yr I find this a fascinating topic and have been using 3 monitors on my simpit for some time now, and have just added a fourth. My system is AMD2 X2 64 6000XFX 680i motherboard with 4 gigs ram 2 XFX nVidia 9600GT video cards. (not SLI)FSX Acceleration on Windows XP Pro 32bit.The frame-rates drops with each virtual view I open. Here's how I run my setup with FSX...The four monitors are setup next to each other in 1, 2, 3, 4 array. When FSX starts with one virtual view open, frame-rates are somewhere around 30-35fps. That will be my forward view out the cockpit on monitor #3. Open the next window for the left view over the left wing on monitor #2 and fps drops to 20-25. Then open the third virtual view out the right wing and display on monitor #4 and fps drops to 10 - 15. On the fourth montitor, I'll load GPS and auto-pilot and chat window, but that doesn't seem to have much effect on the frame-rate.Now, I keep hearing/reading conflicting advice that FSX is CPU bound, or that it is graphics GPU bound. Which is is?I ran into someone in multiplayer who has a similar rig only he's running the newer nVidia 250 cards and is getting between 30 - 40 fps.What to believe??? My question really is, would it be worthwhile for me to step up to a newer 250 card? I'd have to do it incrementally: buy one now and run that with the 9600 until I can pop for another 250.Will be very interested to hear others experience with frame-rates and multiple graphics cards/monitors.
October 21, 200916 yr Commercial Member This is a great thread guys. Enjoy reading and seeing the photos of your setups. Gives one lots of ideas. Thanks as I will be venturing into the world of multi-monitors hopefully at the end of the year. Saving the final pennies while I continue reading, researching, seeing what others are doing.Question I want to throw out here - will I be able to switch from a (3) windowed-(3)monitor 145 degree view to using my Track IR5 in a VC mode spanned across all three monitors acting like a single monitor? I'm hoping I can switch back and forth as I please during a flight.Also, January (and others), you say your FPS are in the teens. What about your scenery sliders - are they low, mid, or set on high roughly? I am thinking of a build consisting of the i7-975 EE with two of those new ATI Eyefinity cards across something like (3) 24' LCD (or maybe (LED) monitors. Do you guys think it will hold up to get decent FPS in FS9 and eventually FSX?Thanks,Clutch Intel i9-12900KF, Asus Prime Z690-A MB, 64GB DDR5 6000 RAM, (3) SK hynix M.2 SSD (2TB ea.), 16TB Seagate HDD, Gigabyte GeForce 5080 RTX, Corsair iCUE H70i AIO Liquid Cooler, UHD/Blu-ray Player/Burner (still have lots of CDs, DVDs!) Windows 10, (hold off for now on Win11), EVGA 1300W PSUNetgear 1Gbps modem & router, (3) 27" 1440 wrap-around displaysFull array of Bravo, Saitek and GoFlight hardware for the cockpit. Varjo and HP VR headsets for mixed reality.
