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betelgeuse

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About betelgeuse

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  • Birthday June 20

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    Male
  • Location
    Ireland
  • Interests
    JS Bach; Palestrina; PPL; cricket, rugby; Hungarian language; St Catherine of Siena.

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  1. Thanks to both. Best if LM did not include cloud reflections as a default setting when this might, or might not, work.
  2. Thanks. There's probably a privacy setting I overlooked.
  3. I'm running v5.3 without third party weather. This is the Orbx Sumburgh EGPB. https://www.imghost.net/ErDFhRMiatN4qyo For some reason the clouds appear in the sea, Is this LM's best effort at making cloud reflections? Or is it something to do with my graphics settings? I'd be grateful for advice.
  4. I probably made my scenery in FS2002 using the original AFCAD utility to create the apron, taxiways, parking spots etc. From the AFCAD Help file it seems that an AFCAD1 scenery will not show in FS2004. A later version of AFCAD (AFCAD2) was developed which, from memory, will work in both FS2002 and FS2004. I have asked for help at FSDeveloper, so best to sign off here in the meantime. Thanks a lot for your help and interest.
  5. Thanks, John. The .bgl file in question cannot be opened with ADE. I get an error message 'this file does not contain an airport. ADE will not load it.' AFCAD says similar, 'the selected .bgl is not in recognised AFD format.' There may be a 'lost' FS2002 AFD file somewhere on an old HDD and I will check for this. Re. Missing ramp. This is missing in all views.
  6. Yes, the default scenery reappears. It is there in my modified scenery .bgl file too. All I did was to add a GA terminal - which shows - and a ramp/apron which does not show! I get your idea about a missing texture and I will have a try at dissembling the modified scenery.bgl. Just how successful I will be remains to be seen.
  7. Thanks. You may well be right about the objects in the second screenshot being from FS2002. The airfield in question is the default PADQ. The mod I made was to add a small ficticious GA terminal adjacent to Rwy 11. That was done in Windows XP or W7, I do not remember which, but it ran okay in W7 complete with a concrete apron! In W10, for some reason, the concrete has disappeared. I do not want to remove anything. i want to keep the half dozen objects in the second screenshot. All I want to do is add an apron/ramp but I cannot do this using either ADE9 or AFCAD. There must be some other problem. The airfield consists of a .bgl file - the textures are all in the main texture folder.
  8. I am running FS9.1 in Windows 10 x64. I use Windows XP service pack 2 compatibility setting. The sim runs well with all the 3rd party stuff I've thrown at it. The screenshot shows the only one of my 'addon' sceneries which is called up under the Search Addon Scenery selector. https://web.tresorit.com/l/b7SPY#rbkAedRTtrZ6mhj9ZNks8A All my dozens of other Addon sceneries are called up by using Search Default Scenery. So this is one puzzle. Maybe related to it is this scenery from the above which contains several objects created by me using a program, the name of which I cannot remember. Possibly Sbuilder. https://web.tresorit.com/l/VbHN0#izaeXKqWSpKzhAMGIP9GfA The aircraft is sitting on grass instead of a concrete ramp or apron. I have tried creating a ramp using ADE9 and even AFCAD - but of concrete there is none! As it stands this scenery is no use to me. I'd be really grateful for any contractors out there who could help with concrete or gravel ramp construction.
