January 22, 201016 yr I just purchased Instant Scenery and installed my first object from a downloaded library without too much difficulty. Is there any advantage to placing each downloaded library in its own folder within the Addon Scenery Folder? At first I thought it would be easier to keep track of the libraries I've added, but it seems Instant Scenery does that for you somewhat with the library menu. Do most people just throw everything into one subfolder?-Brandon
January 22, 201016 yr I just purchased Instant Scenery and installed my first object from a downloaded library without too much difficulty. Is there any advantage to placing each downloaded library in its own folder within the Addon Scenery Folder? At first I thought it would be easier to keep track of the libraries I've added, but it seems Instant Scenery does that for you somewhat with the library menu. Do most people just throw everything into one subfolder?-Brandonyup, I have the mother of all scenery libraries all "tossed" into one scenery subfolder. Bryan Wallis aka "fltsimguy" Maple Bay, British Columbia Near CAM3
January 22, 201016 yr "Do most people just throw everything into one subfolder?"For scenery libraries. yes. But for placement bgls, no.
January 22, 201016 yr I also have all my scenery objects in one folder, and each airport scenery in its own folder. Once you've accumulated lots of scenery libraries, it can be a real nuisance remembering which libary a particular object is in, especially if it's one you don't often use. "Where's that yellow trash bin??" Jon Masterson's Library Ojbect Manager is a great tool for organizing and keeping track of your objects. It's free, but I think it works only with FS9. You can get it here...http://www.scruffyduck.org.uk/filemanager/...uck%20Utilities
January 22, 201016 yr I also have all my scenery objects in one folder, and each airport scenery in its own folder. Once you've accumulated lots of scenery libraries, it can be a real nuisance remembering which libary a particular object is in, especially if it's one you don't often use. "Where's that yellow trash bin??" Jon Masterson's Library Ojbect Manager is a great tool for organizing and keeping track of your objects. It's free, but I think it works only with FS9. You can get it here...http://www.scruffyduck.org.uk/filemanager/...uck%20Utilities There is also a utility within IS which will tell you what libraries objects in a compiled bgl have been drawn from. Very useful when compiling a list of libraries a user must have installed in order to see a scenery package properly.
January 22, 201016 yr There are a few instances where different designers use the same name for textures, ie. black.bmp. This can create difficulties when one version wants to overwrite another when installing into a single folder structure. I tend to segregate my files by designers, for while it adds a few more layers to the scenery library, I can be pretty well assured that one version of black.bmp is the same throughout their work.
January 22, 201016 yr Author There are a few instances where different designers use the same name for textures, ie. black.bmp. This can create difficulties when one version wants to overwrite another when installing into a single folder structure. I tend to segregate my files by designers, for while it adds a few more layers to the scenery library, I can be pretty well assured that one version of black.bmp is the same throughout their work.LCS raises a good point. As I add library objects, aren't I going to run into multiple objects with the same texture name? red_hanger.bmp, cessna_172.bmp, etc.? There's got to be a lot of different versions of the same common objects out there.
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