October 23, 200916 yr Alex, sorry to plague you again. I am trying to set up left forward view only on monitor #2. It has not been plain sailing. I attach my best so far (Photo #1). The aircraft is the FlightOne Pilatus PC-12 with a modified panel (ISG). As you can see although the horizons merge well and even the windshield pillars, the runway markings do not. I have tried many different settings of x and z without getting any improvement. Using information from the Bonanza Pilot thread I tried to resize the left view (drag it over to main screen, stretch it to full size, drag it back to left screen and let the left edge drop off). I could not get this to work, possibly because of the 16x9 main screen. This format seemed to be carried over on to the 4x3 monitor. Sometimes a full height vertical black band appeared on the right, other times I got a split screen with duplicated standard LEFT Fwd views. Also, I noticed that if I dragged the right edge screen from mon #2 (17 inch 4x3) on to the main 24 inch 16x9 monitor there is a step in the view which I cannot erradicate by altering panel.cfg. (Photo #2).Re. virtual views. Sadly, all my GA addons (Carenado Stationair; FlightOne Pilatus PC-12, Cessna 421C) use virtual FWD left and FWD right views. As you say, this makes things more difficult. Where to from here? Thanks again. John HubbardJohn- sorry for the slow response. Been away communing with sand and surf on our fabulous Long Beach on the west coast of Vancouver Island!! Saw a dolphin do a perfect leap out of a breaker about two hundred yards away! I'm sure he performed just for me!Looks like you have made progress! The first pic is nearly there. Given the size differences of your mons, I suspect you have reached a point of no return with the trick of sizing on the large mon, then dragging and letting outer edge fall off the outside edge. Try this- Just size the outer view to fit that smaller mon, then use zoom to increase the size of the image so everything mates up with main monitor. I'm not sure from the pic whether you will need to Zoom Out or In. Essentially, you want to apply zoom to the smaller monitor so an object there, such as a building or radar tower, appears to be same size as when it is on the bigger monitor. I have used SLEW to do this, rotating the plane to get a very wide hangar building to straddle the two monitors. Then you can quickly zoom the smaller mon to equalize the sizes.Doing this will upset the Z value for bezel adjustment since the side edges of the left image are shifted. To summarize, set zoom so an object on the small mon is same size as the larger mon. Now adjust x value in PCfg to get everything to mate with main mon. And this will likely mean some changes again to Z. It is a process of trial and error after you have found the correct zoom.The good news is that the Zoom and Z (view angle shift to adjust for bezel width) is common to All airplanes- so you don't have to repeat this experimentation each time- other than for X value which is unique.Don't let this experimentation frighten- using zoom to equalize monitor size was a long ago strategy for me.Also DO NOT let the edge of one view overlap onto an adjacent monitor or you will experience a painful FPS drop. Reason seems to be that those two images will command CPU time in parallel rather than serially.My Pilatus PC 12 has 2D views without any window frame artifacts- definitely not Virtual views. Here is a pic . When you create a new view (square left bracket) you should be able to set a 2D view for it. Keep on plugging!Alex ReidPilatus at CYYJ terminal
October 23, 200916 yr John- sorry for the slow response. Been away communing with sand and surf on our fabulous Long Beach on the west coast of Vancouver Island!! Saw a dolphin do a perfect leap out of a breaker about two hundred yards away! I'm sure he performed just for me!Looks like you have made progress! The first pic is nearly there. Given the size differences of your mons, I suspect you have reached a point of no return with the trick of sizing on the large mon, then dragging and letting outer edge fall off the outside edge. Try this- Just size the outer view to fit that smaller mon, then use zoom to increase the size of the image so everything mates up with main monitor. I'm not sure from the pic whether you will need to Zoom Out or In. Essentially, you want to apply zoom to the smaller monitor so an object there, such as a building or radar tower, appears to be same size as when it is on the bigger monitor. I have used SLEW to do this, rotating the plane to get a very wide hangar building to straddle the two monitors. Then you can quickly zoom the smaller mon to equalize the sizes.Doing this will upset the Z value for bezel adjustment since the side edges of the left image are shifted. To summarize, set zoom so an object on the small mon is same size as the larger mon. Now adjust x value in PCfg to get everything to mate with main mon. And this will likely mean some changes again to Z. It is a process of trial and error after you have found the correct zoom.The good news is that the Zoom and Z (view angle shift to adjust for bezel width) is common to All airplanes- so you don't have to repeat this experimentation each time- other than for X value which is unique.Don't let this experimentation frighten- using