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AI Aircraft SID and STAR Controller

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Hi Clipper

 

Some expectation to see some type of update SID/STAR with Navigraph or similar?

We will have to see but for now we have to use pmdg's airac cycle
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Hello Guys,

 

With the help of Roland, I've developed a little tools to help convert the PMDG SID/STAR files to use it on AISIDSTAR.

It will convert all the files into a structures of folder by country/states.

It uses a special modified version of AiConv (Thanks Roland!!)

 

I've opnned a new thread so I can easily follow any question/suggestions/complains:

http://forum.avsim.net/topic/446398-sidstar-converter-for-aisidstar/

Matias Sorcinelli
CHECK MY CHANNEL!!! - http://www.youtube.com/user/masneoquil

Banner_FS2Crew_Supporter.jpg

fs2crew777.jpg

Tell me, please, how can I make the AI ​​perform a left traffic pattern? After STAR and approach it always starts right and crashed into the rocks. Kelowna (CYLW) Airport, runway 34.

 

Enzzo, there are several options.  The easiest is probably just add a single, additional exit waypoint to the STARs that generally places the AI on the side of the field that would have the left traffic pattern.  That will trigger the program to execute a left pattern.  Another option (more complicated but gives you more control over the pattern), add multiple custom waypoints to the STARs (with altitude restrictions) that extends the STAR into a left traffic pattern up to the endpoint of the downwind.  After the AI exits this "extended" STAR at the end of the downwind, the AI will turn to base and final by themselves thus completing the left pattern.  Another option, disable the traffic pattern and just have the AI directly intercept the IAF after exiting the STAR (add AITrafficPattern=0 to your .ini), in which case the AI will maintain a minimum AGL altitude (AIpatternalt in the .ini).

 

 

 

With the help of Roland, I've developed a little tools to help convert the PMDG SID/STAR files to use it on AISIDSTAR.

It will convert all the files into a structures of folder by country/states.

 

Thank Matias, very nicely thought out utility!

 

-Roland

Hello, me tells you bravo for the work made for this software.
Having translated sidstars files of PMDG (approximately 65000), every starting up of aisidstar has, she(it) rereads(reviews) quite files to insert into the aisidstar.ini file
It possible will be you that to aidsidstar reads only once files (in the first starting up), because it is necessary to wait for 5 in 10min so that the software works.
One thousand excuses for my English.
Cordially.

Hello, me tells you bravo for the work made for this software.

Having translated sidstars files of PMDG (approximately 65000), every starting up of aisidstar has, she(it) rereads(reviews) quite files to insert into the aisidstar.ini file

It possible will be you that to aidsidstar reads only once files (in the first starting up), because it is necessary to wait for 5 in 10min so that the software works.

One thousand excuses for my English.

Cordially.

I guess that you're talking about my little tool.

What it is taking so long at the beginning is the creation of folders. Is creating the folders for the whole Database. And then is copying all the files to this new folders.

Maybe I can add some way of knowing what you want to convert from the beginning but it won't do any good if you convert the whole PMDG database.

 

Please, if you have any more question or suggestion come to the thread I created specially for this tool.

http://forum.avsim.net/topic/446398-sidstar-converter-for-aisidstar/

 

Thanks for the kind words..

Matias Sorcinelli
CHECK MY CHANNEL!!! - http://www.youtube.com/user/masneoquil

Banner_FS2Crew_Supporter.jpg

fs2crew777.jpg

 

 


Enzzo, there are several options. The easiest is probably just add a single, additional exit waypoint to the STARs that generally places the AI on the side of the field that would have the left traffic pattern. That will trigger the program to execute a left pattern. Another option (more complicated but gives you more control over the pattern), add multiple custom waypoints to the STARs (with altitude restrictions) that extends the STAR into a left traffic pattern up to the endpoint of the downwind. After the AI exits this "extended" STAR at the end of the downwind, the AI will turn to base and final by themselves thus completing the left pattern. Another option, disable the traffic pattern and just have the AI directly intercept the IAF after exiting the STAR (add AITrafficPattern=0 to your .ini), in which case the AI will maintain a minimum AGL altitude (AIpatternalt in the .ini).

 

Thanks for the answer!
I have tried different ways. More suited to the second, with a few waypoints to the base turn. But downwind passes very close to the runway and after STAR AI "loses orientation" and always goes-arrownd...