  9. I feel sorry for younger folks who never got the chance to fly FS2004. It was, and is, the smoothest and most realistic sim I have flown in 35 years of flight simulation. I've a high end rig and have tried FSX, P3D in various versions up to 4.5, and X-plane 11.5. None of them are as stable and immersive as FS2004. (It is not immersive to wrestle with bugs, or GNS/GTN/GPS addons whose nav frequencies might and might not, match those in the particular sim I am flying, etc). Despite what some folks might think, there was a lot of drop-dead gorgeous freeware (and payware) scenery in FS2004, especially the smaller GA airfields. Not to mention the freeware aircraft produced by the likes of Milton Shupe which, in my experience, have never been bettered. A lot of that is now nla, or will not run in W10, never mind W11. That is why I feel sorry for younger folks - you'll never know what you missed!
  10. On my system, UK2000 Belfast Xtreme is not compatible with ORBX EU N.Ireland in both P3Dv4.5 and FSX-SE. I had to remove all EGAA containing files from the ORBX folders. Only then did the UK2000 scenery show correctly. I can understand that it's just not economically feasible to update airport sceneries all the time to fit the whims of other designers. Gary's work has been invaluable over many years for those of us who fly UK and Ireland.
  11. Scenery spikes go back a long time in MS flightsims - as far back as FS2002 at least.
  12. Intrinsically unstable doesn't do it for me in a civil aircraft.
  13. You would think MS could avoid writing software which made it difficult or impossible to use one of its own products. Or have I missed something?
  14. Whilst you are waiting, there are many available already. Google Visser, Manfred Jahn, or Milton Schupe. Freeware.
  15. I've been following Bert Pieke's advice from last year on this. This is my panel. The 500 is embedded in a larger default GPS500. The click spot popup works and the popup can be dragged to a second monitor. But it hates it - as soon as it's touched it vanishes! I've modified the panel.cfg: [Window Titles] Window00=Main Panel Window01=GPS Window02=Blank Window03=Reality XP GNS Unit 1 (managed) [Window00] file=2D_Help.bmp size_mm=1024, 95 position=6 BACKGROUND_COLOR=0,0,0 visible=1 ident=MAIN_PANEL [VCockpit01] size_mm=1024,1024 pixel_size=1024,1024 texture=$RAS_Duke_CFG background_color=1,1,1 gauge01=Config!Options, 1020, 1023, 1, 1 gauge02=Config!RealView, 1021, 1023, 1, 1 gauge03=RASDuke!InitVars, 1022, 1023, 1, 1 gauge04=RASDuke!1hzCode, 1023, 1023, 1, 1 gauge05=RASDuke!2hzCode, 1024, 1023, 1, 1 gauge06=RASDuke!18hzCode, 1025, 1023, 1, 1 gauge07=Config!AdfDip, 1026, 1023, 1, 1 gauge08=RASDuke!NavCom1, 1, 2, 509, 61 gauge09=RASDuke!NavCom2, 1, 64, 509, 61 gauge10=RASDuke!ADF, 4, 127, 332, 49 gauge11=RASDuke!Xpndr, 7, 243, 305, 57 gauge12=RASDuke!Autopilot, 5, 177, 292, 62 gauge13=RASDuke!DME, 4, 305, 256, 46 gauge14=RASDuke!Annunciator, 886,131,137,262 gauge15=RASDuke!KA285_Annun, 512,2,337,108 // =============================================================================== // IMPORTANT - 'gauge19'. 'gauge20, 'gauge21', and 'gauge22' BELOW CAN BE OVERWRITTEN // BY THE CONFIG PANEL. PLEASE KEEP THIS IN MIND WHEN MANUALLY EDITING THIS FILE // IF YOU WANT TO CHANGE THE GPS ENTRIES AND DON'T WANT THEM OVERWRITTEN IN ANY // CIRCUMSTANCE THEN CHANGE THE GAUGE NUMBERS. EG - CHANGE 'gauge 19' TO 'gauge22' // =============================================================================== gauge19=rxpGNS2!GPS_500_1, 40, 650, 370, 274,VC gauge20=RASDuke!Blank, 0, 0, 1, 1 gauge21=RASDuke_Sound!Sound, 1,1,2,2, \Sound\RASDuke_Sound.ini gauge22=RASDuke!Sound_Manager, 1,1,3,3 gauge23=RASDuke!Pressurisation, 1024, 1023, 1, 1 Day=255,255,255 Night=225,117,89 Luminous=200,200,101 [Default View] X=0 Y=0 SIZE_X=8192 SIZE_Y=6144 [Window01] position=8 window_size=0.30, 0.38 visible=1 ident=15531 gauge00=rxpGNS2!GPS_500_1, 0, 0, 100, 100,Popup [Window02] size_mm=1,1 position=0 visible=0 ident=15600 BACKGROUND_COLOR=0,0,0 gauge00=RASDuke!Blank, 0, 0, 1, 1 [Window03] size_mm=100,100 window_pos=0.000000,0.000000 window_size=0.255208,0.181179 visible=1 always_visible=0 zorder=99 background_color=0,0,0 ident=15431 gauge00=rxpGNS2!GNS_430_1, 0, 0,100,100 I modified the RealityXP.GNS.ini file as posted on an earlier thread by the good Mr Pieke.
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