zoom to equalize monitor size was a long ago strategy for me.Also DO NOT let the edge of one view overlap onto an adjacent monitor or you will experience a painful FPS drop. Reason seems to be that those two images will command CPU time in parallel rather than serially.My Pilatus PC 12 has 2D views without any window frame artifacts- definitely not Virtual views. Here is a pic . When you create a new view (square left bracket) you should be able to set a 2D view for it. Keep on plugging!Alex ReidPilatus at CYYJ terminalJohn- I seem to do my finest thinking <grin> after waking and lying in bed in the morning! I am pretty sure I know why you are seeing window frames in your views. I think you are displaying Virtual views instead of "Cockpit" (2D) views. Simple to change.In Menu Bar at top, click Views/View Options. Then set each view you wish to use for multi monitors to "Cockpit". That is View 00, View 01, View 02 will now be set to 'Cockpit'.Alex Reid
October 23, 200916 yr I find this a fascinating topic and have been using 3 monitors on my simpit for some time now, and have just added a fourth. My system is AMD2 X2 64 6000XFX 680i motherboard with 4 gigs ram 2 XFX nVidia 9600GT video cards. (not SLI)FSX Acceleration on Windows XP Pro 32bit.The frame-rates drops with each virtual view I open. Here's how I run my setup with FSX...The four monitors are setup next to each other in 1, 2, 3, 4 array. When FSX starts with one virtual view open, frame-rates are somewhere around 30-35fps. That will be my forward view out the cockpit on monitor #3. Open the next window for the left view over the left wing on monitor #2 and fps drops to 20-25. Then open the third virtual view out the right wing and display on monitor #4 and fps drops to 10 - 15. On the fourth montitor, I'll load GPS and auto-pilot and chat window, but that doesn't seem to have much effect on the frame-rate.Now, I keep hearing/reading conflicting advice that FSX is CPU bound, or that it is graphics GPU bound. Which is is?I ran into someone in multiplayer who has a similar rig only he's running the newer nVidia 250 cards and is getting between 30 - 40 fps.What to believe??? My question really is, would it be worthwhile for me to step up to a newer 250 card? I'd have to do it incrementally: buy one now and run that with the 9600 until I can pop for another 250.Will be very interested to hear others experience with frame-rates and multiple graphics cards/monitors.Geewiz- The displayed Frame Rate will drop for every window you display. The CPU has that much more work to do. BUT that doesn't mean that the display is not smooth. With multiple vid. cards, the CPU is updating each view separately/sequentially and the other views are static- PERFECTLY smooth- at that moment. Try this- fly a pattern around your favourite airport and observe the smoothness of the motion with the triple views. Now suddenly kill/delete the views in the outer mons- going back to a single view. Does it seem any smoother? Probably not even though the FPS display has jumped.------Virtual Views cannot be synched properly to make 3 views look like one. Go to Menu Bar - Views/View Options and change the three views to "Cockpit". These 2D views can be synched or integrated into a "single" view via Panel Config settings. This is where triple views really shines!(I'm using 6 year old GeForceFX5200 cards- works fine for me! Can't speak for FSX- I run FS9 only.)Once you get triple 2D views all synched and working together it's GoodBy to Virtual and all that panning and zooming!!Alex Reid
October 23, 200916 yr This is a great thread guys. Enjoy reading and seeing the photos of your setups. Gives one lots of ideas. Thanks as I will be venturing into the world of multi-monitors hopefully at the end of the year. Saving the final pennies while I continue reading, researching, seeing what others are doing.Question I want to throw out here - will I be able to switch from a (3) windowed-(3)monitor 145 degree view to using my Track IR5 in a VC mode spanned across all three monitors acting like a single monitor? I'm hoping I can switch back and forth as I please during a flight.Also, January (and others), you say your FPS are in the teens. What about your scenery sliders - are they low, mid, or set on high roughly? I am thinking of a build consisting of the i7-975 EE with two of those new ATI Eyefinity cards across something like (3) 24' LCD (or maybe (LED) monitors. Do you guys think it will hold up to get decent FPS in FS9 and eventually FSX?Thanks,ClutchClutch- Why would you want to go back to Virtual Cockpit and Panning/Zooming after you have a 145
October 23, 200916 yr Dolphins are amazing, Alex, - I saw them jumping in Dubai a few years ago during a business trip (Shhhh!).Thanks for the zoom idea. I made good progress with that method and now have all the horizontal borders merging neatly. However, the vertical merging is not so good - lines on the runway do not line up too well. Also, that dratted window frame is still there in the Pilatus - in 2D - it is definitely not a VC view. I wonder how you managed to get rid of it. Maybe the hex edit you mentioned in an earlier post was generic and removed the front window frames from all your planes....I am away from home for a few days - watching Premiership football with my grown-up son in London! Will pick up where I left off Sunday evening, wife permitting. John John
