

Clipper Ocean Spray
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184 ExcellentAbout Clipper Ocean Spray
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Roland Foster
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Virginia
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Aviation, flight simulators, programming, football (soccer).
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jetsetterace started following Clipper Ocean Spray
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Your experiences and thoughts of Vatsim
Clipper Ocean Spray replied to icewater5's topic in Microsoft Flight Simulator (2020)
Flying on Vatsim with a full compliment of controllers from departure to arrival is Vatsim (and MSFS) at its best IMO, but I want to put in a good word for Vatsim unicom flying. I've been in many situations where the pilots communicate with each other to "pseudo" control the airspace and they can do a decent job of it, even to the point we can get a string of lights set up on final approach. That aspect can be challenging and a lot of fun and is probably similar to flying into/out of busy, uncontrolled airfields IRL. Even at times when pilot activity itself is light in an area you're flying through, well...a live Vatsim pilot is worth 10+ AI pilots IMO (and I have a lot of experience programing AI pilots). -
Thanks!! I just wanted to inc/dec heading and alt on the FCP using my X56, worked great!
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FENIX NDA lifted at 1200Z!!!!!!!!!
Clipper Ocean Spray replied to captain420's topic in Microsoft Flight Simulator (2020)
APU ticking igniter sound. -
FENIX NDA lifted at 1200Z!!!!!!!!!
Clipper Ocean Spray replied to captain420's topic in Microsoft Flight Simulator (2020)
The EFB seems very creative and that's compared to a very good FBW EFB. -
Yes, it is not available via their installer. I download the experimental version from their website: click on "Learn More," then link near bottom. Experimental version worked for me in the SU 7 beta hotfix. Double checked files, build date 12/9. However, if you're learning the airplane, best to use developmental version.
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New ATC and Airport Operations Application Testing
Clipper Ocean Spray replied to fs1's topic in The Prepar3d Forum
Thanks! Yes, generally if there is only a particular function(s) you want to use in AIGround or AIFlow (e.g., in order to let Federico's utility do the heavy lifting), the AIGround and AIFlow .ini file can be modified to turn everything else off. -
Heads up on new AI separation utilities for P3Dv4
Clipper Ocean Spray replied to netshadoe's topic in The Prepar3d Forum
Thanks! Good suggestion re: 90 deg turns. My prior AIController read the scenery .bgl files and knew the taxi routes out of the terminal area and thus could figure out the correct 90 deg. turn direction. However, AIGround is sort of a bare-bones version of AIController and doesn't read the scenery bgl files, thus the 180 deg turn to ensure the AI doesn't end up accidentally pointing into the corner of a terminal area after pushback. I might be able to figure out a way to reliably do 90 deg. turns without reading .bgl data though, I'll keep looking into it. -
Yep, especially g2 and AMD X570 motherboards. The problems the OP describe are very similar to the problems I've been experiencing with my X570 board and the g2. I was able to reduce the symptoms significantly by using an unpowered USB hub and finding a port that worked best, which makes me think the problem is some type of timing/impedance issue that the X570 USB drivers can't handle due to the G2's long cord. Hopefully a driver update will come out soon. At least HP is acknowledging it.
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P3Dv5.1 and VR
Clipper Ocean Spray replied to ah2511's topic in Virtual Reality (VR) Hardware and Games
I also have a G2 and 3090 and P3D VR "pre-render" is jittery. When I use the "update" option, it is very smooth. How did you get pre-render working smoothly? I'm curious because I always got better results with pre-render on my old Rift headset.