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Virtual cockpit

Featured Replies

Up to now I've always been flying 2-D cockpits. Now I'm trying to get to grips with the JS41 cockpit but so far I'm hating it. Don't get me wrong, the cockpit looks great but I never seem to know where my head is in relation to the cockpit, I mean, there's only one view forward that a pilot has, he doesn't move his head sideways or forward or up and down also because it would spoil his perception of the outside world and the angles for example when approaching a runway. A solution seems to be to only use the hat-switch on my yoke but that never centers accurately and the view of for example the overhead is so distorted you can't even see the switches.I don't want to use the keyboard and mouse because I have (or want to have) everything mapped to switches, nor do I want to give up precious switches on my yoke just to look around.Do you gentlemen have any tips for me or is TrackIR the only solution ?regardsMartin Bunjes

Martin Bunjes
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I use EZdok and it works great. I can set different views to focus on any gauge or panel from any position you like. I also like it because you can have movement effects on certain views, and if you don't want to turbulance or shaking, you can turn off those effects so you can easily work at setting your dials or punching in commands.

Johnny Rosario

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Martin,set a button on your controller to "cntrl-space" This resets your view to center but does not effect your zoom level. Having this button programmed is a life saver for me. I can look down and adjust the ap controls and then hit the button and be right back to flying.

Branton Turner

  • Author

Ok, thanks guys, I definitely will try those suggestions.Martin

Martin Bunjes
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By the way, if you plan to use EZdok, I wouldn't do so until version 2.0 comes out, as I just heard that the current 1.7 version is not going to be compatible or upgradable to 2.0. That means that anyone who had purchased EZdok before 2.0 comes out will have to pay for a full version of 2.0. I'm pretty upset about that, but that's something out of my control. I personally probably will stick to version 1.7 and become a silent consumer, which is one that won't argue the point, but won't come back to the store either.

Johnny Rosario

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I'm kinda late to the discussion here but one thing nobody mentioned is Track IR. For me, I couldn't fly FSX without it due to the awesome immersion it gives to the VC. I know TiR isn't for everyone and it's another chunk of $$ to drop into FSX but to me it was worth every penny.

Jon Preston

 

TrackIR is great with EZdok, but like I mentioned, I wouldn't get EZdok until they come out with 2.0 at this time.

Johnny Rosario

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If you don't fly with Track IR like me then you need to be sure you can adjust your head to setup a nice default head position. The J41 has a really nice cokpit layout and you can use one position for takeoff, cruise and landing . Just go into controls, view category, then assign keys for head movement. I set the arrow keys so right arrow, head back, left arrow- head forward, up arrow head up, down is down....the key says something like "eyepoint - move forward". Then when you enter the cockpit of the J41, you move your head further back and up a bit until you are happy with the position, if you look to the right you will see that your head position compared to the co-pilots seat is probably very accurate to where the real pilots head would be. This is NOT adjusting the zoom, this is moving your head. I use a zoom of 0.40 which seems to be the most realistic imo. If you save your default flight with 0.40 zoom then all future flights you start will be at that zoom.Then you can move your hat switch around and look around the cockpit, the overhead panel is easy to read, after a few flights you will earn the buttons from location anyway. When you want to look dead ahead again, then assign a button on your joystick (I assign the one direct under the hat) to reset your view to the front, be carefull you use the correct reset view, I think it is called "look (reset view to forward)" in the control options. This option will reset your view to dead aead but it will not adjust where you moved your head to with the arrow keys, so you only have to do that adjustement at the start of each flight......perfect.Iain

-Iain Watson-

  • Author
If you don't fly with Track IR like me then you need to be sure you can adjust your head to setup a nice default head position. The J41 has a really nice cokpit layout and you can use one position for takeoff, cruise and landing . Just go into controls, view category, then assign keys for head movement. I set the arrow keys so right arrow, head back, left arrow- head forward, up arrow head up, down is down....the key says something like "eyepoint - move forward". Then when you enter the cockpit of the J41, you move your head further back and up a bit until you are happy with the position, if you look to the right you will see that your head position compared to the co-pilots seat is probably very accurate to where the real pilots head would be. This is NOT adjusting the zoom, this is moving your head. I use a zoom of 0.40 which seems to be the most realistic imo. If you save your default flight with 0.40 zoom then all future flights you start will be at that zoom.en you can move your hat switch around and look around the cockpit, the overhead panel is easy to read, after a few flights you will earn the buttons from location anyway. When you want to look dead ahead again, then assign a button on your joystick (I assign the one direct under the hat) to reset your view to the front, be carefull you use the correct reset view, I think it is called "look (reset view to forward)" in the control options. This option will reset your view to dead aead but it will not adjust where you moved your head to with the arrow keys, so you only have to do that adjustement at the start of each flight......perfect.Iain
Sounds daunting, but I'll give it a try, thanks.Martin

