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Oh, so games are the source/enabler of violent behavior?  Just like movies or rock music were before them?

 

 

In the 20+ years gangster rap has been in existence I've watched the gang culture spread from places like LA and Chicago to all around the world.  I've watched music turn from unique well written compositions to rehashes of what's already been done and today it's worse than that as most of it sounds like unfinished demos.  There's great work by independents on Youtube but the main stream efforts suck.  So to say popular culture doesn't influence people is crazy.  There's always some crazy trying to up the last effort of mass shooters.  We didn't see things like this in the past.  Because of 9/11 we now have TSA and all the hassles that come with that when trying to travel by air.  Up until the LA incident the TSA was getting long in the tooth for many but now we see a bold threat can still happen at an airport.

 

All this is to say things influence people.  Yes you can have a gun but the gun is nothing without the person behind it.  All I say is don't give people ideas.  Flight Simulator didn't blatently glorify bucking the FAA like GTA does with undermining the law so using it in the same context is not valid.  From a graphics standpoint I see your point, the game looks amazing.  The flying videos look great it's just when I saw a truck deliberately trying to run into a plane on takeoff that I felt that was a little over the top.  


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The flying videos look great it's just when I saw a truck deliberately trying to run into a plane on takeoff that I felt that was a little over the top.

 

Then I maybe should make a video of me playing GTA, pickup a hooker kill her with a knife after the service ends and pickup my money, mass slaughtering NPC's and other players online with an assault rifle, blowing the entire police force in Los Santos to pieces with RPG's and later to hijack a plane and run it into the Beverly Hills area to end a good day :LMAO:  That would really give you something to be shocked about B)

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This is the first time I hear about GTA V. interesting.


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In the 20+ years gangster rap has been in existence I've watched the gang culture spread from places like LA and Chicago to all around the world.

 

I recommend you to watch the documentary "Bloods and Cribs made in America" it will maybe give you a wider perspective on how the gang culture started and why things has gone as far as it has instead of just narrowly blame it on gangster rap.... Poverty is one of the key words, wich also could explain the big rise of the latino gangs.

 

The war on drugs is also actually counter productive as it only feeds the gangs economy because of the ridiculous amounts of money in the drug trade and giving them a chance to expand...

 

http://copssaylegalize.blogspot.no/2011/06/world-leaders-encourage-drug.html

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If GTA V and other video games influence people, I guess we should get rid of books, movies, and the internet.

 

Might I add that GTA V probably never tells you to crash a plane and kill people (outside of the campaign, though I've never played it). It allows you to crash a plane, just like flight simulator. FS never asks you to fly a plane by the book. It allows you to do so to an extent if you wish. Why? Because like other video games, it allows you to do something you'd never be able to do in real life.


Brandon Filer

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I look at videos like the Bus/airplane one as a member of a long line of videos where the whole point is how over the top it is. At a certain juncture, things become parodies of themselves, revealing the underlying absurdity.

 

Its at that point that people laugh.


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Might I add that GTA V probably never tells you to crash a plane and kill people

 

You haven't played it have you? It encourages you to do so because you're forced to play missions to make money to customize cars buying property and stuff and it is somewhat "very dark". Only way to make money in GTA V is being a criminal :lol: . In a way it also mocks the American society in a excessive way in it's underlying "dark" humor(The humor is what I like most about the game). It's certainly not a game for kids :P

 

If parents lets kids play it they are unresponsible and should never been allowed to be parents :mellow: Sadly some do...

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You haven't played it have you? It encourages you to do so and it is somewhat "very dark". Allthough in freemode you can choose not too. In a way it also mocks the American society in a excessive way in it's underlying "dark" humor. It's certainly not a game for kids :P

 

If parents lets kids play it they are unresponsible and should never been allowed to be parents :mellow: Sadly some do...

 

Ah, I figured it probably did in the campaign, but I was referring to freemode (I was saying that freemode probably doesn't tell you to go crash a plane). I haven't played it.

 

I do agree that younger kids should not being able to play a game like GTA. I've heard of 11-12 year olds playing it. That's way too young. I can understand 17, as the game is rated M (17+) and at that age, many kids at least have some idea of what is right and wrong.


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Ah yeah I misunderstood a little, in freemode it doesn't offcourse, there you do whatever you want. Lots of other things to do than blowing up things, like play golf, tennis, shopping, train your dog, visit strip clubs, get drunk, smoke weed etc etc :lol:

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> (GTA) encourages you to do so because you're forced to play missions to make money to customize cars buying property and stuff and it is somewhat "very dark". <

 

GTA is a free-roam gaming environment which doesn’t force you to play missions etc apart from one intro mission to help you get accustomed to the controls etc.  I never play missions but just free roam around enjoying the world.  In GTA5 free roam you hardly see any violence unless you yourself instigate violence. I think in the real world its called karma ;)

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Flight Simulator didn't blatently glorify bucking the FAA like GTA does with undermining the law so using it in the same context is not valid.

 

OK, you may have a point there with regards to intent: FS doesn't come with missions where breaking the law is the intent.  However, haven't kids playing robbers glorified violence for decades (or centuries, since I'm sure previous generations had their own versions)? And should all artistic/entertainment creations explicitly or implicitly express their support for the law?  Is popularity/widespread reach of the games the actual issue?

 

 

 


All this is to say things influence people.  [...]  All I say is don't give people ideas.  

 

Stated like this, it is the basis for any and every censorship ever imposed by man.  People will always have ideas, whether you want them or not, whether you approve of them or not.  This is the glory and the curse of sentience: for every brilliant, world-changing idea, there's another one benefiting few and bringing misery to many. We could argue on whether taboos in societies make them stronger or not, what effect they have on a society and its individuals, how they stand the test of time and internal/external pressures, but considering the country we both live in, I would think debating freedom of speech is a moot point (then, of course, you could argue games, like porn, aren't speech, though as the history with the latter indicates, such an argument might have a hard time in court).