 

 

6522231056193587c26c133f20d0e346.jpg

 

 

banEnzzo03.jpg Avatar_Enzzo.jpg

Hello, me tells you bravo for the work made for this software.

Having translated sidstars files of PMDG (approximately 65000), every starting up of aisidstar has, she(it) rereads(reviews) quite files to insert into the aisidstar.ini file

It possible will be you that to aidsidstar reads only once files (in the first starting up), because it is necessary to wait for 5 in 10min so that the software works.

One thousand excuses for my English.

Cordially.

 

 

I guess that you're talking about my little tool.

What it is taking so long at the beginning is the creation of folders. Is creating the folders for the whole Database. And then is copying all the files to this new folders.

Maybe I can add some way of knowing what you want to convert from the beginning but it won't do any good if you convert the whole PMDG database.

 

Please, if you have any more question or suggestion come to the thread I created specially for this tool.

http://forum.avsim.net/topic/446398-sidstar-converter-for-aisidstar/

 

Thanks for the kind words..

I think I know what is being asked here because I brought it up before. Some people have only selected regions that Aisidstars uses, but some of us have a huge amount of airports active in Aisidstars. Because of this, the initial start up of the program is long. What exactly is the program doing every time it starts up? Does it always reread that sids and stars every singe time? There is one solution that could help and that is to allow the program to be able to start up without fsx running. Wen fsx is ready, then the program auto connects with it.

 

Just loving this program with UT2.

I think I know what is being asked here because I brought it up before. Some people have only selected regions that Aisidstars uses, but some of us have a huge amount of airports active in Aisidstars. Because of this, the initial start up of the program is long. What exactly is the program doing every time it starts up? Does it always reread that sids and stars every singe time? There is one solution that could help and that is to allow the program to be able to start up without fsx running. Wen fsx is ready, then the program auto connects with it.

 

Just loving this program with UT2.

My tool doesn't need AISIDSTAR nor FSX. You can even install it in another pc. You will only need the sid and star you want to convert.

I think you might be getting confused.

Matias Sorcinelli
CHECK MY CHANNEL!!! - http://www.youtube.com/user/masneoquil

Banner_FS2Crew_Supporter.jpg

fs2crew777.jpg

More suited to the second, with a few waypoints to the base turn. But downwind passes very close to the runway and after STAR AI "loses orientation" and always goes-arrownd...

 

 

Enzzo, can you email your custom STAR to me at my support address listed in the readme and I'll give it a look.

 

 

Some people have only selected regions that Aisidstars uses, but some of us have a huge amount of airports active in Aisidstars. Because of this, the initial start up of the program is long. What exactly is the program doing every time it starts up? Does it always reread that sids and stars every singe time? There is one solution that could help and that is to allow the program to be able to start up without fsx running. Wen fsx is ready, then the program auto connects with it.

 

 

Ahh...this is a separate issue from Matias' utility, but this is also a very good suggestion that's adds flexibility (people can still start AISIDSTAR after FSX the old way if they want to) and is easy for me to implement.  Thanks for the idea (and to Onyx too).  This would be especially useful to me (and others with a similar config) who run a networked laptop for Simconnect and Wideclient programs and don't mind letting AISIDSTAR "run" waiting for FSX/P3D to get loaded on the main machine (similarly to how I keep ActiveSkyNext running all the time).  I think it would be useful for those running all programs on one machine as well.  

 

 

Just loving this program with UT2.

 

 

Good to hear, are you using the "AIImmediateForceLandAll" option?

 

I actually have a new feature in the works...automatic jet route vectoring for ALL enroute AI (not just monitored airports) based on shortest path calculations from departure to destination.  The jet route vectoring is basically working right now on my most current build, but I was thinking about adding an option where the user could enter average flight level wind information and the AI jet routes are chosen for shortest path taking into account the average winds.  Do you (or anyone) think average winds is a useful option?   

 

-Roland

A few days before I have posted the following. The problem is still not solved and I ask for some advice and help, please!

 

I have tried out AISIDSTAR but was not satisfied and deleted it. After that I lost my AI-planes in almost the whole North America Area, but they are still in other world regions and i.e. Mexico and some parts of southern USA.

I don't want to claim that it was triggered by AISIDSTAR and had also already contact to the author but he could not help me. But it is weird that the loss of AI is mostly identcal with the area which was covered by the new SID/STAR from the addon.

