Jump to content
Sign in to follow this  
jordanal

FS2Crew T7, More to do enroute ?

Recommended Posts

Hi Bryan,

Just curious if the FS2Crew 777 version will have more FS2Crew 'to do stuff' between TOC and the TOD?  I always thought the NGX was a little lacking in this respect - guessing it was based on the specific carrier OPS it was modled after.  Some things you might add for the 777 FS2Crew enroute OPS might be:

 

  • ETOPS management
  • Step climbs and/or management of the new auto-step-climb functionality in the T7
  • Interaction with the Cabin Calls on the center console FMC
  • Manage or announce long haul flight status, meals, or movies
  • Simulate crew change from crew-rest area
  • Interaction with the keep-alive (must touch button or knob) every so often - some PMDG T7 liveries have this accurately enabled
  • Interaction with the auto-sim-rate functionality built into the T7

Also interaction with the fuel auto-uplift and ground-crew operations timing in the FMC PMDG Options area?

 

Thanks for considering these basic ideas.  I just wanted to note them while fresh on the brain.  B)


Regards,
Al Jordan | KCAE

Share this post


Link to post
Share on other sites

Great ideas! :)

 

The thought that on this ultra-long haul aircraft FS2Crew would not only add an F/O but also a Senior First Officer or relief pilot is really awesome! B)


Regards

Oliver Holstein

Boeing777_Banner_Pilot.jpg

Share this post


Link to post
Share on other sites

 

 



ETOPS management
Step climbs and/or management of the new auto-step-climb functionality in the T7
Interaction with the Cabin Calls on the center console FMC
Manage or announce long haul flight status, meals, or movies
Simulate crew change from crew-rest area
Interaction with the keep-alive (must touch button or knob) every so often - some PMDG T7 liveries have this accurately enabled
Interaction with the auto-sim-rate functionality built into the T7

 

 

We'll see what we can do.  A lot depends on how good the SDK is.  SDK still has not yet been released.

 

I'm not really sure how I would model 'crew switching'.  AI is not good enough to have a computer pilot take over half way and land plane while you go back to the crew rest area (namely, your bed :-) )

Share this post


Link to post
Share on other sites

LOL, but what if I've had too much to drink?  A rested crew from the bunks might be awfully advantageous, LOL...    :fool:


Regards,
Al Jordan | KCAE

Share this post


Link to post
Share on other sites

Movies, meals, drinks and interacting with the FA/passengers is simulated in FSPAssengers.

 

The other options would be great.

 

Rene

Share this post


Link to post
Share on other sites

Movies, meals, drinks and interacting with the FA/passengers is simulated in FSPAssengers.

 

The other options would be great.

 

Rene

 

Used FSP for years and thoroughly enjoyed it while it was actively supported.  Obviously, it's now a dead product with too many conflicts with the PMDG birds - specifically, ridiculous tire blowouts on greased landings.  It's no longer an option....


Regards,
Al Jordan | KCAE

Share this post


Link to post
Share on other sites

Used FSP for years and thoroughly enjoyed it while it was actively supported.  Obviously, it's now a dead product with too many conflicts with the PMDG birds - specifically, ridiculous tire blowouts on greased landings.  It's no longer an option....

 

 

I'd suggest FS Captain for the PAX stuff (and the dispatch/operations/timetable stuff) and FS2Crew for more procedural features like "Engines Turn Or Passengers Swim".

Share this post


Link to post
Share on other sites

 

 


... "Engines Turn Or Passengers Swim".

Classic man, LOL....  :lol:


Regards,
Al Jordan | KCAE

Share this post


Link to post
Share on other sites

 

 


Used FSP for years and thoroughly enjoyed it while it was actively supported.  Obviously, it's now a dead product with too many conflicts with the PMDG birds - specifically, ridiculous tire blowouts on greased landings.  It's no longer an option....

 

What you you miss the random gun fire sound effects on approach to Podunk, Nebraska :-)

Share this post


Link to post
Share on other sites

How about a longer detailed FA announcements for example since this will be a modern plane it would have audio visual on demand. In the current airbus fs2crew the FA say somethin along the lines of "we will now be playing a movie..." Something like this would be nice obviously except the emirates bits

http://youtu.be/aHdCDKxUWss

 

Would be a nice little touch to hear "welcome on board this boeing triple 7 aircraft...." Etc etc than just general sounds

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
×
×
  • Create New...