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Aerosoft releases Night Environment - Belgium

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Yeah, it is certainly hard to understand the 'geographical' element to this product (outside of profiteering).  I mean, are they suggesting Belgian night environments are different to Dutch and German lights?   Will each country really be bespoke?   Are are they just "applying these lights to each country"    - at EUR 14 per pop ?

 

I think it has to do with the fact AS NE's lights consist of two parts. Part one are the floating lights above the scenery, Part two are the bitmaps placed on top of the scenery replicating the light reflection on the roads. 

These bitmaps might be custom made for the roads where they're used and I can image this takes some manual labor and could not be done automatically.

This is just a guess, but from the little information available on the Aerosoft forum it seems plausible.

Regards,

Frank van der Werff

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I think it has to do with the fact AS NE's lights consist of two parts. Part one are the floating lights above the scenery, Part two are the bitmaps placed on top of the scenery replicating the light reflection on the roads. 

These bitmaps might be custom made for the roads where they're used and I can image this takes some manual labor and could not be done automatically.

This is just a guess, but from the little information available on the Aerosoft forum it seems plausible.

 

Ah ok, I see.   So from their persepective there is in fact a manual process required to 'apply' their NE effect to different areas of the FS world; different roads, urban centres, etc.  

 

That makes more sense as to why it's being sold in such fragmented packages.

 

Cheers.

I did a little bit of testing for Chris (he did a big chunk of the Los Angeles area which he made available for download and feedback). I don't fully understand his technique, but it consisted of two layers - a 'base' layer which provided lighted road surfaces similar to say UTX vector lighting and a 3D lighting layer which was similar in appearance to FTX Global. However, I think it was based on some sort of transparent photoscenery-type layer with 3D light objects anchored to that, as opposed to a general Vector based road lighting or 'scenery with autogen lights' based approach. So, while I understood his process to be somewhat automated, it is still location specific - like a photo scenery product - thus his country by country release and pricing strategy (Belgium is too steep for me, but that's a separate issue).

 

I can say, based on my exposure to his trial stuff, it worked quite well and very nicely on top of photoscenery (Blue Sky for Los Angeles in my case) or UTX/FTX Global. It even enhanced the FTX Global night lighting.

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those los angeles pics are jaw dropping, is this what you tested?

 

 

someone asked to see NE with photoreal
here is Night Environment 3D lights, with MegaSceneryX SoCal Photoreal and their included night texture (my hometown L.A. area shown)

2014_2_15_21_21_19_594.jpg 2014_2_15_21_46_35_484.jpg 2014_2_15_21_59_18_457.jpg 2014_2_15_22_0_59_549.jpg
2014_2_15_22_5_8_766.jpg 2014_2_15_22_5_29_830.jpg 2014_2_15_22_5_48_901.jpg 2014_2_15_22_8_13_811.jpg
2014_2_15_22_8_13_811.jpg 2014_2_15_22_22_55_290.jpg 2014_2_15_22_23_14_431.jpg 2014_2_15_22_23_38_112.jpg
 
 
 
this set of pics are with NE 3D lights, NE night textures, over MegaSceneryX SoCal Photoreal (with MegaSceneryX night textures disabled)
 
 
Dusk                                                   Day                                         Dawn                                     Night                                      Night with Objects
2014_2_17_16_31_42_996.jpg 2014_2_17_16_31_42_997.jpg 2014_2_17_16_31_42_998.jpg 2014_2_17_16_36_23_949.jpg 2014_2_17_16_38_50_738.jpg

 

found this on youtube

Aerosoft Night Environment Belgium for FSX : Test Landings at EBBR

 

Edited by kninja

Screenshots before and after to see difference might sell product better. Still seems pricy though.

Screenshots before and after to see difference might sell product better. Still seems pricy though.

Assuming you're using this with photo-scenery (which I believe is it's intended user market) then the before is just darkness. :P

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Use Belgium 2012 photoscenery icw NE Belgium and you"ll have a great looking scenery.

 

Chris has done a magnificent job on the nightlighting.

 

Also his NE Netherlands adds a lot to realism and can also be used with NL2000.

Don't forget to download the switchtool to switch the default NL2000 nightlighting offerte.

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  • Author

Use Belgium 2012 photoscenery icw NE Belgium and you"ll have a great looking scenery.

 

Chris has done a magnificent job on the nightlighting.

 

Also his NE Netherlands adds a lot to realism and can also be used with NL2000.

Don't forget to download the switchtool to switch the default NL2000 nightlighting offerte.

Gerard,

Where can I download this switch tool?

Regards,

Frank van der Werff

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Look for the Aerosoft NE NL forum topic.

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13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

  • Author

Look for the Aerosoft NE NL forum topic.

 

Found it! Thanks!

Regards,

Frank van der Werff

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