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boris4356

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  1. I found that to get the default Aircraft Marshallers I had to raise the Characters Quantity to ultra and the Variety to high
  2. Are you using MSI Afterburner? It has been noted that it doesn't play nice with a 9800X3d . That is what I have, and I get a severe stutter fest even if I only use the FPS monitor and not any of the hardware control functions. I have a 4070 super and run triple monitors at 1440P. I have most settings at Ultra/High and get 35-40 FPS smooth as glass . I don't use any frame enhancement functions. I don't know if it affects 7800X3d, but it might be worth looking into. I would think you should get the same performance as I do with your setup.
  3. The Authentic ATC Language feature is cool, but as mentioned results in a mixture of underscore, dash and gobbledegook. Unfortunatly to get rid of all that you have to change the setting to the other setting and it gets rid of all the gobbledegook but also the accents.
  4. The ground textures in my MS2024 flash and blink in clumps like a light bulb that is burning out. The whole screen does not do this, just small areas. Many at a time, like a string of blinking Christmas lights. It stops as soon as I get in the air, and is fine until I land, then it starts again. I have a 9800X3D, and an RTX4070 Super with three 27" 1440P monitors. I average around 40 FPS with no stuttering. I don't use any frame gen or scaling programs. I have tried with NVIDIA shaders on and off and it doesn't make any difference. I don't have this issue if I only run in single monitor. I don't have any problems in MSFS 2020, so it is not my monitors or connections. I have not found any solutions for this, but I did come across a post on the official forum where other people running multi monitors are also encountering this, and they said it has been reported to Asobo. I was wondering if anyone here is having this problem and have found a solution, and if it has been fixed in the SU2 Beta. Thanks, Bill
  5. I was having somewhat of this same issue and I turned off Hardware-Accelerated GPU Scheduling and it fixed my issue.
  6. Mine is stuck at 59. It works normally during loading and then once I'm in ready to fly it goes to 59 and stays there, I don't have Vsync on or a max frame rate set . I have a 180 hz monitor with Gsync on. The GPU and CPU % work. I have tried with Gsync off and it still stays at 59.
  7. Thank you all for your replies and opinions., and thank you Paul. That's exactly what my reasoning was when I made this post.
  8. I am aware of the advertised differences of the amount of aircraft and hand crafted airports quantities between the versions, but I was wondering if there could be any difference under the hood between each version? For example could the standard version not include things like ship traffic, seasons, less career options or animals? I don't mean these specifically but just to give a general idea of what I am getting at. I have the premium deluxe edition of MSFS 2020, so I don't know if there is currently any difference between this and the standard version of MSFS 2020. I have a home cockpit and only fly one aircraft moving continuously from airport to airport around the world so I don't need more aircraft and airports than what the standard version offers. I am just concerned that I might be missing out on some key new features if I don't get premium deluxe again and just go with the Standard edition. Thanks, Bill
  9. I am wondering this too. I have a 1 TB hard drive and only have 230 MB left on it so I will have to delete MSFS 2020. is there a way to completely delete it without any leftover files in other directories when a standard uninstall is done. Is there anything that needs to be copied and saved for the new sim? Bill
  10. Does the time of day setting in your flight factor into GAIST ultra and the new Real time versions, or do they run on a real world UTC time clock and the time setting on your sim flight doesn't alter the ship traffic? For an example, if I am in Canada and it is 0900 real time, but in the sim I am flying in a country that is six or more hours ahead in real time. If Iset the flight time in the sim to 0900 so I can fly in daylight, will I get the traffic from the real world time of the country I am flying in? Thanks, Bill
  11. Hi Martin, The majority of the components in most home cockpits are basic electronic toggle switches, rotary encoders and potentiometers. They are used for making panels, in home made throttle quadrants etc..To make these work you need a program such as FSUIPC to interface them. I can understand your reasons for not wanting to support FSUIPC, but I was wondering if the new sim will have the capability built into it to perform this function? If it will not, then this will exclude the majority of the Home Cockpit Community from being able to use the new sim. Thanks, Bill
  12. Some of the leaves here in Northern Ontario, Canada have actually started to change last week. Bill
  13. The clouds are like that in FSGRW because that was probably what was reported in the metar. The clouds aren't always big puffy cumulus in the real world, and FSGRW reflects that. That is what I like the most about FSGRW. There are often times when I do see cumulus as well, but it only when they are really supposed to be there. If you do however wish to always have cumulous, you can change the realism settings in the configuration settings in the menu as Matthias has pointed out. Bill
  14. I use 2D cockpit windows, and delete the 2d cockpit panel. Some aircraft don't come with 2d panels. If that is the case you will have a clear view by pressing F9 or F10 I think it is. I made my own gauge panel in Flight Sim Panel Studio for the bottom monitor. You could also just use the original 2d cockpit panel on the bottom monitor as well, or if the aircraft doesn't have one, use the VC and change the view so you just see the gauges. Bill

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