Martin Bunjes
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I'm kinda late to the discussion here but one thing nobody mentioned is Track IR. For me, I couldn't fly FSX without it due to the awesome immersion it gives to the VC. I know TiR isn't for everyone and it's another chunk of $ to drop into FSX but to me it was worth every penny.
Agree smile.gif

Antonio H.

 

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The OP asked what were the alternatives to Track ir. So it was mentioned in the original post. I think he doesn't want to spend the money or doesn't think it will work for him.I tried it for a few weeks and didn't like it at all, as mentioned befrore, it's not for everybody.Iain

-Iain Watson-

  • Author
The OP asked what were the alternatives to Track ir. So it was mentioned in the original post. I think he doesn't want to spend the money or doesn't think it will work for him.I tried it for a few weeks and didn't like it at all, as mentioned befrore, it's not for everybody.Iain
No,no,sorry, misunderstanding, English is not my first language(close second though).I was trying to discover whether anybody liked the VC in FSX and if there was a way to get it to work satisfactory. I quite like the idea of TrackIR but it is a lot of money.However if my dislike of the VC doesn't lessen I'll definitely buy the TrackIR.Martin

Martin Bunjes
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... I mean, there's only one view forward that a pilot has, he doesn't move his head sideways or forward or up and down also because it would spoil his perception of the outside world and the angles for example when approaching a runway...
Hi Martin, I think perhaps your starting point is a little off, and that is throwing everything else. Next time you are behind the wheel of a car, try to think about what you do and how. Certainly your head does not stay still! Sometimes you will take quick glances at things just to verify there is nothing in your mirror or that the speedo needle is roughly where you expect it to be, and sometimes you study things intently, such as getting the key in the ignition. When you grasp this, you can do the same in the VC. When on final approach, there is nothing you need to do in a well prepared cockpit that involves you taking your eyes completly off the runway, but that does not mean you must keep your eyes centered on the runway either. Move your head around so the runway stays in view and the different instruments you want to check become visible, exactly as a real pilot would do.

Paul Smith.

Also, what I far prefer to the hat switch, is the space bar and mouse. With the space bar held down, the mouse changes your direction of view, and very importantly, the scroll wheel controls your zoom! Zoom out to get an overview of what is happening, zoom in to concentrate on a detail - again, very similar to the real world concept of glancing around or focusing on detail. It does take a little bit of getting used to, but once you get the hang of it, it is very natural. What TIR gives you is the same thing but using head movements instead of hands on keyboard and mouse.

Paul Smith.

  • Author
Hi Martin, I think perhaps your starting point is a little off, and that is throwing everything else. Next time you are behind the wheel of a car, try to think about what you do and how. Certainly your head does not stay still! Sometimes you will take quick glances at things just to verify there is nothing in your mirror or that the speedo needle is roughly where you expect it to be, and sometimes you study things intently, such as getting the key in the ignition. When you grasp this, you can do the same in the VC. When on final approach, there is nothing you need to do in a well prepared cockpit that involves you taking your eyes completly off the runway, but that does not mean you must keep your eyes centered on the runway either. Move your head around so the runway stays in view and the different instruments you want to check become visible, exactly as a real pilot would do.
Paul, thanks for your answer, but I think you might have misunderstood me. You certainly move your head when you are flying but you don't move the position of your head ! It stays in the same place when looking around and up and down. You don't zoom in and out by moving your whole head forward and backward, let alone up and down or sideways. This to me is totally unrealistic. You can keep your head in one place in the cockpit by only using the hat switch but that makes most of the cockpit unreadable.Also , as I explained earlier, I would like to eliminate the keyboard and mouse altogether, if possible.regardsmartin

Martin Bunjes
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