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IFR7700

Sky Rings

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I'm running FSX in DX-10 mode.  I use OpusFSX with HDEV2 (Glover).  I also fly with MSEv2 scenery.  I'm not even sure this is a DX-10 problem, but I know there are some gurus in here that might be able to help. 

 

My sky environment is ugly.  The worst part is the concentric rings in the sky.  Also, when I am close to clouds, they look very blotchy, almost as if they are very low resolution.  I'm sure the two problems are related.  Any ideas on how to fix this?

 

2e6f294d-dc16-48ed-b3e0-74bbe1cabdf2_zps

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Hi Dennis, i have never seen this, but I have an issue that might be related. I also have Opus (and Megascenery and have tried HDEv2 for that matter, but i dont think those have anything to do with this)

The problem i am getting is that sometimes while flying the top cirrus-cloudlayer is duplicated in the sky and very close on top of the original. Doesn't look good, but i always forget to look up if others have the same issue and maybe a fix. So thanks for reminding me.

It might be that you also have a cloudlayer-issue, but the weird thing is that on on you picture every layer you see a different sky color to make these rings visible.. I don't have that fortunately, so maybe our problems aren't related.

I'm gonna do some internet searching. If I find anything that could help you, i will let you know!

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The problem i am getting is that sometimes while flying the top cirrus-cloudlayer is duplicated in the sky

Mork, that problem is an FSX bug. I have seen it too from time to time. There is no cure I believe.


 

 


I'm running FSX in DX-10 mode. I use OpusFSX with HDEV2 (Glover). I also fly with MSEv2 scenery. I'm not even sure this is a DX-10 problem, but I know there are some gurus in here that might be able to help.

Try disabling MSE in the lib, maybe a conflict with the HDE Sky textures.

 

Go here and download these superb sky textures from Gabriel, and see if that fixes your isse.

 

The link is in post #65

 

http://forum.avsim.net/topic/409867-guys-do-you-have-interest-in-this-set-of-sky-textures-for-using-with-enb-series-warn-heavy-topic/page-3

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Thanks Julian, I can't seem to find a solution either. Nor on the problem shown by Dennis in the OP.
Too bad..

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Thanks Julian, I can't seem to find a solution either. Nor on the problem shown by Dennis in the OP.

Too bad..

Yes, I saw a post by Stephen @Opus who stated that it is another quirk in the way FSX places cloud textures. Glad it does not do it all the time :)

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On a lark, I removed my fsx.cfg file and let FSX regenerate a new one.  VOILA!!  Sky rings are gone.  Now to methodically determine which entry is the culprit.

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Those rings look like you didn't have any texture filtering enabled. You need at least bi-linear filtering or you'll see the effect you've described.

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Well, the methodical procedure I implemented to troubleshoot my fsx.cfg file sort of fell apart when I confused my old cfg with my new cfg and a couple of cut and pastes later I essentially had garbage.

The only thing left to do was let FSX start a new cfg file. I then went step by step through the AVSIM Software and Hardware Guide. My sim is now purring along with beautiful scenery. I'm a happy, though brain-dead camper.

Those rings look like you didn't have any texture filtering enabled. You need at least bi-linear filtering or you'll see the effect you've described.


I think you might be right. I thought I saw the AA filter unticked. Something so simple .... geez.

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"I'm a happy, though brain-dead camper."

 

It starts to happen once you've hit 45, Dennis. At 68, I know about these things - I'm still looking for my glasses since breakfast.

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"I'm a happy, though brain-dead camper."

 

It starts to happen once you've hit 45, Dennis. At 68, I know about these things - I'm still looking for my glasses since breakfast.

They're on your head.

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