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Road traffic collision with airplane

Featured Replies

Can collision detection be turned on in FSX? I know the airport traffic can crash your plane. How about some punishment for bad pilot who fly too low and gets run over by cars? That will be very real. It does happen in real life. I simulate the effect with this incidental flight I just did...captured on tape.

 

You can turn it on, but I (and from what I've read many others, too) think that it is way too easy to do real harm to your plane - i.e. crash detection is too sensitive. Besides, airport vehicles drive very reckless to be honest, they don't even think about planes having the right of way, so crashes can be inevitable in this case. Also, there seem to be some invisible objects in the appraoch paths of some airports, so you might end a long flight right before touchdown, because you wanted crash detection on. Besides, the crash detection would only display either "CRASH!" or "SPLASH!", nothing more, so that wouldn't be exactly "funny" either (if the use of the word funny in the context of a plane crash is allowed at all)

There are some programs that "punish" you for bad piloting, though. But in general, I think I can judge whether some action was right or wrong in terms of causing the loss of the aircraft, and there's only one program that's allowed to rate my flying, and that's Lord of the Landings.

Florian

  • Author

Apart from the imperfections with the collision detection of vehicles and invisible object, i think there should have some punishment for reckless taxing. maybe you could get stuck in the mud if you taxing out of the taxi way, and crashing with taxi signs, etc. in this area fsx is too forgiving.

Yeah, you're right, in this case at least a little warning insert would probably be of help, especially on the larger planes, because it happens quite often to me that I cut corners in larg jets like the 747 or an A330. But on the other hand, that would probably be harder to implement, because you'd have to make a difference between taxiing off a paved apron/taxiway/runway or actually taxiing on a non-paved surface, such as on smaller GA only airports or grass strips on one side of a larger runway.

Florian

  • Commercial Member

Yeah, you're right, in this case at least a little warning insert would probably be of help, especially on the larger planes, because it happens quite often to me that I cut corners in larg jets like the 747 or an A330. But on the other hand, that would probably be harder to implement, because you'd have to make a difference between taxiing off a paved apron/taxiway/runway or actually taxiing on a non-paved surface, such as on smaller GA only airports or grass strips on one side of a larger runway.

FSPassengers will penalize you for taxiing off the paved surface.

Regards,

 

Dave Opper

HiFi Support Manager

Supportteam_BannerA.png

  • Author

Yeah, you're right, in this case at least a little warning insert would probably be of help, especially on the larger planes, because it happens quite often to me that I cut corners in larg jets like the 747 or an A330. But on the other hand, that would probably be harder to implement, because you'd have to make a difference between taxiing off a paved apron/taxiway/runway or actually taxiing on a non-paved surface, such as on smaller GA only airports or grass strips on one side of a larger runway.

I am also one of those culprit to cut corner on taxiways whenever I am in a hurry to save some aircraft rental cost when flying for FSE...lol.

I prefer full realism, but I have turned off crash detection.  I got tired of airport vehicles and AI aircraft crashing into me.  Plus, when you try to get away from a starting point at a hangar or gate and push back is either unavailable or does not work, and in Flight Sim you have to have forward momentum before you can start a turn, it just got really tiring to run into a structure and have to restart.

My computer: ABS Gladiator Gaming PC featuring an Intel 10700F CPU, EVGA CLC-240 AIO cooler (dead fans replaced with Noctua fans), Asus Tuf Gaming B460M Plus motherboard, 16GB DDR4-3000 RAM, 1 TB NVMe SSD, EVGA RTX3070 FTW3 video card, dead EVGA 750 watt power supply replaced with Antec 900 watt PSU.

When I'm really bored I find it something of a game dodging the ground vehicles at airports, and learning that those little dotted white lines are their proprietary routes around the taxiways (usually; I have been amusingly chased down the taxiway at KMDW (Midway) by trucks, kind of terrifying as you know dinosaurs have less aggressive AI....).

 

Favorite is when I have an AI standoff that ATC cautions me about; and then the vehicle just sits there, thinking.

 

"You first."

 

"No, YOU first!"

 

[nothing]

 

"Okay....."

 

[ATC has gone silent; it's like a tense moment in a Sergio Leone western! I make the first move, and then....]

 

WHAM! CRASH!

 

I hate red text on a pine-green background...... sigh.....

I think that 1) your plane would definitely do more harm to the car traffic than they would do to your plane, unless it's a very small one and 2) even at rather low car traffic it would probably be extremely hard to find enough space between two cars to safely land your plane without colliding with cars.

Besides, even if you managed that the cars wouldn't beahve realistically, they'd go on and speed through your standing plane anyways, so that's of very little use IMO.

Florian

Not sure why'd ya be driving around on the roads with a plane :Hypnotized:

FSX: PMDG 744/MD11/JS41/736/737/738/739, CS752/753/763/C130, SimCheck A300, Leonardo MD82, MJC DH8D, Aerosoft CRJ7/CRJ9/A318/A319/A320/A321, RAZBAM Metroliner, ORBX Global, FlyTampa KBUF/OMDB/TNCM/VHHX, ActiveSky Next

DCS: A-10C II/F-16C/AH-64D/F-15E/KA-50 III/Mi-24/Persian Gulf/Syria/F-15C

XP11: FF 752/753, iniBuilds A306, HotStart TBM900

MSFS: Fenix A320, FS2Crew Fenix A320, FS2Crew Pushback Express, PMDG B77W, ActiveSky FS, Drzewiecki Design UUEE

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