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What would you recommend to improve scenery

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Very nice shots Rob ! :(

MDMax, I know you live in France and it has very good OSM coverage, I am not sure your opinion would be exactly the same if it had none which is what a lot of us are faced with.
Well a few years ago when I started contributing to OpenStreetMap, my village was only a name and a road. Now you'll find every trail and house although I could not find a vectorized data source. Today, thanks to Benny, the author of OSM2XP, I'm only using all this data for maps and an updated GPS, but also for my favorite flight simulator.You'll find very good tutorials here:http://wiki.openstreetmap.org/wiki/Beginners%27_guidehttp://en.flossmanuals.net/openstreetmap/http://wiki.openstreetmap.org/wiki/Quality_AssuranceHappy mapping.
  • 3 weeks later...

So I puirchsaed X-Plane 10 and I couldn't be happier with my purchase. I installed it about a week ago and have been fiddling with it to get the controls just right. X-Plane gives me that sense of realism that Flight wasn't giving me (keep in mind I'm keeping Flight and will purchase DLC for that program as I would like to see where that program is going). With Flight I feel like I was flying . With X-Plane I feel like a pilot (I'm not one in real life). What I would like to know from the expereienced aficianados here is what they would recommend to improve the scenery in X-Plane. I saw a paid add-on called Urban Maxx Extreme. Would this help the overall appearance of urban areas? I know purchasing/downloading scenery packs/airports will help specific areas but I was just wondering what people would recommend for a general application? Thanks for reading.

 

Like you I have just installed X-plane and am very happy with the sim. You can download OSM2XP and use this program to convert streetmap files and introduce them into X-Plane. I have just done the whole of Australia (well as much of it as is covered by streetmap - sustantial number of tiles had no *.dsf file created). I think the results, whilst not perfect are a definite improvement on the standard scenery.

 

X-Plane depicts Botany Bay as farmland NOT water. Unfortunately OSM2XP doesn't correct this fault.

Have a read up about OSM2XP and see if it's for you.

Improve scenery bring back trains, and use power lines from xplane-9. Another scenery improvement would be to fix the freeways and remove the lighting as it never seen in most parts of the world outside urban areas. Really like to see more Autogen buildings layouts where you have gas stations, golf courses, shopping centers, baseball diamonds. Landmarks be nice but I know that tedious and time consuming, but I do think Auto-generated scenery for US and Canada, Western Europe be split into regions is practical. Rural farms have tractors, and combines, and abandoned buildings, and animals like cattle for Montana and sheep for Down-Under be nice. Not looking for Las Vegas or London like FSX has 3rd party will do that anyways, but plausible Cheyenne or Alice Springs places you know 3rd party wont bother with.

I don't even know if it would be possible, given the way freeways are generated, but I'd like to see something done about their terrain following properties. Right now, rather than follow the terrain, X-Plain generates bridges and elevated sections to keep the freeways level. While this might work for out of the way backwoods areas, it looks pretty odd in places that are familiar. I live in the Seattle area and the entire I-5 corridor down to Tacoma is about 95% elevated in the sim.

"No matter how eloquent you are or how solidly and firm you've built your case, you will never win in an argument with an idiot, for he is too stupid to recognize his own defeat." ~Anonymous.

I don't even know if it would be possible, given the way freeways are generated, but I'd like to see something done about their terrain following properties. Right now, rather than follow the terrain, X-Plain generates bridges and elevated sections to keep the freeways level. While this might work for out of the way backwoods areas, it looks pretty odd in places that are familiar. I live in the Seattle area and the entire I-5 corridor down to Tacoma is about 95% elevated in the sim.

 

@JonRD463: Yes this is a known bug. You can read more about this here (see "Crazy, Deformed Roads"):

http://developer.x-plane.com/2012/03/when-are-we-going-to-get-high-the-plan-for-cities/

Thinking about xplane blog article what about road terrian that cuts into mountain passes and tunnels. Elevated road works well in urban areas but rural areas freeways can be below and above ground . Anything should be incremental with scenery. Xplane outside of big cities is step above fsx now when you start to add farms and watertowers and treelined roads it will move beyond further what fsx .

You mean, tree lines and farms like this (this is a little add-on I am working on for USA / Europe ... whats missing are some more European style farms ... which will take me some time to complete as my free time is a bit limited)?Baron_58_33.jpg

 

Baron_58_39.jpg

 

Baron_58_11.jpg

Andras Fabian / Alpilotx

Visit www.alpilotx.net, a site about X-plane scenery

You can see some landscape and other photographs from me here:

http://www.flickr.co...s/weathermaker/

Most midwest USA and Western Canada, Austraila pretty predictable in making trees location and autogenerated scenery. Europe has rural areas more unquie not sqaure off like North America or Australia

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