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ASE2012 how to properly remove rex

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  • Commercial Member

I am mad, haven't had ASE installed on my system for a while, and I just took the plunge and bought 2012 :(.I have rex currently installed, how do I properly remove those files? Do I even have to remove all of those files?Alex

Alex Ridge

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  • Commercial Member

Hi,Thanks for your support!You don't have to remove anything... in fact you can use those textures alongside AS2012 graphics if you want, using the Snapshot system... please check out the relevant section in the manual (Snapshot screen) and if you have any questions on this just let us know. Thanks!

Damian Clark
HiFi  Simulation Technologies

Hi Alex,You can reinstall FSX default textures using the REX UI by selecting the initial backup. AS2012 will also create a backup when you install its textures.Oh and what Damian said as well... wonder when he's going to take a break.

Edited by BAW435

\Robert Hamlich/

 

Hi Alex,You can reinstall FSX default textures using the REX UI by selecting the initial backup. AS2012 will also create a backup when you install its textures.
If you have previously installed REX textures and then run AS2012 without restoring the original textures in REX beforehand, wouldn't the initial backup that AS2012 performs when first run backup the REX textures?

Andrew Dixon
"If common sense was compulsory everyone would have it but I am afraid this is not the case"
 

  • Commercial Member
Oh and what Damian said as well... wonder when he's going to take a break.
Hah, thanks for lending a hand Robert, and all, it is much appreciated.
If you have previously installed REX textures and then run AS2012 without restoring the original textures in REX beforehand, wouldn't the initial backup that AS2012 performs when first run backup the REX textures?
That is correct.. AS2012 backs up the existing textures as installed into FSX.... This will all be different depending on what add-ons you've installed, but if you want to ensure a clean backup held by AS2012 (as in FSX default textures), then yes, you should restore your add-ons backups as required. You can also take manually initiated backups in AS2012 (so you can do this later on, at any time).

Damian Clark
HiFi  Simulation Technologies

  • Author
  • Commercial Member

So the question is, shall I revert back to the default MS textures. I think I will.I am reading through the manual, to clarify a few points:1) Does the installation folder have to be the same as the FS folder? Your manual didn't say. I am assuming no, and am currently installing it onto my C driver [D drive is FS only]2) When using the ASE generated weather, your software draws the clouds and themes etc which is unique to ASE. The snapshot uses what ever you use before ASE2012. Correct?3) I use route finder for routes, can I manually add this into the weather centre when it draws the route? Or does your route planner run very similar to rtefinder [vor] [airway] [vor] [Airway]?EDITAfter installation I didn't want the program Xgauge to run, where it puts things into each aircraft, I am not sure what is it.. is that ok? Can this be added later?

Alex Ridge

Join Fswakevortex here! YOUTUBE and FACEBOOK

Hah, thanks for lending a hand Robert, and all, it is much appreciated.That is correct.. AS2012 backs up the existing textures as installed into FSX.... This will all be different depending on what add-ons you've installed, but if you want to ensure a clean backup held by AS2012 (as in FSX default textures), then yes, you should restore your add-ons backups as required. You can also take manually initiated backups in AS2012 (so you can do this later on, at any time).
Hi Damien,Where (location) is the backup texture folder that AS2012 creates when performing the initial backup?Also, could you point me to the location of the initial backup texture folder that X-Graphics creates.Thanks

Andrew Dixon
"If common sense was compulsory everyone would have it but I am afraid this is not the case"
 

  • Commercial Member
1) Does the installation folder have to be the same as the FS folder?
No.
2) When using the ASE generated weather, your software draws the clouds and themes etc which is unique to ASE. The snapshot uses what ever you use before ASE2012. Correct?
AS2012 depicts weather by injecting weather parameters into FSX via SimConnect. Snapshots are graphics states that are installed as graphics sets into FSX. The weather visuals are overall a combination of the weather depicted and the graphics textures.
3) I use route finder for routes, can I manually add this into the weather centre when it draws the route? Or does your route planner run very similar to rtefinder [vor] [airway] [vor] [Airway]?
The auto-routing does VOR-VOR and VOR & NDB routing, not airway routing. I don't understand about weather centre.
After installation I didn't want the program Xgauge to run, where it puts things into each aircraft, I am not sure what is it.. is that ok? Can this be added later?
That's fine...

Damian Clark
HiFi  Simulation Technologies

  • Author
  • Commercial Member
No.AS2012 depicts weather by injecting weather parameters into FSX via SimConnect. Snapshots are graphics states that are installed as graphics sets into FSX. The weather visuals are overall a combination of the weather depicted and the graphics textures.The auto-routing does VOR-VOR and VOR & NDB routing, not airway routing. I don't understand about weather centre.That's fine...
hey,Using the VOR-VOR was a route that was VERY different to the rfinder, when trying to put some waypoints in manually they wern't recognised.. Can ASE improve on this? More VOR's to database rather than the default MS ones?

Alex Ridge

Join Fswakevortex here! YOUTUBE and FACEBOOK

  • Commercial Member
hey,Using the VOR-VOR was a route that was VERY different to the rfinder, when trying to put some waypoints in manually they wern't recognised.. Can ASE improve on this? More VOR's to database rather than the default MS ones?
I'm not familiar with rfinder..... But unless you are doing similar vor-vor routing they it would of course be different, especially with airways. Our database is planned to be updated from time to time, but does not contain airways and intersections and that is not in the scope of this product. While AS2012 does incorporate many things, there is a limit to what it does, and its focus is an integrated weather and graphics solution. For those who require a full-fledged high-fidelity flight planning solution there are many options, all of which can be used with AS2012.

Damian Clark
HiFi  Simulation Technologies

  • Author
  • Commercial Member
I'm not familiar with rfinder..... But unless you are doing similar vor-vor routing they it would of course be different, especially with airways. Our database is planned to be updated from time to time, but does not contain airways and intersections and that is not in the scope of this product. While AS2012 does incorporate many things, there is a limit to what it does, and its focus is an integrated weather and graphics solution. For those who require a full-fledged high-fidelity flight planning solution there are many options, all of which can be used with AS2012.
So if your route varies from the plan in your system, is the best way to go loading up, and thats it

Alex Ridge

Join Fswakevortex here! YOUTUBE and FACEBOOK

  • Commercial Member
So if your route varies from the plan in your system, is the best way to go loading up, and thats it
Hi, sorry, I don't understand this...

Damian Clark
HiFi  Simulation Technologies

  • Author
  • Commercial Member
Hi, sorry, I don't understand this...
Is the route planner [and then texture loader] only worth doing, if you keep strictly on that route?

Alex Ridge

Join Fswakevortex here! YOUTUBE and FACEBOOK

  • Commercial Member

Well it will affect things of course, since it uses each waypoint to compute average wx conditions. I think you would be best off importing your plan into AS2012 (from rfinder), and then letting it install textures based on that.

Damian Clark
HiFi  Simulation Technologies

  • Author
  • Commercial Member
Well it will affect things of course, since it uses each waypoint to compute average wx conditions. I think you would be best off importing your plan into AS2012 (from rfinder), and then letting it install textures based on that.
not sure how that is done, it doesn't generate a file, it is a webbased sitehttp://rfinder.asalink.net/free/

Alex Ridge

Join Fswakevortex here! YOUTUBE and FACEBOOK

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