August 26, 201312 yr I've got some weird texture in my FSX: The screenshot is: Denmark Sceney and Orbx global Anyone now what that is? Cheers! Dennis
August 26, 201312 yr Looks like it is supposed to be skyscrapers. Likely missing a texture file. Frank Patton Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener. Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126 "I will never put my name on a product that does not have in it the best that is in me." - John Deere
August 26, 201312 yr Commercial Member Nope. Spikes caused by wrong bufferpools settings in cfg. Current system: ASUS PRIME Z690-P D4, Intel 12900k, 32GB RAM @ 3600mhz, Zotac RTX 3090 Trinity, M2 SSD, Oculus Quest 2.
August 26, 201312 yr Author Hi thanks for answer My bufferpools in my FSX cfg is currently 0 What to added when i got a 4 GB graphic Card?
August 26, 201312 yr Nope. Spikes caused by wrong bufferpools settings in cfg. Oh no not that again, but yeah probably. Holy grail's were meant for a different time period, or at least maybe a different game. Ha FSX+ 3DS Max, CS5.5 4790K @ 4.8K Asrock Xt3 - 16GB 1866 CL-9 - NV 1070 GTX - 240GB Intel SSD - 2TB Barracuda - Win10-64 Near Silent Noctua D-14 3-Fans - Two - NFA-15cm and - One NFA-14cm All @ 700 rpm - Bitfenix Shinobi Case - (Non Delided CPU)
August 26, 201312 yr Yes what you see there is definitely a graphics anomoly known as spikes caused by your Graphics Card maxing out. It is usually related to [buffer Pools] settings, especially where PoolSize=0 is used, along with a bloom mod, such as ENB or SweetFX. That's not to say that everyone with PoolSize=0 and who uses ENB or SweetFX will see that problem.... but if you do, you need to reduce your buffer pools setting to something less aggresive than 0 or turn down your settings.
August 26, 201312 yr Commercial Member Just delete the bufferpools entries (or put // at the start of the entries) in cfg, and allow FSX to use default bufferpools settings. Whatever I did with bufferpool entries in the past months of testing, every scenario gave me some anomaly. I always revert to default settings at the end. Current system: ASUS PRIME Z690-P D4, Intel 12900k, 32GB RAM @ 3600mhz, Zotac RTX 3090 Trinity, M2 SSD, Oculus Quest 2.
August 27, 201312 yr Commercial Member Am I missing something here??? Click on the actual screenshot and you will see the full size version... then look to the right on the ground DeanManager - PC Aviator AustraliaRetailing Sim DVD Software, Downloads, Hardware and Accessories
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