October 23, 200916 yr Thanks for the zoom idea. I made good progress with that method and now have all the horizontal borders merging neatly. However, the vertical merging is not so good - lines on the runway do not line up too well. Also, that dratted window frame is still there in the Pilatus - in 2D - it is definitely not a VC view. I wonder how you managed to get rid of it. Maybe the hex edit you mentioned in an earlier post was generic and removed the front window frames from all your planes....I am away from home for a few days - watching Premiership football with my grown-up son in London! Will pick up where I left off Sunday evening, wife permitting. JohnNo, definitely no Hex edit on my Pilatus- that screenshot is untouched/unedited- views are specified as I previosly described. To get all the vertical marks and lines to line up between monitors keep tweaking Zoom combined with subtle changes to x (height) value in Panel Cfg AND physically moving/dragging the bottom of the view up or down. All 3 adjustments work in tandem. It's experimentation at its finest! (Wait 'till you have grown up grandchildren!)Alex
October 23, 200916 yr No, definitely no Hex edit on my Pilatus- that screenshot is untouched/unedited- views are specified as I previosly described. To get all the vertical marks and lines to line up between monitors keep tweaking Zoom combined with subtle changes to x (height) value in Panel Cfg AND physically moving/dragging the bottom of the view up or down. All 3 adjustments work in tandem. It's experimentation at its finest! (Wait 'till you have grown up grandchildren!)AlexJohn- here is your answer to Pilatus window frames. Go to Pilatus PC 12 "Configuration Manager". In "Virtual Cockpit options", uncheck the line- "Check to include Virtual Cockpit in model". The result is to get rid of virtual garbage- and in the process your FPS will improve. I recall a similar tick box to delete virtual nonsense in the PMDG 747 setup. Most addons seem to have the equivalent of this in their setup/configuration.My motto- "Think! There is always a reason and a solution!" <grin>Alex Reid
October 26, 200916 yr Alex, sorry for the delay in reporting back. I've made good progress and have managed to match up the left monitor quite well with the central cockpit display. For some reason when I try to take a screenshot it shows the left and centre views not merged well at all. I'm not sure what is going on with that. Anyway, the main thing is the actual view and this is not bad at all. It is not as perfect as yours shown above at the CYYJ terminal but I'm getting there! I managed to buy another graphics card at the weekend for the right forward view so installing that and setting up is my next job. Thanks very much also for the tip on the Pilatus configuration VC options. If only the rest of it was as easy! Please tell me that once I set this up, I don't have to worry ever again about bezels! JohnBTW, Had a great day on Saturday in north London with my son, except for one ghastly moment when the opposing team scored their winning goal... John
October 26, 200916 yr Alex, sorry for the delay in reporting back. I've made good progress and have managed to match up the left monitor quite well with the central cockpit display. For some reason when I try to take a screenshot it shows the left and centre views not merged well at all. I'm not sure what is going on with that. Anyway, the main thing is the actual view and this is not bad at all. It is not as perfect as yours shown above at the CYYJ terminal but I'm getting there! I managed to buy another graphics card at the weekend for the right forward view so installing that and setting up is my next job. Thanks very much also for the tip on the Pilatus configuration VC options. If only the rest of it was as easy! Please tell me that once I set this up, I don't have to worry ever again about bezels! JohnBTW, Had a great day on Saturday in north London with my son, except for one ghastly moment when the opposing team scored their winning goal...John- screenshots introduce distortion because they eliminate bezels and bring the images into contact- rather than being actually separated by bezels. For an accurate screenshot, you would have to reset to default, the PCfg Z value which corrects for bezel separation. Not worth the effort!And screenies show monitors in a flat plane rather than outers being angled- which produces further distortion from what you and I see!Try a digital camera shot.The first plane is the toughest- both Zoom and Z values are constant for all planes so just repeat them in each plane's PCfg.X (height) value and dragged positioning of view height, is tailored to your preference for each. But these are easy settings.Once you are happy, Save that flight- then you can return another day ready to fly. [There probably will be a couple of little drags of images necessary to get back to the exact original view you saved. Plus your Zoom setting will return one point different from what you saved! Strange. Just add (or delete- can't remember which) a point to Zoom before saving the flight and it will restore as you really wanted it!]Keep plugging- the result is worth it!!!!Alex Reid
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