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Aerosoft releases Night Environment - Belgium

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Wow, country by country... that will work out rather expensive in Europe...

 

A

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the pics looks amazing though; sometime they edit them or pick the right engle

i wonder if it is as good as it look in those preview pics

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Well, did my first quick tests last night. Took the VRS F/A-18 for a quick spin out of EBBR. Climbed up to FL350 and took a look around.

First of all, it does look more immersive and complete than FTX Global lights. FTX Global lights tend to dissapear when you get above 5000~7000ft and the range where you can see the FTX lights is a lot less.

I fly in real life quite a lot (more or less on a montly basis) so I've spend quite some time looking out of an aircrafts window into a dark night. The Aerosoft NE lights look a lot better and closer to reality than the FTX lights. Especially from a high altitude.

My first impressions are that on a low level, the Aerosoft NE lights might be a bit..... much. Although I don't think it's too much.

 

So in terms of adding to the immersion of a night flight; this is a GOOD product. It really enhances your night flying way beyond what FTX Global can do.

 

When looking at the pricing model, I am quite concerned at how the costs will add up when wanting to buy the most significant countries.

I recon every country/region requires manual work and therefor justifies additional money paid over a general product (like FTX Global), but regardless of the release schedule (which probably will mean it will take them a year or longer to release the most important area's), I have my doubts if many people will continu to pay for each (small.... Belgium is very small!) region to expand their night scenery.

I think they better create a "Europe" package and a "USA" package and release it for a 25~35 euro price (for each package) which in the end will translate in more sold copies and thus a higher profit.....

 

It looks like AS is trying to duplicate their success with AES, but this time I have my strong doubts if this business model will work....

 

In the end, from a quality and value added to my sim point of view I'm happy with my purchase and when they release The Netherlands (my home country) I will certainly also buy that, but if they maintain this business model, I'm not yet sure I'll continu to buy the packs...

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EUR 14 per country is a bit steep IMHO.

 

I may have bought this if it was a larger area (for example "Northern Eurpope") of say 6 or 7 countries, and at a price of about EUR 25.

 

But I never fly in Belgium, so wouldn't pay EUR 14 for night lights for one of the smallest countries in Europe!

 

(No offence to Belgique / Belgie;  you understand my point).

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So let me think. Since I'm flying mostly in Europe, and let's say I fly mostly above 10 or 15 countries... 15x14e=210e only for night lights!

 

say-what-nc.png

 

And that is not plausible, insert lights and textures for 15 countries just like that, in this year?

 

Anyway, this product is not for commercial flights (airliners), it is meant to attract GA or VFR crowd.

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Wonder if you could replace some texture files from this with some default night lighting or even orbx and get those textures everywhere....

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Wonder if you could replace some texture files from this with some default night lighting or even orbx and get those textures everywhere....

 

Yeah, it is certainly hard to understand the 'geographical' element to this product (outside of profiteering).  I mean, are they suggesting Belgian night environments are different to Dutch and German lights?   Will each country really be bespoke?   Are are they just "applying these lights to each country"    - at EUR 14 per pop ?

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Yeah, it is certainly hard to understand the 'geographical' element to this product (outside of profiteering). I mean, are they suggesting Belgian night environments are different to Dutch and German lights? Will each country really be bespoke? Are are they just "applying these lights to each country" - at EUR 14 per pop ?

I wonder if it's to differentiate between it being a fantastic new product or just another night environment product.

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You can get MSE Belgium for as little as 20 Euros - Aerosoft's NE Belgium adds quite some cost to it ...   :unsure:

 

Or GSalden's Belgium 2012 for free...  :unsure:

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Yeah, it is certainly hard to understand the 'geographical' element to this product (outside of profiteering).  I mean, are they suggesting Belgian night environments are different to Dutch and German lights?   Will each country really be bespoke?   Are are they just "applying these lights to each country"    - at EUR 14 per pop ?

 

I think it has to do with the fact AS NE's lights consist of two parts. Part one are the floating lights above the scenery, Part two are the bitmaps placed on top of the scenery replicating the light reflection on the roads. 

These bitmaps might be custom made for the roads where they're used and I can image this takes some manual labor and could not be done automatically.

This is just a guess, but from the little information available on the Aerosoft forum it seems plausible.

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I think it has to do with the fact AS NE's lights consist of two parts. Part one are the floating lights above the scenery, Part two are the bitmaps placed on top of the scenery replicating the light reflection on the roads. 

These bitmaps might be custom made for the roads where they're used and I can image this takes some manual labor and could not be done automatically.

This is just a guess, but from the little information available on the Aerosoft forum it seems plausible.

 

Ah ok, I see.   So from their persepective there is in fact a manual process required to 'apply' their NE effect to different areas of the FS world; different roads, urban centres, etc.  

 

That makes more sense as to why it's being sold in such fragmented packages.

 

Cheers.

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I did a little bit of testing for Chris (he did a big chunk of the Los Angeles area which he made available for download and feedback). I don't fully understand his technique, but it consisted of two layers - a 'base' layer which provided lighted road surfaces similar to say UTX vector lighting and a 3D lighting layer which was similar in appearance to FTX Global. However, I think it was based on some sort of transparent photoscenery-type layer with 3D light objects anchored to that, as opposed to a general Vector based road lighting or 'scenery with autogen lights' based approach. So, while I understood his process to be somewhat automated, it is still location specific - like a photo scenery product - thus his country by country release and pricing strategy (Belgium is too steep for me, but that's a separate issue).

 

I can say, based on my exposure to his trial stuff, it worked quite well and very nicely on top of photoscenery (Blue Sky for Los Angeles in my case) or UTX/FTX Global. It even enhanced the FTX Global night lighting.

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those los angeles pics are jaw dropping, is this what you tested?

 

 

someone asked to see NE with photoreal
here is Night Environment 3D lights, with MegaSceneryX SoCal Photoreal and their included night texture (my hometown L.A. area shown)

2014_2_15_21_21_19_594.jpg 2014_2_15_21_46_35_484.jpg 2014_2_15_21_59_18_457.jpg 2014_2_15_22_0_59_549.jpg
2014_2_15_22_5_8_766.jpg 2014_2_15_22_5_29_830.jpg 2014_2_15_22_5_48_901.jpg 2014_2_15_22_8_13_811.jpg
2014_2_15_22_8_13_811.jpg 2014_2_15_22_22_55_290.jpg 2014_2_15_22_23_14_431.jpg 2014_2_15_22_23_38_112.jpg
 
 
 
this set of pics are with NE 3D lights, NE night textures, over MegaSceneryX SoCal Photoreal (with MegaSceneryX night textures disabled)
 
 
Dusk                                                   Day                                         Dawn                                     Night                                      Night with Objects
2014_2_17_16_31_42_996.jpg 2014_2_17_16_31_42_997.jpg 2014_2_17_16_31_42_998.jpg 2014_2_17_16_36_23_949.jpg 2014_2_17_16_38_50_738.jpg

 

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found this on youtube

Aerosoft Night Environment Belgium for FSX : Test Landings at EBBR

 

Edited by kninja
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Screenshots before and after to see difference might sell product better. Still seems pricy though.

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Screenshots before and after to see difference might sell product better. Still seems pricy though.

Assuming you're using this with photo-scenery (which I believe is it's intended user market) then the before is just darkness. :P

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