It seems to me that the AI in this area now can't find the original Navdata from FSX. I'm not experienced enough to identify the files or data which are used by the default AI and ask for help to get my FSX back to the original state.

Thank you very much.

Bernd

Bernd,

 

AISIDSTAR uses its own configuration data and makes no permanent changes to FSX/P3D.  AISIDSTAR is an external program that interfaces through the FSX simconnect and FSUIPC interfaces.  If you don't run AISIDSTAR, FSX won't know it ever existed (there will be no trace of AISIDSTAR in FSX).

 

 

After that I lost my AI-planes in almost the whole North America Area, but they are still in other world regions and i.e. Mexico and some parts of southern USA.
I don't want to claim that it was triggered by AISIDSTAR and had also already contact to the author but he could not help me. But it is weird that the loss of AI is mostly identcal with the area which was covered by the new SID/STAR from the addon.

 

 

The default AISIDSTAR.ini file only covers a few metro areas in the U.S., not the "whole North American area."  Certainly, you can add SID/STAR files to cover most airports in North America, but that is something you have not done, correct?

 

 

It seems to me that the AI in this area now can't find the original Navdata from FSX

 

 

The default AI doesn't use navdata, the flights are direct.

 

There are a lot of reasons why your AI might be missing.  Have you downloaded and accidentally installed FS9 .bgl traffic files associated with North American airlines, thus disabling FSX airline traffic in North America?  Did you check your recycle bin for deleted FSX files (e.g., *.bgl)?  Have you installed/removed any traffic add-on packages recently?  Sometimes that can cause problems, like leaving the "SimObjectPaths.X=SimObjects\Airplanes\AI Airplanes" statement out of your FSX config file.   

 

-Roland

 

 


Good to hear, are you using the "AIImmediateForceLandAll" option?


Yes I am. Here is what i am using:

AIImmediateForceLandAll =1
AIHoldForRunwayPattern=0
AIFinalPrecisionModeAlt=2500
AIFinalApproachGoArounds = 1
AICustomHold = 1
AIFinalApproachAutoRecord=0
AITrafficPattern = 0

 

I have decided to only have approach files for  airports that have non straight in and special approaches. So with this current set up, the ai gets fsx clearance on landing. If the ai needs to circle the airport to get clearance, it can. Airports that have strict air spaces or high terrain etc will have approach files.

apic,

Are you sure you did not add any other traffic.bgl files during the AISIDSTAR testing? Your symptoms are similar to a single FS9 based traffic.bgl being accidentally placed into your normal Scenery/World/scenery folder. This will cause other traffic around that area to disappear or act weird, while areas outside of that area will not be affected.

 

Roland,

Back to testing my military style arrivals with the latest version, hoping the AI will hit all points in the relatively tight pattern while "slewing". Outside of having a PMDG product or a paid subscription to Navigraph, understand I still have to hand make the SID/STARs I want to use?

apic,

Are you sure you did not add any other traffic.bgl files during the AISIDSTAR testing? Your symptoms are similar to a single FS9 based traffic.bgl being accidentally placed into your normal Scenery/World/scenery folder. This will cause other traffic around that area to disappear or act weird, while areas outside of that area will not be affected.

 

Roland,

Back to testing my military style arrivals with the latest version, hoping the AI will hit all points in the relatively tight pattern while "slewing". Outside of having a PMDG product or a paid subscription to Navigraph, understand I still have to hand make the SID/STARs I want to use?

Victory103,

thank you very much for your hint. Checked AIFP2 for FS9 traffic.bgl and there was really one I had missed. Changed it to FSX.bgl and all Ai is back. You saved my day! Thanks again.

I was always very careful to ckeck this when added AI flightplans (and AIFP2 is a great app to this) but as we say in German " Manchmal sieht man den Wald vor Bäumen nicht ..." which means sometimes you're looking to too many issues and overlook the important one.

Thank you, Bernd

Hello Roland,
User of UT2, I would like to know on which parameter I have to act so that in the starting up of aisidstar, so that all the planes which are close to the airport, approximately 30-40 nm, can land.
I use SuperTrafficBoard v2.3 for UT2. The flights are always to delay (or sometimes do not land) because planes go back up(raise) and go towards a star given by aisidstar.

The ideal: - planes already follow a star before 30-40 nm by the airport.
               - Flight UT2 at the hour.

Thank you, Jimmy.

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