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TexXxan91

In flight CTD's

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I'm getting really tired of seeing this. Anyone got any suggestions? I'm all out of ideas... Fault bucket 557280854, type 1Event Name: APPCRASHResponse: Not availableCab Id: 0 Problem signature:P1: fsx.exeP2: 10.0.61637.0P3: 46fadb14P4: g3d.dllP5: 10.0.61637.0P6: 46fadb58P7: c0000005P8: 000ba79fP9: P10: Attached files:C:\Users\Trey Akins\AppData\Roaming\Microsoft\FSX\fsx.CFG.txtC:\Users\Trey Akins\AppData\Roaming\Microsoft\FSX\dxdiag.txtC:\Users\Trey Akins\AppData\Roaming\Microsoft\FSX\scenery.cfgC:\Users\Trey Akins\AppData\Roaming\Microsoft\FSX\fdr.datC:\Users\Trey Akins\AppData\Roaming\Microsoft\FSX\dll.xmlC:\Users\Trey Akins\AppData\Local\Temp\WER7B3D.tmp.WERInternalMetadata.xml These files may be available here:C:\Users\Trey Akins\AppData\Local\Microsoft\Windows\WER\ReportArchive\AppCrash_fsx.exe_ccde19ec6295a2f68477f7cf1ac1c47758ebdf_03838e11 Analysis symbol: Rechecking for solution: 0Report Id: 8223a958-c561-11e0-9c46-002522b43301Report Status: 0 It's always the g3d.dll so something is not being rendered properly and it's always over Orbx scenery. I've attached my CFG if any of you wanna check my tweaks. Tried Usepools=1, but it didn't matter. Specs are in the sig.


Trey Akins

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Also, I have my display settings configured as per the instructions in the NGX Introduction with the exception of Water @ Medium 2.x, AG @ Dense, and Scenery Complexity @ Very Dense. Airline Traffic is at 50% (Using WOAI)GA at 50%Cars and boats at 15% AA is done by Inspector using NickN's settings. AA=8xS I am no longer using the ENB Mod as it gave me d3d9.dll crashes when accessing menus but I am using the FPS Limiter 2.0. Also using REX2.


Trey Akins

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I'm getting really tired of seeing this. Anyone got any suggestions? I'm all out of ideas... Fault bucket 557280854, type 1Event Name: APPCRASHResponse: Not availableCab Id: 0 Problem signature:P1: fsx.exeP2: 10.0.61637.0P3: 46fadb14P4: g3d.dllP5: 10.0.61637.0P6: 46fadb58P7: c0000005P8: 000ba79fP9: P10: Attached files:C:\Users\Trey Akins\AppData\Roaming\Microsoft\FSX\fsx.CFG.txtC:\Users\Trey Akins\AppData\Roaming\Microsoft\FSX\dxdiag.txtC:\Users\Trey Akins\AppData\Roaming\Microsoft\FSX\scenery.cfgC:\Users\Trey Akins\AppData\Roaming\Microsoft\FSX\fdr.datC:\Users\Trey Akins\AppData\Roaming\Microsoft\FSX\dll.xmlC:\Users\Trey Akins\AppData\Local\Temp\WER7B3D.tmp.WERInternalMetadata.xml These files may be available here:C:\Users\Trey Akins\AppData\Local\Microsoft\Windows\WER\ReportArchive\AppCrash_fsx.exe_ccde19ec6295a2f68477f7cf1ac1c47758ebdf_03838e11 Analysis symbol: Rechecking for solution: 0Report Id: 8223a958-c561-11e0-9c46-002522b43301Report Status: 0 It's always the g3d.dll so something is not being rendered properly and it's always over Orbx scenery. I've attached my CFG if any of you wanna check my tweaks. Tried Usepools=1, but it didn't matter. Specs are in the sig.
where bouts u fly same spot all the time

I7-800k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,    2  ssd 500gb 970 drive, gtx 1080ti Card,  RM850 power supply

 

Peter kelberg

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i would love to know if this solution did the trick for other people as well? I will try it anyway.


Daniel Verhaal

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Well I deleted all the entries in the cfg and let it rebuild. I did some flying around YCFS and I didn't get a crash but I'm not so sure if that fixed it. I wasn't flying for very long. I'll do some more flying around Seattle later today and see what happens. Hope for the best. Praying.gif


Trey Akins

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i also am experiencing this!!!! im glad im not the only one tired of this i hope a fix is coming i dont know what to do

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trey, see that you use REX. which texture size? asking since I had OOM and even a BSD withORBX. Then I reduced the texture size of REX back to 1024 (guess I had 2048 if not 4096 before) and since then (knock knock) no issues. And graphics are still fine btw. right now as I write this descending to coffs harbour...


Phil Leaven

i5 2500k (no oc), 8 GB Ram, MSI 1660s, 2 Samsung SSDs for each Win10 and MSFS

 

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I've been using 4096 res textures but I know I have flown sometimes with it at 1024. Never really noticed if it crashed or not with the res at 1024. I guess I'll try that too. Good call.


Trey Akins

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I've been using 4096 res textures but I know I have flown sometimes with it at 1024. Never really noticed if it crashed or not with the res at 1024. I guess I'll try that too. Good call.
try and report back. I am interested to see whether it works for you (too). Also, I use the nvidiainspector settings Ryan posted in the general forum...

Phil Leaven

i5 2500k (no oc), 8 GB Ram, MSI 1660s, 2 Samsung SSDs for each Win10 and MSFS

 

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I will report back later tonight. I'm bout to go do some real flying right now. PPL training smile.png


Trey Akins

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It is almost certain that you are running out of virtual address space...4GB's data (scenery, panel, clouds, animated objects etc) + mapped video memory is the FSX limit, regardless of how much physical memory you have installed...


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Precision Manuals Development Group

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It almost certain that you are run out of virtual address space...4GB's data (scenery, panel, clouds, animated objects etc) + mapped video memory is the FSX limit, regardless of how much physical memory you have installed...
could be. as I just had yet another great fligth with the ngx. landed safely at coffs harbour . plane now secured for the night. and yes, those having OOM or possibly CTD and run REX + possibly other addon scenery, pls check your REX texture size. 1024 really does not look bad ;-). pmdg, spread the word

Phil Leaven

i5 2500k (no oc), 8 GB Ram, MSI 1660s, 2 Samsung SSDs for each Win10 and MSFS

 

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Well I just completed a flight from KSEA-KPDX without ANY crashes! I set up my route so that I flew back over the SEA VOR trans from my dep procedure so I essentially flew over Seattle twice. I set my TML to 1024 like you said Phil, and I wasn't running ENB or the FPS Limiter. 1024 really doesn't look that bad, it's a fair compromise for complete flights. I hope this wasn't just a coincidence so I'm gonna do another flight from SFO-SEA. If that doesn't cause a crash, I don't know what will. I'll also enable the FPS Limiter and see if that affects anything. Will report back. Thanks Phil! Applause.gif


Trey Akins

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