February 9, 201214 yr X-Plane 10.04 Beta 2 All buttons on the FMS's should work properly even if there are two different FMS's in the airplane. Wind-shear and turbulence model refined a little more to be more complex in it's randomness, and not always quite so strong in what are requested to be moderate conditions, and to change in a reasonable way with altitude. This should help improve wind and turbulence modeling, especially with Real-Weather turned on. X-15 drop and Space-Shuttle-carry missions should work properly now. Right-mouse drag to look around in 3-D cockpit command-look view, and mouse scroll wheel zooms. This is a pretty convenient way to look around the 3-D cockpits. (This works in "command" look mode, not mouse look mode! So when you are not right-mouse dragging, the view stays still and you can manipulate the 3-d panel.) Track-IR functions in ALL 3-d cockpit views now... It has WORKED for years, but is now easier to find since it engages in ALL 3-d cockpit views, not just one. Cool new feature for QuickTime movies: Movie quality! Set it high or low depending on how good you want it to look... and how much disk space you want to burn! External visuals should sync-up faster in the multi-machine setups, which should save some time in real flight-training scenarios. Landing lights, spotlights, and spotlight aiming-angles all go from master machine to external visuals now. Plane-Maker system screen: Option to auto-load with current values, or not, airspeed, vertical speed, and altitude when a new autopilot mode is engaged. Visibility tuned to change with altitude in a more accurate way to follow the reported weather more closely. AI planes should be better about holding desired altitude now, resulting in less annoyed air traffic controllers. Fixed: incorrect warnings about missing scenery Fixed (partly): the ocean shading should have fewer sharp lines on it. Far view shading of the ocean is still a work in progress...more color tuning in a future beta. Fixed: wing flex now works - X-Plane was incorrectly zeroing out wing-flex on some v10 planes. Fixed: sharp turns in taxiway lines now render correctly at KSEA and other airports. Fixed: right button on Linux is now the "right" button, not the scroll wheel itself. Fixed: plugins won't crash if they try to read the weather from XPluginStartFacades: Roof behaviors now match v9 for legacy facades A bunch of new features to control the exact appearance of facade-attached objects - docs coming soon! New facade features: attached objects on facades appear and disappear with "objects" rendering setting for better performance. Gigabyte z590 UD - i5 11600k 4.9 GHz - 64gb 3600 MHz ram - RTX 3070 ti - multiple ssd - 34" 3440x1440 100 Hz Curved - Saitek Yoke Pedals Throttle Quadrant x2 - TM T16000m x2 Throttle - Win 11 Pro
February 9, 201214 yr Author Right-mouse drag to look around in 3-D cockpit command-look view, and mouse scroll wheel zooms. This is a pretty convenient way to look around the 3-D cockpits. (This works in "command" look mode, not mouse look mode! So when you are not right-mouse dragging, the view stays still and you can manipulate the 3-d panel.)This works very nice, thank you.Glen Gigabyte z590 UD - i5 11600k 4.9 GHz - 64gb 3600 MHz ram - RTX 3070 ti - multiple ssd - 34" 3440x1440 100 Hz Curved - Saitek Yoke Pedals Throttle Quadrant x2 - TM T16000m x2 Throttle - Win 11 Pro
February 9, 201214 yr Great, -10fps here with my 285GTX :-(, and powerlines are blue now, edges of trees are blue...Welll, waiting for the next one...
February 9, 201214 yr The turbulences are now much better. No significant changes in the fps. I'm quite satisfied. Karsten Schubert
February 9, 201214 yr Any change in cloud settings? 100%75%50%d8a34be0e82d98b5a45ff4336cd0dddc Patrick
February 10, 201214 yr I can also confirm that turbulence is much better, however the flight model and ground handling are still a major disappointment. it's quite disappointing to see 12 year old table based freeware flight models (v88 aircraft for Fly! 2K by Rob Young) perform much better than this "ultra realistic" simulator.Let's get Laminar to notice and acknowledge the shortcomings of the flight model, and focus their full time effort on fixing it in the following betas. Laminar needs to fix the core of this simulator. I still have not found an X-Plane aircraft that models the inertia and stability of real life general aviation aircraft. I feel a little ripped off for spending bucks on this sim without doing enough research.
February 10, 201214 yr I can also confirm that turbulence is much better, however the flight model and ground handling are still a major disappointment. it's quite disappointing to see 12 year old table based freeware flight models (v88 aircraft for Fly! 2K by Rob Young) perform much better than this "ultra realistic" simulator.Let's get Laminar to notice and acknowledge the shortcomings of the flight model, and focus their full time effort on fixing it in the following betas. Laminar needs to fix the core of this simulator. I still have not found an X-Plane aircraft that models the inertia and stability of real life general aviation aircraft. I feel a little ripped off for spending bucks on this sim without doing enough research.Your not going to get a good flight model in either sim with default level aircraft. Your best hope for that as in FSX is Payware models. Barring that try Goran's modified .acf's I think he did one for the Cessna, and 747. Thanks Tom My Youtube Videos! http://www.youtube.com/user/tf51d
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