December 19, 201015 yr I've seen many many posts where min, max and avg fps are quoted for fsx but can find nothing telling me how to obtain these figures?I believe in fs9 it was possible from within the program....is the same true of fsx or do I need an external utility to obtain these figures?
December 19, 201015 yr In Fs9 you had to change some entries in the Fs9.cfg. This maybe could also be done with the FSX.cfg, but I´m not sure. Search after an member called "Bojote", he´s the master of the FSX.cfg, he can answer this question. Best regards, Steffen Fight time: NGX 737-700: 37,0h; -800: 47,2h
December 19, 201015 yr It's possible from within the sim.Open your FSX.CFG file and look for the [TextInfo.x] sections. Add the item "AverageFrameRate=x,y" under the section of your choice and then you will see the average framerate when using Shift-z from within the sim.For example my "TextInfo.1" looks like this:[TextInfo.1] FrameRate=1,1LockedFrameRate=1,2AverageFrameRate=2,1When I select Shift-z once, I get min/max/average frame rates along with some other framerate info.Hope this helps.Dave David Webster AMD Ryzen 7 5800X3D | G.Skill 32GB DDR4 3600Mhz | EVGA RTX 3080 Ti @ 3440X1440 | Crucial 2TB M.2 | Win11
December 19, 201015 yr It's possible from within the sim.Open your FSX.CFG file and look for the [TextInfo.x] sections. Add the item "AverageFrameRate=x,y" under the section of your choice and then you will see the average framerate when using Shift-z from within the sim.For example my "TextInfo.1" looks like this:[TextInfo.1] FrameRate=1,1LockedFrameRate=1,2AverageFrameRate=2,1When I select Shift-z once, I get min/max/average frame rates along with some other framerate info.Hope this helps.DaveThanks Dave, that does seem to do the trick although I'm confused as to why the min rate keeps changing up and down every 10-15secs? Also, anyone know what the "V %" is that get displayed?
December 19, 201015 yr It's the frame rate variance. Essentially, the higher the number, the more stutters you'll have. You can either lock fps in-game, or try the external fps limiter if encountering stutters. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
December 19, 201015 yr Hit shift z until it cycles to off. You'll enjoy FSX so much more when you stop worrying about FPS...:( Tired of Streetlights everywhere? Try MSFS DarkStreets today!
December 20, 201015 yr Commercial Member Hit shift z until it cycles to off. You'll enjoy FSX so much more when you stop worrying about FPS...:(Agreed. worrying about FPS is a waste of time. The shift-z display actually eats up some frame rates also.You can see your average FPS info for the flight session from the fsuipc.log if you are running it. Regards, Dave Opper HiFi Support Manager
December 20, 201015 yr Agreed. worrying about FPS is a waste of time. The shift-z display actually eats up some frame rates also.You can see your average FPS info for the flight session from the fsuipc.log if you are running it.Sorry, but without the use of a fps counter how do people help determine the effect of various tweaks, hardware upgrades or slider settings other than their perceived opinions or the "placebo" effect? I was not asking for peoples opinions on whether I should use it or not, I was merely asking HOW it can be implemented if one so wishes......thanks to those who have given feedback in that respect and thanks to Daveo for his suggestion of using fsuipc.log......nobody else had mentioned thatI agree that fps is not what we should be striving for in FSX but in order to assist in determing the effect of changes, it surely has it's place?!?
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