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Brian Doney

P3D2 long haul test strikes back...sort of (Caution: Large Images)

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Raising the stakes a little this time, with FSDT installed on both ends and the QW757 as our chariot.

 

k6g7.png

 

You can follow along here.

 

PLEASE NOTE: I am externally limiting to 30 FPS.

 

Hey at least it's not snowing in SoCal today:

 

2wk4.png

 

I still think 4096 looks weird, almost too much detail.

 

5uef.png

 

nfyo.png

 

...and we're off...

 

p8fj.png

 

ifba.png

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Nice picts
 
my P3dv2 is now rock solid
I reinstalled Visual Studio 2012 (VC++ 11.0)
NET framework. 4.5
Visual Studio 2005 redis.
I used migration tool for a couples of add on then uninstalled it and took the back up to restore P3DV2 .
MIPMAP VC   and mute on lost focus  UNCHECK  scenery high and dense  , clean my pc with pc cleaner

 FTXG 1.2 INSTALLED WITH OPUS

I juste did 3 legs in US with out resetting P3DV2   
 
FSDT ...  the stakes are pretty high  looking forward and good luck ...

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Nope, just the built in HDR with shadows.

 

oh ok, that's P3d , I thought it was FSX sorry did not realize it.

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Brian, can you make sure to record VAS usage?

 

Thanks for making these tests, as along hauler like myself, I need to make sure I can myself.

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I'll certainly check it at JFK after I land, but I'm not monitoring it real time or anything.

 

In the cruise right now over the desert I am at a staggering 1GB  :lol:

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Honestly a bit disappointed to see that the 757 doesn't seem to have backlit/emissive  gauges in P3D2 at least.

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Wrapping things up now...

 

 

Descending into NY, I have to say I really like the way the lighting is done now. I can't wait to see how it looks once we have fully P3D2 native replacement textures.

 

rp24.png

 

So....yeah...I think the FSDT stuff isn't quite compatible yet  :lol:

 

6b0l.png

 

 

And finally for you VAS counters, as soon as I cleared the runway, I alt-entered to grab this:

 

o6yg.png

 

..and another at the gate to be sure:

 

bzn3.png

 

So, there it is. 

 

The moral of the story is, P3D2 is mostly fine. If it's broken for you, it's because you broke it.  :lol:

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Niiiiice... I agree. People need to stomp duping 200GB of FSX addons into P3Dv2 all at once then screaming it's broke when it doesn't work right.. Legitimate core bugs.. Can't slight them but the the rest.. Yeah.. the tides are turning. 

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I'll post the relevant .cfg info:

 

[JOBSCHEDULER]
AffinityMask=84
 
TEXTURE_FILTERING=16
MSAA=4 * I do add a bit of SSAA to this
SSAA=0
VSYNC=1
FXAA=0
TRIPLE_BUFFER=0
 
UPPER_FRAMERATE_LIMIT=0
WideViewAspect=True
 
INTERIOR_SHADOWS_CAST=1
INTERIOR_SHADOWS_RECEIVE=1
 
TESSELLATION=1
TEXTURE_MAX_LOAD=4096
HDR=1
BLOOM_LEVEL=2
SHADOW_QUALITY=1
LOD_RADIUS=4.500000
TESSELLATION_FACTOR=85
MESH_RESOLUTION=20
TEXTURE_RESOLUTION=25
AUTOGEN_VEGETATION_DENSITY=1
AUTOGEN_BUILDING_DENSITY=1
 

Not pushing it hard at all obviously but, 30 FPS must be maintained or I get cranky  :lol:

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You changed to AM 84? I thought you agreed 14 gave night and day results? What made you flip? 

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No, I asked you if you did. :lol:

 

I tried it for the B6 trans-con and saw some strange core usage, namely the primary core chosen was core 2...an HT core...not that it really matters, and perf seemed fine, but 84 gives me really nice load balancing.

 

I meant to add to our other thread but got..."distracted"..that one major difference is that, I find the internal frame limiter to be the work of the devil.

 

Seriously.

 

No other setting in any of the menus causes as much chaos to my FPS as that slider.

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Interesting.. Good to know.. I'll give 84 and external limiter a try on my next legit flight and see if I notice any differences..

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Hi Brian,

 

Nice shots- do you use NI, and if so could you please share your settings.

 

I have yet to make the jump to P3D-V2, but am about to.

 

Thanks, Bruce.

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*looks at own avatar....looks at Bruce....looks back at own avatar*  :lol:

 

Sorry bud, can't help ya there.  I'm only adding 4xSSAA externally though.

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The moral of the story is, P3D2 is mostly fine. If it's broken for you, it's because you broke it. 

 

I don't think that this is entirely true (and I do note the smiley). I think that there are also certain hardware configurations when combined with high end slider settings that bring out the worst in P3d2.

 

But my experience has been pretty much the same as your. It's rock solid and looks good.

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Nope, just the built in HDR with shadows.

 

Looks like gauge back lighting isn't working.

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Looks like gauge back lighting isn't working.

 

 

Honestly a bit disappointed to see that the 757 doesn't seem to have backlit/emissive  gauges in P3D2 at least.

 

 

:P

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