 

I do agree with you on glorification of violence in general and don't like it any more than you do.  I don't quite agree with your assessment of the causes, just like the others here.  Of course popular culture influences behavior, but in what ways and to what degree is open for debate and not as straightforward as you're suggesting.  Nor is what to do about it.  The struggle for greater freedoms in Western societies has brought about unprecedented social changes. I think most Western people would agree for that for the most part they've been for the better: from civil rights to women's rights to gay rights or greater tolerance and openness in general. Of course, the changes have also had negative aspects but do you really think you can selectively keep what you think is right and prohibit what you think is wrong?  Do you really want to turn back the time to whatever time you think violence wasn't such an issue?  I think you'd easily find violence in another form plus plenty of other issues to worry about.

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GTA is a free-roam gaming environment which doesn’t force you to play missions etc apart from one intro mission to help you get accustomed to the controls etc.

 

Maybe I phrased it wrong, but if you wanna buy stuff(clothes), pay for cab fares, go to the cinema, get drunk, customize cars etc, you'll eventually have to kill someone ^_^ If you wanna just run around broke, then your forced to steal cars, because you ain't got money to buy one.... Also you'll need to hijack/steal planes if you want too fly.... So even in freeroam your a criminal :lol: And the title itself "Grand Theft Auto" kinda gives a hint what it's all about...

 

In previous titles, before GTA 4, you could do some legal work, like being a taxi driver, chase criminals as police and stuff, in GTA V you can't..

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Kaboki said

>.. even in freeroam your a criminal ..

 

Yes I know what you mean, hijacking cars etc is pretty low life. But you know, In free-roam you can simply use cheat codes to 'spawn' planes, cars and motorboats etc; ..or even better, you can download '100% save-games' from the Internet which open up the free-roam world even more.

 

> the title itself "Grand Theft Auto" kinda gives a hint what it's all about <

 

Not really.  GTA-1 was actually created in my home town of Dundee (scotland) in 1997 and yes, it was purely a top-down police chase game at that time. But since then it has expanded more and more until its now a vehicle simulator, and crash-damage simulator, a train simulator, a parachuting simulator, a boat simulator, a flight-simulator, a shootem-up game, and of course there's the mini-games too. 

 

So GTA-5 is whatever you want it to be. It's just a pity that mainstream users -including kids - mostly follow the 'missions' route before branching out into free-roam.  On the plus side, GTA5 *is* introducing millions of kids and adults around the world to virtual flying fun.

 

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Dillon said: 

> The flying videos look great it's just when I saw a truck deliberately trying to run into a plane on takeoff that I felt that was a little over the top. <

 

Sure, it can look brutal at first.  But think of it this way. Imagine for a minute what it would be like if FSX incorporated the realism and crash-damage modelling of GTA5.  Now imagine landing your plane in FSX in turbulent/foggy weather conditions and crash-landing with that level of realism; or imagine taking off while trying to dodge a maniac driver on the runway...or trying to dodge an airport vehicle or a small plane trying to land on the same runway in fog.  I'm sure most flightsimmers would be trying out all kinds of crash landing scenarios in FSX in that case. 

 

Well its the same in GTA5 ..these crazy runway scenarios are simply people experimenting with different jets, planes and vehicles to see how they interact..and to have some fun too I think.

 

 

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Yes I know what you mean, hijacking cars etc is pretty low life. But you know, In free-roam you can simply use cheat codes to 'spawn' planes, cars and motorboats etc; ..or even better, you can download '100% save-games' from the Internet which open up the free-roam world even more.

 

Cheater!! :lol: (kidding)

 

Yes, offcourse we can play the game just as we want, and there's no need to kill to enjoy it. But since they removed all the legal jobs you could do in the game after San Andreas they are kind of shifting the focus on doing more illegal activities too earn some cash...And unless you cheat you are kinda "forced" to turn into a criminal and I don't think Rockstar intentions was that we would cheat :P

 

 

 

It's just a pity that mainstream users -including kids - mostly follow the 'missions' route before branching out into free-roam. On the plus side, GTA5 *is* introducing millions of kids and adults around the world to the wonderful world of virtual flying.

 

Why is it a pity that I enjoy the game as Rockstar intended, doing missions and climbing in my virtual criminal career. If they didn't want us too do that why make the missions in the first place? Why didn't they make it like "True crime" where your start as cop instead of an anti hero, criminal bastar#(like Trevor the most disgusting character I ever seen in a GTA title)?.

 

I do not buy that they made this game so we mainly could enjoy virtual flying, parajumping, play golf etc, that's just a bonus in a game that virtually let you do everything you want, but it's main focus is still on making a criminal career. Even politicians, actors, feds, cops, all the characters you meet in Los Santos trough your career has some dirt on their hands.... And in the radio stations you'll hear a lot of insane stuff.. So you get exposed to some pretty dark stuff even when just doing "legal" stuff unless you turn of the radio too...

 

I would also like too add that seeing kids play this game disgusts me, it has an M rating for very very good reasons..

 

Main reason I always played GTA is the "criminal" aspect, I love it, and the "dark" underlying humor in these games.. It's just a game and in real life I am offcourse a nice guy ^_^ (most of the time).

I would have gotten bored real quick just flying around and do parajumping and mountain biking(although fun at times when on a break from my dirty criminal activities :diablo: )

 

Damn, all this GTA talk has me wanting to play GTA again after a long break :lol: Time to make the streets of Los Santos unsafe again, better get my crew gathered and make some havoc(Online). TooWings, if you meet me online I don't shoot you unless your armed, but the moment you pull up a gun then you better run:) Im nice that way:D

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